Return-Path: Received: from mail-ig0-f174.google.com ([209.85.213.174] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5325955 for AE-List@media-motion.tv; Sat, 21 Dec 2013 20:38:50 +0100 Received: by mail-ig0-f174.google.com with SMTP id hk11so18049460igb.1 for ; Sat, 21 Dec 2013 11:41:51 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=ulqqntKuw7UKi9Szek2Ksd1nF06VjzSVAwkju2/2HUo=; b=ufaIVGHdS0AiQRZArVASNTYiKabi2wbzLR6pXa2lofDttIZocwq4bAmX3b1+dOhG27 g8PHOHktmcApML4LtnOyqPK/8wemJ7pgGo5nCB5q29k2OlbQJ5a/89NM7PSVVT+Ev0PR DuQkyT7Xgdb6QzqWMarpr1ryuSSo/iu7buNFSUwihcSU0/SS6obMoPyZr/xl/+t4VxiK 8jAagiRJ2WGjfrKKe13wmUIzRDC5kE5giTYTYG0hw3u+WjkCwO2XvNhOpwXGc8aYJBGz hZfqNas3WbO3O+5IvvPVLZq2Gcpa2cChQWNVpKQAH1nwCtYOg20y4gCQo1f8sEBG6pVH dI5g== MIME-Version: 1.0 X-Received: by 10.50.43.230 with SMTP id z6mr13489237igl.43.1387654911893; Sat, 21 Dec 2013 11:41:51 -0800 (PST) Received: by 10.43.65.144 with HTTP; Sat, 21 Dec 2013 11:41:51 -0800 (PST) In-Reply-To: References: Date: Sat, 21 Dec 2013 11:41:51 -0800 Message-ID: Subject: Re: [AE] Question for Todd From: Todd Kopriva To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e01184b0a182a6404ee1096dd --089e01184b0a182a6404ee1096dd Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable The great majority of the material in that course is still relevant. Premiere Pro has expanded its GPU acceleration features a lot since then (using OpenCL now, too, not just CUDA). So, when I say 'CUDA', hear 'OpenCL and CUDA' in the Premiere Pro videos. Also, AME encoding can be GPU-accelerated now. The main changes for After Effects are the new global performance cache, CUDA acceleration of the ray-traced 3D renderer, and a revamped use of OpenGL. I recorded new videos for some of those changes for CS6. Links to those resources are here: http://adobe.ly/TsCn04 On Saturday, December 21, 2013, Daniel Monro wrote: > Hey Todd, > > I found the "components of performance" V2B lesson on Lynda; looks like > exactly what I want (trying to speed up AME while I work in AFX). It's fo= r > CS5.5. Does the info still apply for the CC versions? The fundamentals ar= e > still the same I'm sure,but let me know what you think. > > Thanks, > Dan > --=20 -------------------------------- Todd Kopriva 1510 E Alder St Seattle, WA 98122 (206)437-2296 -------------------------------- "Mobility is more important than motion." - Gy=C3=B6rgy Seb=C5=91k --089e01184b0a182a6404ee1096dd Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
The great majority of the material in that course is still relevant.

Premiere Pro has expanded its GPU acceleration = features a lot since then (using OpenCL now, too, not just CUDA). So, when = I say 'CUDA', hear 'OpenCL and CUDA' in the Premiere Pro vi= deos. Also, AME encoding can be GPU-accelerated now.

The main changes for After Effects are the new gl= obal performance cache, CUDA acceleration of the ray-traced 3D renderer, an= d a revamped use of OpenGL.=C2=A0

I recorded new v= ideos for some of those changes for CS6. Links to those resources are here:=
http://adobe.ly/TsCn04



On Saturday, December 21, 2013, Daniel Monro = wrote:
Hey Todd,

I found th= e "components of performance" V2B l= esson on Lynda; looks like exactly what I want (trying to speed up AME whil= e I work in AFX). It's for CS5.5. Does the info still apply for the CC = versions? The fundamentals are still the same I'm sure,but let me know = what you think.

Thanks,
Dan


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---------------------------= -----
Todd Kopriva
1510 E Alder St
Seattle, WA 98122
(206)437-2296
--= ------------------------------
"Mobility is more important than mot= ion."
=C2=A0=C2=A0 - Gy=C3=B6rgy Seb=C5=91k
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