Return-Path: Received: from mail-oa0-f42.google.com ([209.85.219.42] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5344554 for AE-List@media-motion.tv; Sun, 12 Jan 2014 16:26:38 +0100 Received: by mail-oa0-f42.google.com with SMTP id n16so6948059oag.15 for ; Sun, 12 Jan 2014 07:30:22 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=ozPtQhg7jKqd8ARza3+d9yt7EKPM9etwcx8+ATw3A14=; b=Xou4Rnek59klrRiGXwdNCr9EqeatQPmQx6zNElp39XRO1HLyreQt81piZemUWxeMPP 7JeoSOCexS2kiQVDqaK+oftsYvpbG2i0joq6e7UninSXAIFqrvYQN9jlctDFOMC6j5Fb H6jEXgBAVqB+P+afGh2/DsjYzZeycgC8eEYWyV7e57lKS4Z4rCvqIqcvzNoqtfPPVAD6 BkSxZ5hQD9McYqNb0HVCkYsKxIvZMTNuVwDAmg3SBbGQH8IcveCKYhgmtDaWmtOK6Ncs U2ALFK+M6VwOLW9Zu8iASKcKU/Of9NQbmAuDw8mpKwhJDxxioXsAPpbOu5IDxIH62dbw WP/A== MIME-Version: 1.0 X-Received: by 10.182.246.7 with SMTP id xs7mr11574obc.81.1389540622320; Sun, 12 Jan 2014 07:30:22 -0800 (PST) Received: by 10.76.129.204 with HTTP; Sun, 12 Jan 2014 07:30:22 -0800 (PST) In-Reply-To: References: Date: Sun, 12 Jan 2014 09:30:22 -0600 Message-ID: Subject: Re: [AE] a very important question for every After Effects user From: Brian Klein To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c2fa0631c9af04efc7a335 --001a11c2fa0631c9af04efc7a335 Content-Type: text/plain; charset=ISO-8859-1 I left a comment on the blog, but thought I might add a little commentary here as well. I think my biggest hang up with After Effects right now is that I cannot make adjustments on the fly, like in Apple Motion. I rarely use Motion because I'm so much more familiar with AE, but I love how you can hit play in Motion, and make adjustments on the fly and see those changes real-time. That would be awesome to see in After Effects! And when you say "speed up" After Effects, this is one of the things I would hope to see. On Sun, Jan 12, 2014 at 5:57 AM, scott.aelist wrote: > > If a design isn't great is isn't because the computer was too slow, or > didn't have enough ram, or the designer didn't own the right plug in. > > How would we know? Production houses don't normally talk about the budget > and scheduling for projects cuz that's proprietary info. I've seen good > ideas fail because of poor execution. If production doesn't have the > resources to carry out a brilliant idea, it's not going to work. > > I think a lot of design is trial and error. It's experimenting. What > happens if I do this? What if I do this? When a tool is slow, it limits the > number of iterations you can go through before your deadline. > > I wouldn't ever say that a bad designer can produce good work given > sufficient tools and a burly workstation, but a the lack of those same > things can certainly hinder a good designer. Unless all your clients are > into swiss minimalism, I think speed is a big deal. > > Also. Working with a slow tool just isn't fun. > --001a11c2fa0631c9af04efc7a335 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
I left a comment on the blog, but thought I might add a li= ttle commentary here as well. I think my biggest hang up with After Effects= right now is that I cannot make adjustments on the fly, like in Apple Moti= on. I rarely use Motion because I'm so much more familiar with AE, but = I love how you can hit play in Motion, and make adjustments on the fly and = see those changes real-time. That would be awesome to see in After Effects!= And when you say "speed up" After Effects, this is one of=A0the = things I would hope to see.


On Sun, Jan 1= 2, 2014 at 5:57 AM, scott.aelist <scott.aelist@gmail.com> wrote:

> If a d= esign isn't great is isn't because the computer was too slow, or di= dn't have enough ram, or the designer didn't own the right plug in.= =A0

How would we know? Production houses don't normall= y talk about the budget and scheduling for projects cuz that's propriet= ary info. I've seen good ideas fail because of poor execution. If produ= ction doesn't have the resources to carry out a brilliant idea, it'= s not going to work.

I think a lot of design is trial and error. It's experim= enting. What happens if I do this? What if I do this? When a tool is slow, = it limits the number of iterations you can go through before your deadline.=

I wouldn't ever say that a bad designer can produce good= work given sufficient tools and a burly workstation, but a the lack of tho= se same things can certainly hinder a good designer. Unless all your client= s are into swiss minimalism, I think speed is a big deal.

Also. Working with a slow tool just isn't fun.


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