Return-Path: Received: from mail-oa0-f50.google.com ([209.85.219.50] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5355010 for AE-List@media-motion.tv; Wed, 22 Jan 2014 21:45:20 +0100 Received: by mail-oa0-f50.google.com with SMTP id n16so1095742oag.37 for ; Wed, 22 Jan 2014 12:49:24 -0800 (PST) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:date :message-id:subject:from:to:content-type; bh=x/1hEOeCh/7NxdqqiomDobLM2JBqXFTfqm7Y4z9ehX4=; b=iywP+jKJcF+o8Us2lQyv7oz+IPbWAtg5ZivZcPSqnlwm6wWgqewSNzaJmctdMhAI0n dQkRIiTjilfNRvX9ELXFQB1IYwjbhIm0MMlhKZKwiBCn0QKUFXcdlKew5jHZf9PiF4ef 5xSAvhFFRdQKP8HRUGa+Oonl0sqGHtAvlEkHPbDHyvQ9AsXa7KNWu23PUHEIBOpWQ2AN +iHgmSbsPpmJ2imboPCNegMxGgMwgb7QqK0Owako+vmiyVV0L5dmTMZnyhak9dxO0zXm cj4Xi0qGlWtdZbkFJU1hwblQ+HLqRQT/lwW/B7GBZb537c2dFFVe0NsWB3RkmPCAuCgN /S/A== X-Gm-Message-State: ALoCoQkNt1oipaK6jsI2i7a+oEyZ8xqlkXJNjMOapPT3v3j7EcJb9bt5BXRUx9BMC8sihyLHmKhn MIME-Version: 1.0 X-Received: by 10.182.128.138 with SMTP id no10mr3238163obb.32.1390423764483; Wed, 22 Jan 2014 12:49:24 -0800 (PST) Received: by 10.76.73.2 with HTTP; Wed, 22 Jan 2014 12:49:24 -0800 (PST) In-Reply-To: References: Date: Wed, 22 Jan 2014 14:49:24 -0600 Message-ID: Subject: Re: [AE] Integrating Virtual Set into AE From: Rod Wellman To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0153852e91d91904f095421b --089e0153852e91d91904f095421b Content-Type: text/plain; charset=ISO-8859-1 Thanks, Nathan. I was generally thinking along the lines of what you outlined when you mentioned locked off cameras. We would shoot without tracking or dolly or camera moves like tilts or pans. (could probably pull off a slight zoom). As you mentioned, we would get a small "collection" of varying angles of the 3D environments. Whether I could pull this off myself (crash course in Maya?), or just maybe hire a 3D artist to perform this function for us, I don't know. We're fairly versed in AE when it comes to adding "fake" shadows, using AE's lights, could even add a Show Logo on a wall with some tracking/match perspective, etc. I don't know that we would have to see the floor or a head to toe shot of the talent. Hiring a 3D artist might be the way to go so that we could slightly customize the 3D environment if we wanted. Steve's Newtek idea is also worth a follow-up. Closest dealer is in Minneapolis, looks like. Thanks! Rod W. On Wed, Jan 22, 2014 at 2:28 PM, Nathan Shipley wrote: > Also - note that the specific look of the virtual set as shown in whatever > thumbnails the client has found would come from lights, textures, and > render settings/passes created in Maya or Max -- that could be > difficult/impossible to translate through to After Effects. > > You could find a 3D artist who could render passes from matched/tracked > cameras that you would then bring into After Effects to add > reflections/shadows of the talent into the set you render from 3D. I > wouldn't expect to just pick up Maya or a 3D package quickly if you haven't > used one before, though, so budget for a 3D artist. > > Perhaps you shoot with locked off cameras and create a preset collection > of stills of the environment to composite the talent into? The 3D artist > just creates some preset views and you don't shoot any moving cameras that > would need to be tracked. Plan it out, know that you have various set > different angles you can shoot from, and try not to show contact with the > floor, which makes it trickier. > > Steve's Tricaster idea sounds solid, though, if the quality is up to par > with what they're looking for. (Haven't used one before myself.) > Especially for a series of multiple videos. Then you see just what you're > going to get on-set, make adjustments as needed on the fly, client approves > then and there, and you don't get into endless hours of post time tracking > cameras, long 3D renders, and comping green screen shots. > > Just some general thoughts! > - Nathan > > > On Wed, Jan 22, 2014 at 11:59 AM, Steve Oakley wrote: > >> I think its completely the wrong approach. get a Tricaster that does a >> live virtual set, or rent as needed. as a starting point >> http://www.newtek.com/vse >> >> doing this all live will be vastly simpler / faster / easier / better.... >> and saner ! >> >> S >> >> On Jan 22, 2014, at 1:47 PM, Rod Wellman wrote: >> >> > Hi all, >> > >> > A prospect is interested in creating a web video series. It's >> basically a talk show where 2 or 3 people will be discussing various >> products. >> > >> > They want to use a 3D virtual set as the background. We would shoot >> them against our green screen in our studio and composite them into this 3D >> environment probably using AE. >> > >> > The 3D environment he's interested in is available for Maya (.ma, .mb), >> 3ds Max (.max), Autodesk FBX (.fbx) and as .obj . >> > >> > It looks like there is a version of Maya that we could "rent". We >> don't own, and I don't have experience with any of these programs. >> > >> > Maybe it's possible to bring the .obj file into AE via Element 3D? >> > >> > Can anyone point me in the right direction for how to achieve this, or >> at least help me ask the right questions? >> > >> > Thanks, >> > >> > Rod W. >> > >> >> >> +---End of message---+ >> To unsubscribe send any message to >> > > --089e0153852e91d91904f095421b Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Thanks, Nathan.

I was generally thinkin= g along the lines of what you outlined when you mentioned locked off camera= s. =A0We would shoot without tracking or dolly or camera moves like tilts o= r pans. (could probably pull off a slight zoom). As you mentioned, we would= get a small "collection" of varying angles of the 3D environment= s. =A0Whether I could pull this off myself (crash course in Maya?), or just= maybe hire a 3D artist to perform this function for us, I don't know. = =A0We're fairly versed in AE when it comes to adding "fake" s= hadows, using AE's lights, could even add a Show Logo on a wall with so= me tracking/match perspective, etc. =A0I don't know that we would have = to see the floor or a head to toe shot of the talent. =A0Hiring a 3D artist= might be the way to go so that we could slightly customize the 3D environm= ent if we wanted.

Steve's Newtek idea is also worth a follow-up. =A0C= losest dealer is in Minneapolis, looks like. =A0

T= hanks!

Rod W.



On Wed, Jan 22, 2014 at 2:28 PM, Nathan = Shipley <nshipley@gmail.com> wrote:
Also - note that the specific look of the virtual set as s= hown in whatever thumbnails the client has found would come from lights, te= xtures, and render settings/passes created in Maya or Max -- that could be = difficult/impossible to translate through to After Effects.

You could find a 3D artist who could render passes from matc= hed/tracked cameras that you would then bring into After Effects to add ref= lections/shadows of the talent into the set you render from 3D. =A0I wouldn= 't expect to just pick up Maya or a 3D package quickly if you haven'= ;t used one before, though, so budget for a 3D artist.

Perhaps you shoot with locked off cameras and create a = preset collection of stills of the environment to composite the talent into= ? =A0The 3D artist just creates some preset views and you don't shoot a= ny moving cameras that would need to be tracked. =A0Plan it out, know that = you have various set different angles you can shoot from, and try not to sh= ow contact with the floor, which makes it trickier.

Steve's Tricaster idea sounds solid, though, if the= quality is up to par with what they're looking for. =A0(Haven't us= ed one before myself.) =A0Especially for a series of multiple videos. =A0Th= en you see just what you're going to get on-set, make adjustments as ne= eded on the fly, client approves then and there, and you don't get into= endless hours of post time tracking cameras, long 3D renders, and comping = green screen shots.

Just some general thoughts!
=A0- Nathan
=


On Wed,= Jan 22, 2014 at 11:59 AM, Steve Oakley <steveo@practicali.com>= wrote:
I think its completely the wrong approach. g= et a Tricaster that does a live virtual set, or rent as needed. as a starti= ng point http://www= .newtek.com/vse

doing this all live will be vastly simpler / faster / easier / better.... a= nd saner !

S

On Jan 22, 2014, at 1:47 PM, Rod Wellman <felistmail@cableone.net> wrote:

> Hi all,
>
> A prospect is interested in creating a web video series. =A0It's b= asically a talk show where 2 or 3 people will be discussing various product= s.
>
> They want to use a 3D virtual set as the background. We would shoot th= em against our green screen in our studio and composite them into this 3D e= nvironment probably using AE.
>
> The 3D environment he's interested in is available for Maya (.ma, = .mb), 3ds Max (.max), Autodesk FBX (.fbx) and as .obj .
>
> It looks like there is a version of Maya that we could "rent"= ;. =A0We don't own, and I don't have experience with any of these p= rograms.
>
> Maybe it's possible to bring the .obj file into AE via Element 3D?=
>
> Can anyone point me in the right direction for how to achieve this, or= at least help me ask the right questions?
>
> Thanks,
>
> Rod W.
>


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