Return-Path: Received: from mail-vc0-f172.google.com ([209.85.220.172] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5354214 for AE-List@media-motion.tv; Wed, 22 Jan 2014 00:48:14 +0100 Received: by mail-vc0-f172.google.com with SMTP id lf12so3932976vcb.17 for ; Tue, 21 Jan 2014 15:52:17 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=0C9VbAH6JKnox8TmiWEmNBssU3L7a2ndb8nd9150ZAQ=; b=zQhydLnkjoINv5rs1/5lI6PM4CaiyHZwE2on/2PaUnuClcb5rDYEwOABmpHAVoskCw DGKpCb0STMU3r7nEkyzVi6reAZJTkrlwZb8XVGV+avW+LskIZRTzMcTfmcD2uqsC6Pfx /VvtCdB/OtYdzNnY60/c7BlJYtn6j7ZY5hisNcI3RwVAMr8us18uARorF2yZPDGfPAqC t9lhIigCFRpNLVVUOQQ7qEBUkH91ifalJQhkeG/Ck2hwRIvRpskokpe/w/JYmn5c+Ov2 FBmmkwb+F+pKBN/7vADcrm6hGNulOTzp4h/x179TLJCTs8FnM8MeDG67sKvVFkdYzjeu o9gg== X-Received: by 10.221.37.1 with SMTP id tc1mr2764727vcb.32.1390348336865; Tue, 21 Jan 2014 15:52:16 -0800 (PST) MIME-Version: 1.0 Received: by 10.58.238.35 with HTTP; Tue, 21 Jan 2014 15:51:56 -0800 (PST) In-Reply-To: References: From: Nathan Shipley Date: Tue, 21 Jan 2014 15:51:56 -0800 Message-ID: Subject: Re: [AE] layer styles break ADD transfer mode To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11334c38bba99304f083b269 --001a11334c38bba99304f083b269 Content-Type: text/plain; charset=ISO-8859-1 Yes, that's right, I'm replying to a thread from 2009... I've finally run into a problem where the Linear Dodge (Add) blending mode in Photoshop isn't working the same as the Add mode in After Effects. Wondering if anyone knows a good workaround as I'm not finding anything useful by Googling the problem. Details: I'm prepping a complex comp of a 3D logo we did in After Effects at a higher DPI for delivery to a print house as a PSD. We're providing a frame from our animation as individual Photoshop layers set up to match the AE comp. There are some partially transparent light blue particles that are added on top of a light gray background in After Effects that need to be on their own layer. With Add mode in AE, they make the background a bright blue. In Photoshop, Linear Dodge (Add) mode makes them look gray and washed out. I'd like the same behavior between each app. Here's an example of what the difference looks like with a blue box standing in for the particles: http://imgur.com/JkcZ8i3 And here's the PSD I used to make those images if you want to try it yourself: https://dl.dropboxusercontent.com/u/16325397/Add_vs_LinearDodge.psd I suppose I could make an adjustment layer in PS to recreate the AE add mode within PS, but I'd prefer it to just work the way I expect for clarity when I hand off the file. Or perhaps there's some way to shift the colors of my transparent blue to make it work the same between both apps in this particular case. Any thoughts? Is there something out there I haven't seen or thought about? - Nathan On Fri, Sep 18, 2009 at 6:55 AM, Evan Fotis wrote: > ...in that example Linear Dodge @ 50% is almost indistinguishable with > Normal mode.. I'm curious how color dodge would look then. > > > On 18/9/09 03:12, pixelbot@comcast.net wrote: > > found this > > > timt > > ----- Original Message ----- > From: "Chris Meyer" > > At 4:53 PM -0700 9/17/09, Phil Spitler wrote: > >This is what John Nack has to say. > > > >http://blogs.adobe.com/jnack/2009/06/you_can_stop_asking.html > > I guess he never had to animate it, inside Photoshop (smile). > > Quoting from CMG4 page 142: > > "The result looks the same as Add mode if the layer it is applied to > is 100% opaque; there are some slight differences as you start to > fade a layer down, with Linear Dodge looking more desaturated or gray > rather than "hot". > > (Hmm...just found a type in CMG4...it says Linear Burn when it meant > Linear Dodge...fixed above.) > > If anyone has another good example of how Add and Linear Dodge > differ, I'd love to add it to CMG. > > - Chris > > > -- > _______ > \ Trish & Chris Meyer/CyberMotion: Motion Graphics Design & Effects > \ books & videos: http://books.cybmotion.com > \ projects: http://projects.cybmotion.com > \ articles: http://articles.cybmotion.com > \______________________________________________________________ > > +---End of message---+ > To unsubscribe send any message to > > --001a11334c38bba99304f083b269 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Yes, that's right, I'm replying to a thread f= rom 2009...

I've finally run into a proble= m where the Linear Dodge (Add) blending mode in Photoshop isn't working= the same as the Add mode in After Effects. =A0Wondering if anyone knows a = good workaround as I'm not finding anything useful by Googling the prob= lem.

Details: =A0I'm prepping a complex comp of a 3D log= o we did in After Effects at a higher DPI for delivery to a print house as = a PSD. =A0We're providing a frame from our animation as individual Phot= oshop layers set up to match the AE comp.

There are some partially transparent light blue particl= es that are added on top of a light gray background in After Effects that n= eed to be on their own layer. =A0With Add mode in AE, they make the backgro= und a bright blue. =A0In Photoshop, Linear Dodge (Add) mode makes them look= gray and washed out. =A0I'd like the same behavior between each app.

Here's an example of what the difference looks like= with a blue box standing in for the particles: =A0http://imgur.com/JkcZ8i3

And here= 's the PSD I used to make those images if you want to try it yourself: = =A0https://dl.dropboxusercontent.com/u/16325397/Add_vs_LinearDodge.psd=

I suppose I could make an adjustment layer in PS to rec= reate the AE add mode within PS, but I'd prefer it to just work the way= I expect for clarity when I hand off the file. =A0Or perhaps there's s= ome way to shift the colors of my transparent blue to make it work the same= between both apps in this particular case.

Any thoughts? =A0Is there something out there I haven&#= 39;t seen or thought about?

- Nathan



On Fri, Sep 18, 2009 at 6:55 AM, Evan Fotis <evan.fotis@gmail.com= > wrote:
=20
...in that example Linear Dodge @ 50% is almost indistinguishable with Normal mode.. I'm curious how color dodge would look then.


On 18/9/09 03:12, pixelbot@comcast.net wrote:
=20
found this <http://www.lbox.com/images/ps/linear-dodge-vs-add-exam= ple.png>


timt

----- Original Message -----
From: "Chris Meyer" <chris@cybmotion.com>

At 4:53 PM -0700 9/17/09, Phil Spitler wrote:
>This is what John Nack has to say.
>
>http://blogs.adobe.com/jnack/2009/06/you_can_stop_aski= ng.html

I guess he never had to animate it, inside Photoshop (smile).

Quoting from CMG4 page 142:

"The result looks the same as Add mode if the layer it is applied to <= br> is 100% opaque; there are some slight differences as you start to
fade a layer down, with Linear Dodge looking more desaturated or gray
rather than "hot".

(Hmm...just found a type in CMG4...it says Linear Burn when it meant
Linear Dodge...fixed above.)

If anyone has another good example of how Add and Linear Dodge
differ, I'd love to add it to CMG.

=A0=A0- Chris


--
_______
\ Trish & Chris Meyer/CyberMotion: Motion Graphics Design & Effects
=A0=A0\ books & videos: http://books.cybmotion.com
=A0=A0 \ projects: http://projects.cybmotion.com
=A0=A0 =A0\ articles: =A0http://articles.cybmotion.com
=A0=A0 =A0 =A0\____________________________________________________________= __

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