I have to say, the release of this machine is the first time in probably over 20 years I have seriously considered switching to a PC… If the Windows OS was a bit more straight forward and had less preinstalled crap you have to go around turning off (not that apple doesn't do this as well) I would probably try out having one PC workstation in my studio now… I just cant take the time to learn how to admin a whole new OS
I would LOVE one of these new Mac Pros… but for no rational reason whatsoever… Based strictly on the guts of it, there is no justification whatsoever for the price… My only hope is that within a year, the prices will drop to a more reasonable level… I know it still will be more than the comparable PC machine, but I've always been willing to pay a bit more to stay in the mac ecosystem that I am familiar with. But on this machine, I really feel like they switched from being the equivalent of being a BMW to being a Tesla….
I am anxious to see the geek bench scores as they start coming out…
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tony romain | principal/creative director
trance
motion graphic animation and design
323 651 1114
www.trancedesigns.com
Not interested in starting any mac vs. pc debate, but unless you have unlimited money they don't really make much sense. I'm not sure exactly who Apple designed them for. Freelancers can't afford them (256 GB SSD and 16 GB RAM for $2999? no thanks) and big studios want something better without the hardware limitations and tangle of thunderbolt cables and breakout boxes. Not to mention lack of ability to self-service. Can you imagine if there is, say, a graphics card failure and it's a minimum 2 week period to send the machine back to apple because it's soldered in place to the mobo, while on a project? No studio would risk that.