Return-Path: Received: from dub0-omc4-s31.dub0.hotmail.com ([157.55.2.106] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5315288 for AE-List@media-motion.tv; Thu, 12 Dec 2013 11:24:03 +0100 Received: from DUB112-DS19 ([157.55.2.71]) by dub0-omc4-s31.dub0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4675); Thu, 12 Dec 2013 02:26:48 -0800 X-TMN: [nxnP8ZhqoF/X7zccsOFd205vVTGbhKLd] X-Originating-Email: [sundstedt@hotmail.com] Message-ID: Return-Path: sundstedt@hotmail.com From: Anders Sundstedt To: "After Effects Mail List" References: In-Reply-To: Subject: Re: [AE] Gradient to transparent for a fake shadow + rotation Date: Thu, 12 Dec 2013 10:26:47 +0000 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_00C7_01CEF724.A9D27B30" X-Priority: 3 X-MSMail-Priority: Normal Importance: Normal X-Mailer: Microsoft Windows Live Mail 16.4.3508.205 X-MimeOLE: Produced By Microsoft MimeOLE V16.4.3508.205 X-OriginalArrivalTime: 12 Dec 2013 10:26:48.0152 (UTC) FILETIME=[A9E45580:01CEF724] ------=_NextPart_000_00C7_01CEF724.A9D27B30 Content-Type: text/plain; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable Thank you Mylenium, Andrew, Greg and Robert! This mail list is really = great (and the only Mail List I follow to be honest). I will try these tricks out. I=92ll post the video when it=92s finished = ;-) Thanks Anders From: Robert Kjettrup=20 Sent: Wednesday, December 11, 2013 4:31 PM To: After Effects Mail List=20 Subject: Re: [AE] Gradient to transparent for a fake shadow + rotation Or download the free VC Reflect from VideoCoPilot. It is made for = reflections ofcourse but can also be used for shadows by colorizing the = reflection.=20 Be aware that the plugin has a few nasty bugs that sometimes wont render = frames if certain conditions are not what the plugin likes . experienced = it both with comps with no pixeldata and certain skew values in the = plugin. else i would follow what Mylenium says. Robert 2013/12/11 Greg Balint And if you want to simulate the shadow getting fuzzier as it gets = farther away, you can use compound blur with a blur layer of a = precomped linear ramp. The ramp will blur slowly over the gradient until = fully blurred.=20 Make sure to precomp your wheel with motion on it, so when you make = the fake shadow wheel layer it will have the motion as well.=20 ///Greg Balint //Art Director / Motion Graphics Designer /321.514.4839 delRAZOR.com/ =20 On Dec 11, 2013 10:38 AM, "mylenium@mylenium.de" = wrote: Effects --> Distort --> Transform. Yes, the oft forgotten ugly = child. Likewise, you can always use a Corner Pin for perspective skewing = if 3D is to cumbersome... And fading anything can be easily done with a = Linear Wipe. Oldest trick in town. None of what you want to do is any = problem once you add all this into the equation. Only the order of = effects matters then.=20 Mylenium=20 [Pour Myl=E8ne, ange sur terre]=20 -----------------------------------------=20 www.mylenium.de=20 Anders Sundstedt hat am 11. Dezember 2013 = um 15:42 geschrieben:=20 Hi,=20 I have been making some fake shadows by simply duplicating a = layer, squashing it, stretching and changing levels and adding some blur = effects.=20 I would like to now fade it from dark to transparent, linear, so = that it softens out the further away from the origin of the shadow. In = my example the wheel of a cartoon fire truck.=20 I tried this 4 point gradient but it doesn=92t work as it=92s not = doing a linear gradient, also this effect doesn=92t fade to transparent, = only to color.=20 Another thing I would also like to know, the wheel is rotating as = the truck is moving forward, how can I make the dublicate copy (Ctrl+D) = shadow also rotate accordingly? Rotating it normally will not work = because the squashed wheel shadow will rotate in 2D rather than in the = fake 3D shadow plane. Is it possible to have it rotate correctly without = using 3D layers? (the point of using fake shadows rather than actual 3D = was to quickly get shadows without setting up as 3D layers with lights = etc. and render speed.) I usually do actual 3D but for this video it = will be easier with faked shadows.=20 Thanks=20 Anders=20 =20 ------=_NextPart_000_00C7_01CEF724.A9D27B30 Content-Type: text/html; charset="Windows-1252" Content-Transfer-Encoding: quoted-printable
Thank you Mylenium, Andrew, Greg and Robert! This mail list is = really great=20 (and the only Mail List I follow to be honest).
 
I will try these tricks out. I=92ll post the video when it=92s = finished=20 ;-)
 
Thanks
Anders
 
Sent: Wednesday, December 11, 2013 4:31 PM
Subject: Re: [AE] Gradient to transparent for a fake shadow = +=20 rotation
 
Or download the free VC Reflect from VideoCoPilot. It is = made for=20 reflections ofcourse but can also be used for shadows by colorizing the=20 reflection.=20
Be aware that the plugin has a few nasty bugs that sometimes wont = render=20 frames if certain conditions are not what the plugin likes . experienced = it both=20 with comps with no pixeldata and certain skew values in the = plugin.
 
else i would follow what Mylenium says.
 
Robert
 


2013/12/11 Greg Balint <delrazoraelist@gmail.com>

And if you want to simulate the shadow getting fuzzier as = it gets=20 farther away,  you can use compound blur with a blur layer of a = precomped=20 linear ramp. The ramp will blur slowly over the gradient until fully = blurred.=20

Make sure to precomp your wheel with motion on it,  = so when=20 you make the fake shadow wheel layer it will have the motion as well.=20

///Greg Balint
//Art Director / Motion Graphics = Designer
/321.514.4839
delRAZOR.com/
  &= nbsp;=20

On Dec 11, 2013 10:38 AM, "mylenium@mylenium.de" <mylenium@mylenium.de>=20 wrote:
Effects --> Distort --> Transform. Yes, the oft forgotten = ugly=20 child. Likewise, you can always use a Corner Pin for perspective = skewing if=20 3D is to cumbersome... And fading anything can be easily done with a = Linear=20 Wipe. Oldest trick in town. None of what you want to do is any = problem once=20 you add all this into the equation. Only the order of effects = matters then.=20
Mylenium
[Pour Myl=E8ne, ange sur terre]=20
-----------------------------------------
www.mylenium.de =
Anders Sundstedt <sundstedt@hotmail.com> hat am 11. Dezember = 2013 um=20 15:42 geschrieben:

Hi,=20
I=20 have been making some fake shadows by simply duplicating a layer,=20 squashing it, stretching and changing levels and adding some blur = effects.=20
I=20 would like to now fade it from dark to transparent, linear, so = that it=20 softens out the further away from the origin of the shadow. In my = example=20 the wheel of a cartoon fire truck.
I=20 tried this 4 point gradient but it doesn=92t work as it=92s not = doing a linear=20 gradient, also this effect doesn=92t fade to transparent, only to = color.=20
Another=20 thing I would also like to know, the wheel is rotating as the = truck is=20 moving forward, how can I make the dublicate copy (Ctrl+D) shadow = also=20 rotate accordingly? Rotating it normally will not work because the = squashed wheel shadow will rotate in 2D rather than in the fake 3D = shadow=20 plane. Is it possible to have it rotate correctly without using 3D = layers?=20 (the point of using fake shadows rather than actual 3D was to = quickly get=20 shadows without setting up as 3D layers with lights etc. and = render=20 speed.) I usually do actual 3D but for this video it will be = easier with=20 faked shadows.
Thanks=20
Anders=20

 
 
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