Ah, great to see that Steve. I guess I was wrong. So Stephen's problems are related to the AE STILL image buffer? Then that means this is theoretically possible in a single comp. But like Steve says, even if AE is capable, the hardware requirements for working / rendering seem incredibly steep. One crazy suggestion would be a machine with multiple GTX Titans, and extremely simple vector animations in the raytrace engine (but not using actual 3D features like depth, refraction, shadows etc) could be one way to accomplish it on a budget, with reasonable playback / render speed. Each titan can drive 4 displays and has 6GB VRAM. Up to 4 can be installed in one machine.
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