Mailing List AE-List@media-motion.tv ? Message #52377
From: Jim Lang <james.c.lang@gmail.com>
Subject: Re: [AE] day rates including renting own equipment
Date: Sun, 5 Jan 2014 19:25:53 -0500
To: After Effects Mail List <AE-List@media-motion.tv>
I work at an 8-hour a day facility. I work more efficiently, and focused than my days in 10-14 hour places.  Also, I come into work, feeling fresh, looking forward to work.
When I work at the long-hour places, the pace is so slow that it is boring.  I think that our systems slow down to prevent burn-out.  
It's funny how employers think that long hours means they're getting more out of their workers.  That is not the case.


On Sat, Jan 4, 2014 at 7:54 PM, Steve Oakley <steveo@practicali.com> wrote:
8hr day ? who gets that ???  10hrs if you are lucky, but 1.5X after that. its the 12hr days that are most profitable but don't kill you.

if the commute is more than an hr each way I'd consider local accommodations aka workings as local. if the rate is good and you can find a decent cheap place to stay you might just eat it for a multi day job. might be cheaper than gas / tolls plus you get better sleep and less stress... maybe even add an hr of OT each day since you aren't driving.

$100/day for software and gear is reasonable for short gigs, but at some point the client figures out its cheaper for them to buy their own. keep the money in your pocket and calculate appropriately. 

also to figure : lunch on or off the clock. my rule is under 30 min its on the clock, especially if its one where you are 1/2 working while eating. 1hr and they buy, I'll go off clock for that if its good food :) however you may get chiselers that expect your an hr off.

S

On Jan 4, 2014, at 6:10 PM, Phil Spitler <phil@bonfirelabs.com> wrote:

When I freelanced I would charge extra if I brought my own workstation which was fully loaded with software. I would charge $100 per day for that.

Make sure you specify an 8 or 10 hour day, I have been burned on that one before and make sure you know what happens after those hours.... over time, no over time, weekend rates etc.

Best to get this nailed before you go head first into a project.


Phil





Phil Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : 415.571.3139

Website | Facebook | LinkedIn

On Jan 4, 2014, at 2:11 PM, Patrix Paste wrote:

it is a couple years old now but still great info….

http://motionographer.com/2011/01/17/motion-graphic-design-census-results/

I don’t know of any employer who pays for commute time.
even if you ride the google bus i don’t think you paid for the commute.
I could be wrong….

Just charge more for your equipment in your hourly rate.

people are paid by the hour most everywhere I know.

a 10 hour day is standard, but that includes two hours of overtime.

the sky is the limit. charge what you feel you are worth!

-patrick



On Jan 4, 2014, at 1:58 PM, Rachel Max <rachelmax@mac.com> wrote:

Oh and also, do you stipulate a maximum number of hours covered in that day rate?

(10 hours?)

Thanks in advance,
Rachel


On Jan 4, 2014, at 1:50 PM, Rachel Max <rachelmax@mac.com> wrote:

Hi list - is there a current day rate survey out there for Day Rates for a Senior Level Designer/Animators?

Also, do you charge more if you need to bring your own software and hardware?

What about for a long/expensive commute?

Thanks,
Rachel
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