Yes, that's right, I'm replying to a thread from 2009...
I've finally run into a problem where the Linear Dodge (Add) blending mode in Photoshop isn't working the same as the Add mode in After Effects. Wondering if anyone knows a good workaround as I'm not finding anything useful by Googling the problem.
Details: I'm prepping a complex comp of a 3D logo we did in After Effects at a higher DPI for delivery to a print house as a PSD. We're providing a frame from our animation as individual Photoshop layers set up to match the AE comp.
There are some partially transparent light blue particles that are added on top of a light gray background in After Effects that need to be on their own layer. With Add mode in AE, they make the background a bright blue. In Photoshop, Linear Dodge (Add) mode makes them look gray and washed out. I'd like the same behavior between each app.
Here's an example of what the difference looks like with a blue box standing in for the particles:
http://imgur.com/JkcZ8i3
I suppose I could make an adjustment layer in PS to recreate the AE add mode within PS, but I'd prefer it to just work the way I expect for clarity when I hand off the file. Or perhaps there's some way to shift the colors of my transparent blue to make it work the same between both apps in this particular case.
Any thoughts? Is there something out there I haven't seen or thought about?
- Nathan