I
have been making some fake shadows by simply duplicating a layer, squashing
it, stretching and changing levels and adding some blur effects.
I
would like to now fade it from dark to transparent, linear, so that it softens
out the further away from the origin of the shadow. In my example the wheel of
a cartoon fire truck.
I
tried this 4 point gradient but it doesn’t work as it’s not doing a linear
gradient, also this effect doesn’t fade to transparent, only to
color.
Another
thing I would also like to know, the wheel is rotating as the truck is moving
forward, how can I make the dublicate copy (Ctrl+D) shadow also rotate
accordingly? Rotating it normally will not work because the squashed wheel
shadow will rotate in 2D rather than in the fake 3D shadow plane. Is it
possible to have it rotate correctly without using 3D layers? (the point of
using fake shadows rather than actual 3D was to quickly get shadows without
setting up as 3D layers with lights etc. and render speed.) I usually do
actual 3D but for this video it will be easier with faked shadows.