Return-Path: Received: from dub0-omc4-s9.dub0.hotmail.com ([157.55.2.84] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5320938 for AE-List@media-motion.tv; Wed, 18 Dec 2013 13:27:46 +0100 Received: from DUB112-DS4 ([157.55.2.73]) by dub0-omc4-s9.dub0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 18 Dec 2013 04:30:42 -0800 X-TMN: [L5sO9gQk6lveWedqp/onzFP6qG+PznFA] X-Originating-Email: [sundstedt@hotmail.com] Message-ID: Return-Path: sundstedt@hotmail.com From: Anders Sundstedt To: "After Effects Mail List" References: In-Reply-To: Subject: No shadows when approximating Custom View 1 Date: Wed, 18 Dec 2013 12:30:42 +0000 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0081_01CEFBEC.F7A71920" X-Priority: 3 X-MSMail-Priority: Normal Importance: Normal X-Mailer: Microsoft Windows Live Mail 16.4.3508.205 X-MimeOLE: Produced By Microsoft MimeOLE V16.4.3508.205 X-OriginalArrivalTime: 18 Dec 2013 12:30:42.0352 (UTC) FILETIME=[F77FBB00:01CEFBEC] ------=_NextPart_000_0081_01CEFBEC.F7A71920 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Hi, I wanted to render the actual =E2=80=98Custom View 1=E2=80=99, so I = Googled it and found this helpful suggestion in an Adobe forum: =E2=80=9CAdd a new camera to your scene setting the focal length to = 10000mm. Add a 3D null to your scene. Make the null the parent of the = camera. Rotate the null to x 45=C2=BA, y 35=C2=BA and Z 31=C2=BA and = you'll have a fairly good approximation of the default Custom View = 1.=E2=80=9D http://forums.adobe.com/thread/790053 This looks pretty close so I would like to use it, however all my = shadows are no longer visible (compared to the real Custom View 1 ortho = view. Any suggestion why and how I can fix this? I tried moving around the = light but no success. Also, why not allow AE to render out a custom view as a setting and not = only active camera? If there is an alternative way than the above, that would also be of = interest. Thanks, Anders ------=_NextPart_000_0081_01CEFBEC.F7A71920 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Hi,
 
I wanted to render the actual =E2=80=98Custom View 1=E2=80=99, so I = Googled it and found=20 this helpful suggestion in an Adobe forum:
 
=E2=80=9CAdd a new camera to your scene setting the focal length to = 10000mm. Add a=20 3D null to your scene. Make the null the parent of the camera. Rotate = the null=20 to x 45=C2=BA, y 35=C2=BA and Z 31=C2=BA and you'll have a fairly good = approximation of the=20 default Custom View 1.=E2=80=9D
 
 
This looks pretty close so I would like to use it, however all my = shadows=20 are no longer visible (compared to the real Custom View 1 ortho = view.
 
Any suggestion why and how I can fix this? I tried moving around = the light=20 but no success.
 
Also, why not allow AE to render out a custom view as a setting and = not=20 only active camera?
 
If there is an alternative way than the above, that would also be = of=20 interest.
 
Thanks,
 
Anders
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