| for things like 3D rendering it is not as bad as the data up is usually manageable and the larger data down is ok... i don't even consider remote AE rendering due to the fact that there can be tens or hundreds of GB of source data to be uploaded - then back down after too.
as well as - read your EULA - as of C4D R15 they explicitly ban using cloud rendering as breaking their EULA - others may be putting these clause's in as well... EC2 is a third party cloud explicitly stated as a no-go.
"You are not allowed to install and use the render client version of the Software (1) outside your Render Farm, (2) to process the data of third parties or to provide rendering or other services to third parties, and/or (3) on computer systems, in networks and within cloud services of third parties."
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I like this idea: one downside though is when using C4D, Vray, Modo, or apps that can offload processes to other local machines, I think the latency would make it inefficient over the cloud for most purposes.
Dennis Wilkins Yup.
I doubt we'll ever have in-house rendering machines again. I haven't tried Hackentoshing OS X onto another hypervisor layer, though :-)
Tim Sassoon Sassoon Film Design 614 Hampton Drive Venice, CA 90291 W 310.664.9115 M 310.266.8630
I think Tim is talking about cloud rendering, either home-rolled or via services like Zync:
-bH
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