Return-Path: Received: from mail-ie0-f180.google.com ([209.85.223.180] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5345545 for AE-List@media-motion.tv; Mon, 13 Jan 2014 18:08:15 +0100 Received: by mail-ie0-f180.google.com with SMTP id ar20so4059792iec.39 for ; Mon, 13 Jan 2014 09:12:01 -0800 (PST) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:from:date :message-id:subject:to:content-type; bh=+exxT9SZLh8Q7RKEuRbI2VVYXyxCi6zQ1DkjtYjmMJ0=; b=d5aFyQWwLWa8DyTp3SGDZCZCUHgkn63EqW6f7ZEhRSRDMs6+eRa+i1+rNcJLg97t8m f27PDGxZnVO1B+pw2On1bFiSsuu103WBkQZhOquMvui/pMtsz1repMGEtHbZVAjhcIGd IjFAvBniMopC0fETNO0Tfz/fjyYrCiQK5ReqAu2pdcC1wF4Ek7hTH3UWqymK2eX99Scx A9qgGbK2BUL5TIl+5iGUjXhUjk//Q9qApWBXCzQRdWVkcL0vc5G+fDZRMB/DAmehLuHo 8nqGU3HHKbXMwwL7VEYJ2xBrKz5Ut7oEhe/J0r/F2vkV6Te+ECpGyPMKGs3GTDp5FFTl E0oA== X-Gm-Message-State: ALoCoQmkWAzICO9AEqy78Ze8uHt2Lw1PalnKROSdgrcnMt8+4eFkZWygCrSNBSfc6G9oOrhlwEv4 X-Received: by 10.43.158.72 with SMTP id lt8mr21907152icc.33.1389633121459; Mon, 13 Jan 2014 09:12:01 -0800 (PST) MIME-Version: 1.0 Received: by 10.64.223.167 with HTTP; Mon, 13 Jan 2014 09:11:41 -0800 (PST) In-Reply-To: References: From: Walter Soyka Date: Mon, 13 Jan 2014 12:11:41 -0500 Message-ID: Subject: Re: [AE] a very important question for every After Effects user To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c1e96692b71604efdd2cc7 --001a11c1e96692b71604efdd2cc7 Content-Type: text/plain; charset=ISO-8859-1 I think that performance IS a creative feature. Better performance means fewer concentraction-killing interruptions during work, and greater ability to experiment and iterate. Slow performance is my single biggest pain point with After Effects right now. How many times a day do I hit 0 for RAM preview -- and then wait? Then make a tweak and do it all again? How many times a day do I scrub a parameter -- and then wait? Then scrub it a little more and wait a little more? In my mind, improving performance is all about minimizing or eliminating these bottlenecks in the creative process. Robert mentioned Mamba FX -- that's a great example. I can do work on Mamba on my laptop in realtime that requires a render in Ae on my much more powerful Z800. If you are used to waiting on Ae, it's hard to describe how creatively freeing realtime or near-realtime performance is, and how much the computer waiting on you instead of you waiting on the computer changes the way you work. I'm all for sharpening the ax before we try to chop more wood. Walter Soyka --001a11c1e96692b71604efdd2cc7 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
I think that performance IS a creative feature. Better performance me= ans fewer concentraction-killing interruptions during work, and greater abi= lity to experiment and iterate.=A0

Slow performance is my single biggest pain point = with After Effects right now. How many times a day do I hit 0 for RAM previ= ew -- and then wait? Then make a tweak and do it all again? How many times = a day do I scrub a parameter -- and then wait? Then scrub it a little more = and wait a little more?

In my mind, improving performance is all about minimizi= ng or eliminating these bottlenecks in the creative process.

=
Robert mentioned Mamba FX -- that's a great example. I can d= o work on Mamba on my laptop in realtime that requires a render in Ae on my= much more powerful Z800. If you are used to waiting on Ae, it's hard t= o describe how creatively freeing realtime or near-realtime performance is,= and how much the computer waiting on you instead of you waiting on the com= puter changes the way you work.

I'm all for sharpening the ax before we try to chop= more wood.

Walter Soyka

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