Return-Path: Received: from omta2.brinkster.com ([65.182.109.101] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5345037 for AE-List@media-motion.tv; Mon, 13 Jan 2014 06:40:38 +0100 Received: from localhost (localhost.localdomain [127.0.0.1]) by omta2.brinkster.com (Postfix) with ESMTP id 0D2161058F1 for ; Sun, 12 Jan 2014 22:44:24 -0700 (MST) X-Virus-Scanned: amavisd-new at omta2.brinkster.com Received: from omta2.brinkster.com ([127.0.0.1]) by localhost (omta2.brinkster.com [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id vjp-pb8kwjQ6 for ; Sun, 12 Jan 2014 22:44:20 -0700 (MST) Received: from mta5.brinkster.com (unknown [65.182.109.84]) by omta2.brinkster.com (Postfix) with ESMTPS id 1D48D105FFC for ; Sun, 12 Jan 2014 22:44:20 -0700 (MST) Received: from localhost (localhost.localdomain [127.0.0.1]) by mta5.brinkster.com (Postfix) with ESMTP id 693743211B0 for ; Sun, 12 Jan 2014 22:44:22 -0700 (MST) X-Virus-Scanned: amavisd-new at mta5.brinkster.com Received: from mta5.brinkster.com ([127.0.0.1]) by localhost (mta5.brinkster.com [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id gPSce2L-90SF for ; Sun, 12 Jan 2014 22:44:18 -0700 (MST) Received: from mail5c.brinkster.com (mail5c.brinkster.com [10.0.6.192]) by mta5.brinkster.com (Postfix) with ESMTP id 81EFA3211AB for ; Sun, 12 Jan 2014 22:44:18 -0700 (MST) Date: Sun, 12 Jan 2014 22:44:21 -0700 (MST) From: "Roland Kahlenberg (RoRK)" To: After Effects Mail List Message-ID: <1307585702.1958768.1389591861246.JavaMail.root@broadcastgems.com> In-Reply-To: Subject: Re: [AE] a very important question for every After Effects user MIME-Version: 1.0 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: 7bit X-Originating-IP: [220.255.1.129] X-Mailer: Zimbra 7.2.2_GA_2852 (ZimbraWebClient - GC31 (Win)/7.2.2_GA_2852) I doubt there is any dispute. I fully agree that speed, like stability (including bug fixes) are an on-going, never-ending process; across all/continual development cycles. We also agree that the big Q is how to apportion man/brain power resources towards advancing AE. My concerns and query are such - 1) folks that reply to the Q do not have sufficient info on how and where the improved speed will manifest itself. are we looking at previews/pre-renders/final renders/only specific effects/which of the two existing renderers. 2) competing products will not sit still and watch the AE Team utilize permanent man/brain resources on improving application speed while neglecting creative enhancements 3) personally, I think AE lacks features that it should have - built-in physics engine + squish/squash thingies, common 3D space for 3D effects, a more comp/effect space friendly Ray-tracer, node-based Effect Control Panel (effects), a Timeline (even a secondary one) with a playback engine very similar to an NLE (perhaps replete with PremierePro's existing playback features and caching system + an intelligent, layer-based, cumulative caching system. 4) speed is relative and can be negated in a short while due to a large user-base, with varying computing prowess and then there's Blinn's Law 5) can work on speed improvements be contracted out? Cheers - Roland Kahlenberg *LATEST AE Advanced Workshop* http://www.broadcastGEMs.com/MediaScreamer01/bGEMs_MoGraphIntensity_Promo_MG01_18Nov_2013_VBR4_01.mp4 http://www.broadcastGEMs.com/MediaScreamer01/bGEMs_Shape_Layers_Training_Dec2013_01.pdf ----- Original Message ----- From: "Todd Kopriva" To: "After Effects Mail List" Sent: Monday, January 13, 2014 12:58:19 PM Subject: Re: [AE] a very important question for every After Effects user > From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Roland Kahlenberg (RoRK) > > Speed, just like stability should be a given as far as software is concerned. No. I dispute that. Making things faster than they currently are takes research and development and testing. Those tasks would be done by the same people who would be doing research and development and testing on new creative features. The question is how much of our finite resources you want us to spend on making things faster versus adding new creative features, new formats, etc. For After Effects CS6 and CC, we spent the lesser fraction (considerably less than half) of our resources on making things faster. For the near future, the question on the table is whether we crank that up to the greater fraction (more than half) or even to nearly the entire team. +---End of message---+ To unsubscribe send any message to