Return-Path: Received: from mail-ve0-f181.google.com ([209.85.128.181] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5355021 for AE-List@media-motion.tv; Wed, 22 Jan 2014 21:52:29 +0100 Received: by mail-ve0-f181.google.com with SMTP id cz12so576433veb.26 for ; Wed, 22 Jan 2014 12:56:33 -0800 (PST) X-Google-DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=1e100.net; s=20130820; h=x-gm-message-state:mime-version:in-reply-to:references:from:date :message-id:subject:to:content-type; bh=fmo5ctKlk4TYRO/L9+fhbjtuTcs1D8QlS9kNM5sFRiM=; b=VArODyLtBJx6/7ft2J7VBB7R0QWMiRxhJ4CA3R//FPbV+vyftKTTqJTnOIWuF3dY+u FAvMjKsecc1jWwkLamxsNjxF2RJ+wl+Wqegp/xDSX2JaNGrwPHGlQA2XXsCdsLlzbowV Cx4G1LgKEcrpofF16plaqLosv824LGbrDM1E/lFEd2RWZ57p8q5v1gwBTHL+pynOG32y +J0ztBLa2elwT5hxFzwioq6OnyL5hz5wEu05My+f8A+k9ns6tnkhdgnMkN0pmiiUuhLW Sx0Nmiu25mR6EriOYAtj8mxxwb5iPNDxJCdfjXPA1+g6mAAgyv4N0RrYJauqsd8K7rx+ rmOw== X-Gm-Message-State: ALoCoQm43a9qI6oovenDAl39dYjVymgkZ/wuq+l6elhaWjyzZkp/iHvdTtgiz42jPG9aObuD+JEJ X-Received: by 10.220.191.134 with SMTP id dm6mr2443564vcb.16.1390424193645; Wed, 22 Jan 2014 12:56:33 -0800 (PST) MIME-Version: 1.0 Received: by 10.58.68.138 with HTTP; Wed, 22 Jan 2014 12:56:13 -0800 (PST) In-Reply-To: References: From: Robert Kjettrup Date: Wed, 22 Jan 2014 21:56:13 +0100 Message-ID: Subject: Re: [AE] Integrating Virtual Set into AE To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0158a82a2652cd04f0955c9f --089e0158a82a2652cd04f0955c9f Content-Type: text/plain; charset=ISO-8859-1 > I think its completely the wrong approach. get a Tricaster that does a live virtual set, > or rent as needed. as a starting point http://www.newtek.com/vse > > doing this all live will be vastly simpler / faster / easier / better.... and saner ! Other than Tricaster doesnt do 3d virtual sets that his client want to use, it only does a nodal pan on a static image of a studio setup. Or at least that is the only way to do it in the Tricaster we have for small live web productions There are other live solutions that does real 3d studios, with realtime tracking of camera, but they are all very expensive as far as i know. ...regarding the slow nonrealtime AE solution... Element3d does import .obj, but you wont get any material setup for you automatic this way, you have to reshade the whole setup. And be prepared to go back to a 3d program and fix polygons that will triangulate (!) wrong in element. I have found importing the .obj into Cinema4d Lite and saving it as an .c4d will be read more correctly in Element than a straight .obj. Well my only real use of the bundled Cinema4d yet :-) - Robert --089e0158a82a2652cd04f0955c9f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
> I think its completely the wrong approach. get a Tricaster that does = a live virtual set,=A0
> or rent as needed. as a starting = point http://www.ne= wtek.com/vse
>
> doing this all live will be vastly simpler / faste= r / easier / better.... and saner !


Other than Tricaster doesnt do 3d virtual sets that his client want to use= , it only does a nodal pan on a static image of a studio setup. Or at least= that is the only way to do it in the Tricaster we have for small live web = productions

There are other live solutions that does real 3d studio= s, with realtime tracking of camera, but they are all very expensive as far= as i know.

...regarding the slow nonrealtime AE s= olution... Element3d does import .obj, but you wont get any material setup = for you automatic this way, you have to reshade the whole setup. And be pre= pared to go back to a 3d program and fix polygons that will triangulate (!)= wrong in element. I have found importing the .obj into Cinema4d Lite and s= aving it as an .c4d will be read more correctly in Element than a straight = .obj. Well my only real use of the bundled Cinema4d yet :-)

- Robert

--089e0158a82a2652cd04f0955c9f--