Yeah, I’m not defending the overhype.
On the plus side, I hope that you’ve noticed that the less-informed messaging has been diminished this year, at least regarding After Effects. Those of us close
to the application are getting more say in how things are marketed, et cetera.
From: After Effects Mail List [mailto:AE-List@media-motion.tv]
On Behalf Of Jim Curtis
That's interesting background, but I seem to recall that the plug was hyped as a major new feature to whatever version it was first introduced. Ray Tracing is in the same Hall of Shame. You guys may be learning a lot from your introduction
and development, which may lead to great things later on, but on the customer side, I'll speak for myself, I'm a bit underwhelmed by the hype, not the developmental effort. Maybe I wouldn't react this way if you'd just slip those new things in without selling
them as must-have new features. That's all I'm saying. Don't get me wrong, I love what you all are doing.
Criticism of that effect from a purely creative perspective misses an important point: It was created to be our first experiment doing image-processing effects
taking heavy advantage of the GPU. That effect was an incredibly valuable piece of work for us to do because it showed us what works (and doesn’t work) when using OpenGL for a certain class of image processing. Even if we hadn’t released that effect to the
public, we still would have created it for that important testing/experimentation purpose.
Like the highly touted Cartoon plug?
Yeah, that really rocked my world.
I haven't used it even once.