Return-Path: Received: from [207.46.163.242] (HELO na01-by2-obe.outbound.protection.outlook.com) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5318485 for AE-List@media-motion.tv; Mon, 16 Dec 2013 05:27:13 +0100 Received: from DM2PR06MB271.namprd06.prod.outlook.com (10.141.100.152) by DM2PR06MB272.namprd06.prod.outlook.com (10.141.100.154) with Microsoft SMTP Server (TLS) id 15.0.842.7; Mon, 16 Dec 2013 04:29:58 +0000 Received: from DM2PR06MB271.namprd06.prod.outlook.com ([169.254.15.250]) by DM2PR06MB271.namprd06.prod.outlook.com ([169.254.15.250]) with mapi id 15.00.0842.003; Mon, 16 Dec 2013 04:29:57 +0000 From: Stephen van Vuuren To: After Effects Mail List Subject: RE: [AE] Unexpectedly short RAM preview with 6K comp at 1/3 res Thread-Topic: [AE] Unexpectedly short RAM preview with 6K comp at 1/3 res Thread-Index: AQHO+ct/0+DDA9XoGkGfX0zd/ZBdjZpV3Wpw Date: Mon, 16 Dec 2013 04:29:56 +0000 Message-ID: References: In-Reply-To: Accept-Language: en-US Content-Language: en-US X-MS-Has-Attach: X-MS-TNEF-Correlator: x-originating-ip: [24.163.5.74] x-forefront-prvs: 0062BDD52C x-forefront-antispam-report: SFV:NSPM;SFS:(10019001)(189002)(199002)(164054003)(24454002)(377454003)(74316001)(16601075003)(76576001)(76796001)(74366001)(83072002)(77096001)(85852003)(16236675002)(76786001)(50986001)(47976001)(4396001)(49866001)(47736001)(15202345003)(83322001)(56816005)(90146001)(19580405001)(19580395003)(74502001)(31966008)(74662001)(47446002)(81342001)(81686001)(74706001)(74876001)(69226001)(81816001)(19300405004)(80976001)(33646001)(19609705001)(15975445006)(54356001)(53806001)(76482001)(46102001)(51856001)(87936001)(85306002)(2656002)(87266001)(81542001)(79102001)(59766001)(77982001)(54316002)(63696002)(65816001)(80022001)(66066001)(56776001)(24736002);DIR:OUT;SFP:1102;SCL:1;SRVR:DM2PR06MB272;H:DM2PR06MB271.namprd06.prod.outlook.com;CLIP:24.163.5.74;FPR:;RD:InfoNoRecords;MX:1;A:1;LANG:en; Content-Type: multipart/alternative; boundary="_000_af06f30f950f453284867173f5147d30DM2PR06MB271namprd06pro_" MIME-Version: 1.0 X-OriginatorOrg: sv2studios.com --_000_af06f30f950f453284867173f5147d30DM2PR06MB271namprd06pro_ Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable I've seen that problem with high rez comps but a restart of AE has always r= esolved it. My speculation from observation is usually memory starvation is= sues related to the 2GB frame buffer limitation. stephen van vuuren 336.202.4777 http://www.insaturnsrings.com/ http://www.sv2dcp.com/ http://www.sv2studios.com/ A film is - or should be - more like music than like fiction. It should be = a progression of moods and feelings. The theme, what's behind the emotion, = the meaning, all that comes later. -Stanley Kubrick From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of= Teddy Gage Sent: Sunday, December 15, 2013 2:26 PM To: After Effects Mail List Subject: Re: [AE] Unexpectedly short RAM preview with 6K comp at 1/3 res No audio at all. Tried multiple RAM and disk purges, reopening proj, etc... On Sun, Dec 15, 2013 at 2:14 PM, Greg Balint > wrote: just a check... are you ram previewing with audio? maybe try turning off t= he audio on the preview panel? I ran into something once where the audio f= ile caused the ram preview to stop very short... I've also seen oddities like only able to preview like 10 frames of a super= simple 1080p comp with no explanation.. flushing all memory and stuff, an= d removing audio seemed to fix it if I recall.. On Sun, Dec 15, 2013 at 2:09 PM, Teddy Gage > wrote: So I'm trying to figure something out: I have a comp that is roughly 60= 00x3000, and when I RAM preview at 1/3 resolution I get about 160 frames be= fore the preview begins to loop. I have multithreaded hex core pc (12 logic= al, 6 physical cpus) and 64 GB RAM. running win 7 x64 pro. In my PC monitor= , the RAM only fills up to about 20 GB before it starts looping. It doesn't= seem to matter what the MP settings are, how many alternate cores are rese= rved, how much RAM per core etc. I can't get more than 154 frames at 1/3 re= s preview. Shouldn't the RAM fill up completely before I run out of preview= ? The comp is using particular and has a couple tens of thousands of partic= les, which isn't really that many. Rendering is fine and uses all available= mem. Turn MP off and behavior is as expected, using all RAM. But slooow. A= ny ideas about why I can't get more frames in MP? Thanks, TG -- VFX & Motion Graphic artist NEW - teddygage.com -- ///Greg Balint //Art Director / Motion Graphics Designer /321.514.4839 delRAZOR.com/ -- VFX & Motion Graphic artist NEW - teddygage.com --_000_af06f30f950f453284867173f5147d30DM2PR06MB271namprd06pro_ Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable

I’ve seen that prob= lem with high rez comps but a restart of AE has always resolved it. My spec= ulation from observation is usually memory starvation issues related to the 2GB frame buffer limitation.

 <= /p>

stephen van vuuren

336.202.4777

 

http://www.insaturnsrings.com/

h= ttp://www.sv2dcp.com/

http://www.sv2studios.com/

 

A film is – or s= hould be – more like music than like fiction. It should be a progress= ion of moods and feelings. The theme, what’s behind the emotion, the meaning, all that comes later.

Stanley Kubrick=

 <= /p>

From: After = Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Teddy Gage
Sent: Sunday, December 15, 2013 2:26 PM
To: After Effects Mail List
Subject: Re: [AE] Unexpectedly short RAM preview with 6K comp at 1/3= res

 

No audio at all. Tried multiple RAM and disk purges,= reopening proj, etc...

 

On Sun, Dec 15, 2013 at 2:14 PM, Greg Balint <delrazoraelist@g= mail.com> wrote:

just a check... are you ram previewing with audio? &= nbsp;maybe try turning off the audio on the preview panel?  I ran into= something once where the audio file caused the ram preview to stop very sh= ort... 

 

I've also seen oddities like only able to preview li= ke 10 frames of a super simple 1080p comp with no explanation..  flush= ing all memory and stuff, and removing audio seemed to fix it if I recall..=  

 

 

 

On Sun, Dec 15, 2013 at 2:09 PM, Teddy Gage <teddygage@gmail.com> wrote:

    So I'm trying to figure something out:= I have a comp that is roughly 6000x3000, and when I RAM preview at 1/3 res= olution I get about 160 frames before the preview begins to loop. I have mu= ltithreaded hex core pc (12 logical, 6 physical cpus) and 64 GB RAM. running win 7 x64 pro. In my PC monitor, the RAM only= fills up to about 20 GB before it starts looping. It doesn't seem to matte= r what the MP settings are, how many alternate cores are reserved, how much= RAM per core etc. I can't get more than 154 frames at 1/3 res preview. Shouldn't the RAM fill up completely b= efore I run out of preview? The comp is using particular and has a couple t= ens of thousands of particles, which isn't really that many. Rendering is f= ine and uses all available mem. Turn MP off and behavior is as expected, using all RAM. But slooow. Any id= eas about why I can't get more frames in MP? Thanks,



 

--

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839<=
/span>
delRAZOR.com/ 



 

--

VFX & Motion Graphic artist
NEW -
teddyga= ge.com

 

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