Return-Path: Received: from mail-ie0-f181.google.com ([209.85.223.181] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5347107 for AE-List@media-motion.tv; Wed, 15 Jan 2014 15:49:10 +0100 Received: by mail-ie0-f181.google.com with SMTP id tq11so208670ieb.26 for ; Wed, 15 Jan 2014 06:53:00 -0800 (PST) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:from:date :message-id:subject:to:content-type; bh=HX/FtjEr1QZ5tFmzdwg1cOdT9HkfgyP3c0LegUxgG10=; b=guTbIePfT8JrYzu0IkCyQHl1mzzS0tCjUi0b3g4K3JlE1eEjhVocWl3hAEK9FM+1ht 9SZx0kib9fI9r5yM+FXs+GFZ3XJf/BVVTsHSZjDR2iX0u3Ti7SL11BPt0Y5LLnL/kPBU jtCmJ89HTy0aNgymlxrZ0jyjzvqS3d31Ykmx9qXyRpz6g7DPl7ujkWi4pDp9Zhb8s73K laxJU816YQ5mpIYjGzUc/rj5gKJpQ1BZY+sGSCKfCCZj1oHe8/QP/gwB2NYvb+DJbAol YqqHUx5VikoDsooMuUTuKyssbGQZaXOTVLK70w8BzBCj8HRTQX5g/i5m3pIsSWytjOSR 5hCg== X-Gm-Message-State: ALoCoQmKI/uwgLu3bEhn0qbNUcbhbEilQK2ZVPjivLyLn1vErmpMc7XjFA9+s+Ci4TeTNdEXcV3a X-Received: by 10.50.159.194 with SMTP id xe2mr3262782igb.13.1389797580214; Wed, 15 Jan 2014 06:53:00 -0800 (PST) MIME-Version: 1.0 Received: by 10.64.223.167 with HTTP; Wed, 15 Jan 2014 06:52:40 -0800 (PST) In-Reply-To: References: From: Walter Soyka Date: Wed, 15 Jan 2014 09:52:40 -0500 Message-ID: Subject: Re: [AE] Thoughts on ultra-high resolution To: After Effects Mail List Content-Type: multipart/alternative; boundary=14dae93405f914397504f003774b --14dae93405f914397504f003774b Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Most of my work is large format, but this is about twice as many pixels as the largest wall I've done. I'm curious to hear how you get along with it! If you were doing slideshows on gigapixel photographs, I'd want to do that part in WATCHOUT instead of Ae. For Ae work, I'd suggest that "resolution" means "sharpness" to the viewer. If you are designing computationally expensive soft, organic or out-of-focus backgrounds, you can design and pre-render those elements at half- or even quarter-res and scale them up in the final composite as long as there are a few tack-sharp full-res elements in the foreground to establish the "sharpness" of the display. (As an aside, high-res work is a great example of how improving Ae's performance could open up all kinds of new creative possibilities.) w. *Walter Soyka* | Keen Live Email walter@keenlive.com Office 845.790.0813 On Wed, Jan 15, 2014 at 4:47 AM, Chris Zwar wrote: > Hoping I can pick the brains of the group=85 > > A marketing agency has approached us with a concept for a display of 4K > TVs. Stripping away the creative it's basically a video wall made up of = 4K > TVs. The problem is that they want each TV to be displaying a full 4K > stream, so the pixels add up very quickly. > > 4K is 3840 x 2160. > > If this hypothetical video wall was 5 TVs across by 4 TVs down, the > overall canvas would be 19,200 x 8640. I think the actual design was for > even more, I think it was 8 across (30,720 pixels). > > I really don't think it's feasible to work at such a high resolution in > any software package. I've had one After Effects project that was about > 10K x 1080, and probably the biggest I've done was about 7K x 3K, and I > really wouldn't want to go much bigger in After Effects. However I don't > think any compositing package - or even software package - would be much > fun working with projects in then 10's of thousands of pixels. > > Apart from the playback issues (don't know how they plan on playing back > to 20 - 30 4K TVs, perhaps Watchout can do it?) I'm not sure how to > approach the project without doing it at a lower res and scaling up. And > that's what we would normally do - and often do when the delivery > resolution gets too high - but the whole point of this marketing exercise > is to have each TV playing back a full res 4K stream=85 > > So I am wondering what are the largest resolutions that people here work > with successfully? If we had access to a few gigapixel photographs would > it be possible to do a simple slideshow type thing at 20 or 30K? > > > -Chris > +---End of message---+ > To unsubscribe send any message to > --14dae93405f914397504f003774b Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable
Most of my work is large format, but this is about twice a= s many pixels as the largest wall I've done. I'm curious to hear ho= w you get along with it!

If you were doing slidesho= ws on gigapixel photographs, I'd want to do that part in WATCHOUT inste= ad of Ae.

For Ae work, I'd suggest that "res= olution" means "sharpness" to the viewer. If you are designi= ng computationally expensive soft, organic or out-of-focus backgrounds, you= can design and pre-render those elements at half- or even quarter-res and = scale them up in the final composite as long as there are a few tack-sharp = full-res elements in the foreground to establish the "sharpness" = of the display.

(As an aside, high-res work is a great example of how i= mproving Ae's performance could open up all kinds of new creative possi= bilities.)

w.

Walter Soyka =A0| =A0Keen Live
Email=A0walter@keenli= ve.com
Office 845.790.0813=

On Wed, Jan 15, 2014 at 4:47 AM, C= hris Zwar <ch= ris@chriszwar.com> wrote:
Hoping I can pick the brains of the group=85=

A marketing agency has approached us with a concept for a display of 4K TVs= . =A0Stripping away the creative it's basically a video wall made up of= 4K TVs. =A0The problem is that they want each TV to be displaying a full 4= K stream, so the pixels add up very quickly.

4K is 3840 x 2160.

If this hypothetical video wall was 5 TVs across by 4 TVs down, the overall= canvas would be 19,200 x 8640. =A0I think the actual design was for even m= ore, I think it was 8 across (30,720 pixels).

I really don't think it's feasible to work at such a high resolutio= n in any software package. =A0I've had one After Effects project that w= as about 10K x 1080, and probably the biggest I've done was about 7K x = 3K, and I really wouldn't want to go much bigger in After Effects. =A0H= owever I don't think any compositing package - or even software package= - would be much fun working with projects in then 10's of thousands of= pixels.

Apart from the playback issues (don't know how they plan on playing bac= k to 20 - 30 4K TVs, perhaps Watchout can do it?) I'm not sure how to a= pproach the project without doing it at a lower res and scaling up. =A0And = that's what we would normally do - and often do when the delivery resol= ution gets too high - but the whole point of this marketing exercise is to = have each TV playing back a full res 4K stream=85

So I am wondering what are the largest resolutions that people here work wi= th successfully? =A0If we had access to a few gigapixel photographs would i= t be possible to do a simple slideshow type thing at 20 or 30K?


-Chris
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