Return-Path: Received: from mta2.srv.hcvlny.cv.net ([167.206.4.197] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5347427 for AE-List@media-motion.tv; Wed, 15 Jan 2014 19:43:34 +0100 Received: from [192.168.16.26] (ool-43569f31.dyn.optonline.net [67.86.159.49]) by mta2.srv.hcvlny.cv.net (Sun Java System Messaging Server 6.2-8.04 (built Feb 28 2007)) with ESMTP id <0MZG00HUNHJ0J9C0@mta2.srv.hcvlny.cv.net> for AE-List@media-motion.tv; Wed, 15 Jan 2014 13:47:25 -0500 (EST) Date: Wed, 15 Jan 2014 13:47:26 -0500 From: projects Subject: Re: [AE] premiere back to AE question In-reply-to: To: After Effects Mail List Message-id: MIME-version: 1.0 X-Mailer: Apple Mail (2.1827) Content-type: multipart/alternative; boundary="Boundary_(ID_ttlmx/3uilazHR1rLTs0Og)" References: --Boundary_(ID_ttlmx/3uilazHR1rLTs0Og) Content-type: text/plain; charset=iso-8859-1 Content-transfer-encoding: quoted-printable Thanks, a helpful description.=20 Paul Girolamo On Jan 15, 2014, at 1:11 PM, adam mercado wrote: > I wouldnt say I have a typical workflow, but this recent project = worked out this way. >=20 > I picked up an offline cut of the show with a hard drive full of = footage. I had to do the online and add motion graphics to almost all of = the shots. The offline was cut to a recorded VO track, so all the timing = was pretty close and set in stone. I would pull the PP sequence into AE = to match up several shots, or I would choose "Replace With AE Comp" from = the PP timeline. That would create a new comp in the AE project I had = open and I could do the tracking and particles or whatever graphics work = had to be done. When you go back to PP the clip on the timeline has been = replaced with the AE comp, no rendering needed. Playback is not real = time (not with an ATI 3870 card anyway) but it is close enough to be = useful. >=20 > For really gfx heavy comps I would render out a low res PhotoJPEG = proxy to put on the PP timeline, then replace that with the native AE = comp at render time. >=20 > That process has been a real boon for me on this project and one I = will use from now on. >=20 > Nothing clever or special about it, I didnt discover or invent = anything magical here. just the way the clever Adobe engineers have made = it work, but hopefully it gives you some idea of how it connects. >=20 >=20 > Adam Mercado > Influxx Media Production > Fullerton, CA >=20 > Moving Images. For Business > 714=B0928=B09896 > http://www.influxx.com > http://www.twitter.com/influxx > http://www.linkedin.com/in/influxx > http://influxx.tumblr.com/archive > http://www.flickr.com/photos/influxx >=20 >=20 >=20 >=20 >=20 > On Jan 15, 2014, at 9:29 AM, projects wrote: >=20 >> Adam >>=20 >> I am in the very early stages of moving to PPro (instead of Avid via = Duck) for use with AE. What is your typical workflow? Do you have any = tips for others who are making the move to PPro? >>=20 >>=20 >>=20 >> =20 >> On Jan 14, 2014, at 5:22 PM, adam mercado wrote: >>=20 >>> Yeah, I doing my first project using heavy AE and PPro dynamic = linking and I have to say I'm really impressed. Last time I tried DL was = in CS3 and it was horrible so I never considered it an option. But in = CS6 its pretty bloody faultless. Importing sequences and comps in both = directions has saved me tons of time and space over the old worlflow. I = really like it.=20 >>>=20 >>>=20 >>> Adam Mercado >>> Influxx Media Production >>> Fullerton, CA >>>=20 >>> Moving Images. For Business >>> 714=B0928=B09896 >>> http://www.influxx.com >>> http://www.twitter.com/influxx >>> http://www.linkedin.com/in/influxx >>> http://influxx.tumblr.com/archive >>> http://www.flickr.com/photos/influxx >>>=20 >>>=20 >>>=20 >>>=20 >>>=20 >>> On Jan 14, 2014, at 1:34 PM, pixelbot@comcast.net wrote: >>>=20 >>>> Nevermind I figured it out (just import the Premiere Project) never = done it before seems to work easily enough - back to regularly scheduled = program >>>>=20 >>>> tt >>>>=20 >>>> From: pixelbot@comcast.net >>>> To: "After Effects Mail List" >>>> Sent: Tuesday, January 14, 2014 1:32:27 PM >>>> Subject: [AE] premiere back to AE question >>>>=20 >>>> I'm recreating a project finished in Premiere in AE (long story = short we are an AVID house and are editing in AVID but the previous = editors created transitions in Premiere which can only be recreated in = AE) and I am able to import the project into Premiere CS6 even though it = is a CC project. How can I export the sequence as an AE comp? >>>>=20 >>>> TimT >>>>=20 >>>=20 >>=20 >=20 --Boundary_(ID_ttlmx/3uilazHR1rLTs0Og) Content-type: text/html; charset=iso-8859-1 Content-transfer-encoding: quoted-printable Thanks, a helpful = description. 

Paul Girolamo
On Jan = 15, 2014, at 1:11 PM, adam mercado <adam@influxx.com> = wrote:

I wouldnt say I have a typical workflow, but this recent project worked = out this way.

I picked up an offline cut of the show = with a hard drive full of footage. I had to do the online and add motion = graphics to almost all of the shots. The offline was cut to a recorded = VO track, so all the timing was pretty close and set in stone. I would = pull the PP sequence into AE to match up several shots, or I would = choose "Replace With AE Comp" from the PP timeline. That would create a = new comp in the AE project I had open and I could do the tracking and = particles or whatever graphics work had to be done. When you go back to = PP the clip on the timeline has been replaced with the AE comp, no = rendering needed. Playback is not real time (not with an ATI 3870 card = anyway) but it is close enough to be = useful.

For really gfx heavy comps I would = render out a low res PhotoJPEG proxy to put on the PP timeline, then = replace that with the native AE comp at render = time.

That process has been a real boon for me = on this project and one I will use from now = on.

Nothing clever or special about it, I didnt = discover or invent anything magical here. just the way the clever Adobe = engineers have made it work, but hopefully it gives you some idea of how = it connects.



On Jan = 15, 2014, at 9:29 AM, projects wrote:

Adam

I am in the very early stages of = moving to PPro (instead of Avid via Duck) for use with AE. What is your = typical workflow? Do you have any tips for others who are making the = move to = PPro?



 
On Jan 14, 2014, at 5:22 PM, adam mercado <adam@influxx.com> = wrote:

Yeah, I doing my first = project using heavy AE and PPro dynamic linking and I have to say I'm = really impressed. Last time I tried DL was in CS3 and it was horrible so = I never considered it an option. But in CS6 its pretty bloody faultless. = Importing sequences and comps in both directions has saved me tons of = time and space over the old worlflow. I really like = it. 



On Jan = 14, 2014, at 1:34 PM, pixelbot@comcast.net = wrote:

Nevermind I figured it out (just import the = Premiere Project) never done it before seems to work easily enough - = back to regularly scheduled program

tt


From: = pixelbot@comcast.net
To: = "After Effects Mail List" <AE-List@media-motion.tv>Sent: Tuesday, January 14, 2014 1:32:27 PM
Subject: = [AE] premiere back to AE question

I'm recreating a project finished in Premiere in AE (long = story short we are an AVID house and are editing in AVID but the = previous editors created transitions in Premiere which can only be = recreated in AE) and I am able to import the project into Premiere CS6 = even though it is a CC project. How can I export the sequence as an AE = comp?

TimT

=




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