Return-Path: Received: from mail-vc0-f172.google.com ([209.85.220.172] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5354993 for AE-List@media-motion.tv; Wed, 22 Jan 2014 21:24:20 +0100 Received: by mail-vc0-f172.google.com with SMTP id lf12so537749vcb.17 for ; Wed, 22 Jan 2014 12:28:24 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=st62XwfaIM0PG4z1Iz5bcEiqlmZ0ZzxCAJgRq2lOWmg=; b=OEOvGGnu8ZQ4xSb5YiN3iIrsHZ2fzGKOpQpA144WMJFnlFklibsbQj00Ykw8zZVks9 EGRz0LwWMeaO2LdfqqawY2EZj/BDyqtyhCHaXW2fj3oTcXTUSN6wWoolkCSoW43WsxzR e4Q9yja2SYkfCPW2MZEbVZaiu3i5dxJi8f8CgCbC4gZ0yuKj8130UWMhcuNAVT3JThkq puDkbBu8ZYfFbi0uFGtragJIuRqx1AYip2ayO5PXR23dQgGxkJqJAIuTMbhoW4AKn/CM QcSH2xjd8rY+wj0Gsc/Qd0vkUTV2j8WHJ6+h+DfY9z8PtcLaUIxEuVCfIflqAsWNU7Wf XyZQ== X-Received: by 10.220.139.136 with SMTP id e8mr2311224vcu.34.1390422504646; Wed, 22 Jan 2014 12:28:24 -0800 (PST) MIME-Version: 1.0 Received: by 10.58.238.35 with HTTP; Wed, 22 Jan 2014 12:28:04 -0800 (PST) In-Reply-To: References: From: Nathan Shipley Date: Wed, 22 Jan 2014 12:28:04 -0800 Message-ID: Subject: Re: [AE] Integrating Virtual Set into AE To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7b3432967a2c8d04f094f773 --047d7b3432967a2c8d04f094f773 Content-Type: text/plain; charset=ISO-8859-1 Also - note that the specific look of the virtual set as shown in whatever thumbnails the client has found would come from lights, textures, and render settings/passes created in Maya or Max -- that could be difficult/impossible to translate through to After Effects. You could find a 3D artist who could render passes from matched/tracked cameras that you would then bring into After Effects to add reflections/shadows of the talent into the set you render from 3D. I wouldn't expect to just pick up Maya or a 3D package quickly if you haven't used one before, though, so budget for a 3D artist. Perhaps you shoot with locked off cameras and create a preset collection of stills of the environment to composite the talent into? The 3D artist just creates some preset views and you don't shoot any moving cameras that would need to be tracked. Plan it out, know that you have various set different angles you can shoot from, and try not to show contact with the floor, which makes it trickier. Steve's Tricaster idea sounds solid, though, if the quality is up to par with what they're looking for. (Haven't used one before myself.) Especially for a series of multiple videos. Then you see just what you're going to get on-set, make adjustments as needed on the fly, client approves then and there, and you don't get into endless hours of post time tracking cameras, long 3D renders, and comping green screen shots. Just some general thoughts! - Nathan On Wed, Jan 22, 2014 at 11:59 AM, Steve Oakley wrote: > I think its completely the wrong approach. get a Tricaster that does a > live virtual set, or rent as needed. as a starting point > http://www.newtek.com/vse > > doing this all live will be vastly simpler / faster / easier / better.... > and saner ! > > S > > On Jan 22, 2014, at 1:47 PM, Rod Wellman wrote: > > > Hi all, > > > > A prospect is interested in creating a web video series. It's basically > a talk show where 2 or 3 people will be discussing various products. > > > > They want to use a 3D virtual set as the background. We would shoot them > against our green screen in our studio and composite them into this 3D > environment probably using AE. > > > > The 3D environment he's interested in is available for Maya (.ma, .mb), > 3ds Max (.max), Autodesk FBX (.fbx) and as .obj . > > > > It looks like there is a version of Maya that we could "rent". We don't > own, and I don't have experience with any of these programs. > > > > Maybe it's possible to bring the .obj file into AE via Element 3D? > > > > Can anyone point me in the right direction for how to achieve this, or > at least help me ask the right questions? > > > > Thanks, > > > > Rod W. > > > > > +---End of message---+ > To unsubscribe send any message to > --047d7b3432967a2c8d04f094f773 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Also - note that the specific look of the virtual set as s= hown in whatever thumbnails the client has found would come from lights, te= xtures, and render settings/passes created in Maya or Max -- that could be = difficult/impossible to translate through to After Effects.

You could find a 3D artist who could render passes from matc= hed/tracked cameras that you would then bring into After Effects to add ref= lections/shadows of the talent into the set you render from 3D. =A0I wouldn= 't expect to just pick up Maya or a 3D package quickly if you haven'= ;t used one before, though, so budget for a 3D artist.

Perhaps you shoot with locked off cameras and create a = preset collection of stills of the environment to composite the talent into= ? =A0The 3D artist just creates some preset views and you don't shoot a= ny moving cameras that would need to be tracked. =A0Plan it out, know that = you have various set different angles you can shoot from, and try not to sh= ow contact with the floor, which makes it trickier.

Steve's Tricaster idea sounds solid, though, if the= quality is up to par with what they're looking for. =A0(Haven't us= ed one before myself.) =A0Especially for a series of multiple videos. =A0Th= en you see just what you're going to get on-set, make adjustments as ne= eded on the fly, client approves then and there, and you don't get into= endless hours of post time tracking cameras, long 3D renders, and comping = green screen shots.

Just some general thoughts!
=A0- Nathan
=


On Wed,= Jan 22, 2014 at 11:59 AM, Steve Oakley <steveo@practicali.com>= wrote:
I think its completely the wrong approach. g= et a Tricaster that does a live virtual set, or rent as needed. as a starti= ng point http://www= .newtek.com/vse

doing this all live will be vastly simpler / faster / easier / better.... a= nd saner !

S

On Jan 22, 2014, at 1:47 PM, Rod Wellman <felistmail@cableone.net> wrote:

> Hi all,
>
> A prospect is interested in creating a web video series. =A0It's b= asically a talk show where 2 or 3 people will be discussing various product= s.
>
> They want to use a 3D virtual set as the background. We would shoot th= em against our green screen in our studio and composite them into this 3D e= nvironment probably using AE.
>
> The 3D environment he's interested in is available for Maya (.ma, = .mb), 3ds Max (.max), Autodesk FBX (.fbx) and as .obj .
>
> It looks like there is a version of Maya that we could "rent"= ;. =A0We don't own, and I don't have experience with any of these p= rograms.
>
> Maybe it's possible to bring the .obj file into AE via Element 3D?=
>
> Can anyone point me in the right direction for how to achieve this, or= at least help me ask the right questions?
>
> Thanks,
>
> Rod W.
>


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