Return-Path: Received: from mail-qa0-f45.google.com ([209.85.216.45] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5349417 for AE-List@media-motion.tv; Fri, 17 Jan 2014 17:37:54 +0100 Received: by mail-qa0-f45.google.com with SMTP id ii20so3430667qab.4 for ; Fri, 17 Jan 2014 08:41:48 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=VT4C1A9UW1pP5MueczD68KvIQhpJyWldqC9ouL/+DFw=; b=E+ofpjs/oZnqcXXSCUYC6NlI1HDsco0O2RUBHkKG4Vuqz6FOmL5iY2dVOhB/Ht7JG3 1iQtkUtREiLruWOgjCjOhT1MZSKwxZwnCn+YWTL/H/PQCDtAWtp2LbCatFrvhgTne4Vz EDLe93UZ+m2aq9jAv76cTc8+Hv6c+rC4sTXonY0r0UStav+iMA67R++wy5qX9GwAZImG bPMxMUpf5s++lq2sTYIHvxESwxD9y/47e7RnhnuZ1jWEtmSIvVaf5QwB6vx5CANSPR2E sTlr61oTQDw+7+Wwgnj8ioUcJsBUfcyTfdlCpcS6T23BQLMXJUOrL4eXVgBH+cwNePQk oo8w== X-Received: by 10.140.88.112 with SMTP id s103mr4506514qgd.47.1389976908856; Fri, 17 Jan 2014 08:41:48 -0800 (PST) MIME-Version: 1.0 Received: by 10.140.49.82 with HTTP; Fri, 17 Jan 2014 08:41:28 -0800 (PST) In-Reply-To: References: From: Jeff Krebs Date: Fri, 17 Jan 2014 11:41:28 -0500 Message-ID: Subject: Re: [AE] a very important question for every After Effects user To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c117cee63a1304f02d37c2 --001a11c117cee63a1304f02d37c2 Content-Type: text/plain; charset=ISO-8859-1 Fusion all 3d and wpp rendering on GPU GPU - moved over 6 years agos and 3 years for OpenCL for volumetric and raycasting creative rendering Fusion 7 (our next big release is a significant change (while respecting compatibility and legacy dev) Cheers Jeff at eyeon > > I would say that many of the competitors are already faster than AE, but > lack many of the creative tools that AE has, so i think it is right to > really focus on speed now. > Im thinking about the small AE like Hitfilm, SGO Mamba FX that both are > realtime in many aspects, and both Nuke and Fusion is also moving more in > the GPU direction making much of the work near realtime. > > > --001a11c117cee63a1304f02d37c2 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Fusion all 3d and wpp rendering on GPU
GPU - mov= ed over 6 years agos and 3 years for OpenCL for volumetric and raycasting c= reative rendering
Fusion 7 (our next big release is a significant chang= e (while respecting compatibility and legacy dev)=A0
Cheers
Jeff at eyeon

I would say that many of the competitors are already faster th= an AE, but lack many of the creative tools that AE has, so i think it is ri= ght to really focus on speed now.
Im thinking about the small AE like Hitfilm, SGO= Mamba FX that both are realtime in many aspects, and both Nuke and Fusion = is also moving more in the GPU direction making much of the work near realt= ime.


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