Mailing List AE-List@media-motion.tv ? Message #52446
From:
Teddy Gage <teddygage@gmail.com>
Subject:
Re: [AE] a very important question for every After Effects user
Date:
Sun, 12 Jan 2014 15:15:49 -0500
To:
After Effects Mail List <AE-List@media-motion.tv>
I would also just like to say, and maybe I'm the only one, but honestly I'd be disappointed in speed improvements. I love to see the innovation the team comes up with, even if it's not always something I needed or expected.
On Sun, Jan 12, 2014 at 2:57 PM, Robert Kjettrup <robert@stvmayday.dk> wrote:
A faster AE doesnt have to mean a cut down in quality, there should be plenty of opportunities to optimize the old AE core render.
Right now im sitting and waiting on a render that has an average rendertime per frame of 17sec. This is using a max of 15% of my CPU. And because i use Element 3d i cant use multiprocessor rendering, so any steps that could be really multithreaded in the app would be nice right now. Render each layer to in intenal cache on it own thread before comping? I dont know how much this already are there, but it doesnt feel like it right now :-(
Great point Roland. I also see a lot of people in that forum asking for realtime performance. I don't think that's going to happen, and if it does, it would be at the expense of customizability and flexibility. I don't need another Apple Motion. The hardware gap among users is too difficult to bridge to make any promise of realtime performance, because it's so hardware-dependent. I worry in order to fulfill a promise of "more speed" there would be lots of compromises, discarded effects and features a la the FCP X debacle.
Maybe Adobe needs to make a stripped down "realtime AE" application that is separate from the AE core. It could be like "AE Live" for realtime video processing and effects, entirely GPU / OpenCL dependent. That would certainly eat into Motion's market share. Todd if you need a project leader let me know.
I would much rather have a balanced approach, for all users, towards any improvement in AE development. For myself, I would prefer to have more development effort set for the creative aspect since that is what we use AE for. Speed enhancements can already be had with a faster CPU, GPU, HDD, more/faster RAM and effectively utilizing AE's myriad of preview/render options and their respective settings.
In short, why delimit your favorite creative tool for something that you can already have, via an alternative route? Additionally, there is a high probability that you will quite quickly use up any future benefit, marginal or otherwise, to only create something that you can already do today.