Mailing List AE-List@media-motion.tv ? Message #52539
From: Michael Powers <MPowers@cramer.com>
Subject: RE: [AE] Aerender / headless GPU rendering in CC?
Date: Fri, 17 Jan 2014 15:52:40 +0000
To: After Effects Mail List <AE-List@media-motion.tv>
Using CC. I was wondering if that parameter is hidden elsewhere now.

-----Original Message-----
From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Rendernyc
Sent: Friday, January 17, 2014 10:43 AM
To: After Effects Mail List
Subject: Re: [AE] Aerender / headless GPU rendering in CC?

Are you using cs6?
It used to be in that file.

Not sure if adding it will work or not but can try it and see
> On Jan 17, 2014, at 10:34 AM, Michael Powers <MPowers@cramer.com> wrote:
>
> Is there a way to enable GPU rendering in CC when using AErender.exe?
>
> With CS6 I used the following method - but I don't see the RayTracerGpuDisabledForHeadless line in the Debug Database.txt file in CC.
>
> www.loopoutcontinue.com/2012/05/faster-raytracing-in-cs6-while-rendering-in-the-background-ymmv/
>
> [quote]
> There is a workaround for those that have a render farm with compatible graphics cards, or wish to be daring and want to enable GPU rendering in the background. This is a workaround because it is not yet officially supported
>
> 1. Open Debug Database.txt in application pref folder.
>
> 2. Search for RayTracerGpuDisabledForHeadless in the file. Default value of this flag is true. Set it to false to use GPU Picasso renderer in headless AE.
> [quote]
>
> Thnx
>
>
> Michael Powers
> Creative Director / Animation
> Cramer
> Ph: 781 278 2354    
> www.cramer.com
>
>
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>
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>
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