Return-Path: Received: from mail-lb0-f177.google.com ([209.85.217.177] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5355077 for AE-List@media-motion.tv; Wed, 22 Jan 2014 22:24:42 +0100 Received: by mail-lb0-f177.google.com with SMTP id z5so776144lbh.8 for ; Wed, 22 Jan 2014 13:28:47 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=r8fdAPLvDW+1eoB/QrFxYOiAN6zxdaAkY6SzfQVEvsE=; b=zU+7UOyGPPpQFJMlFMJRSxABz9fe4Be6JoHjNyb4qGTGw0QsZ+axXJ7XuHXtAXXZY9 GBpwqDm2PgqXEsHRbCvL0SxjNQiY4TuCxe40HFz2p77WPLzn70GMVK5+ONxWXvGAagF4 y+ncm5IUy/5kZTNjjAjd8I/5N9FscLgttjXxti0WXoag9QQ/udu10dOzEjOrwehSGPej /g4lRGGpou91w/BE9GzeZa6URAXSk5Ik50LzNpOcOkN1t4S5VwO8ZSOY29eiMdj7zdQh MVQNs3KHARuELStZUQfJvqljVgnJmqf/GTgQlZs8IYAyIgehmaWvMPq1ExVOmMHnGCSV sCyw== X-Received: by 10.152.8.47 with SMTP id o15mr2734226laa.20.1390426127520; Wed, 22 Jan 2014 13:28:47 -0800 (PST) MIME-Version: 1.0 Received: by 10.152.21.99 with HTTP; Wed, 22 Jan 2014 13:28:27 -0800 (PST) In-Reply-To: References: From: Byron Nash Date: Wed, 22 Jan 2014 16:28:27 -0500 Message-ID: Subject: Re: [AE] Re[2]: [AE] Integrating Virtual Set into AE To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c364026ad55d04f095cf7c --001a11c364026ad55d04f095cf7c Content-Type: text/plain; charset=ISO-8859-1 I've worked on a "real" virtual set a long time ago. It supposedly used Israeli missile tracking technology. It worked so horribly that at the time I would have felt fairly safe if the Israeli's tried to attack my house with tracked missiles! All in all it was a bad experience but I'm sure the real-time tracking has come leaps and bounds in the last decade. I do agree with the sentiment here that you should try to do real-time keying and switching to save time. Trying to key an entire show in AE sounds like punishment. On Wed, Jan 22, 2014 at 4:13 PM, Todd Kopriva wrote: > We did try to make use of the virtual sets. It was a much hairier mess > than predicted. > > The keying technology has been useful, though. > > That said, my personal opinion is that we the main benefit of having > bought the company is the employees. Several of my favorite coworkers are > from the Serious Magic acquisition. > > > From: "brian@totaltraining.com" > Reply-To: After List , "brian@totaltraining.com" > > Date: Wednesday, 22 January 2014 13:02 > To: After List > Subject: [AE] Re[2]: [AE] Integrating Virtual Set into AE > > Ironic that Adobe acquired a virtual set company (Serious Magic) but > then failed to ever develop the software into a tool for AE or Premiere. I > guess they bought the tech for other reasons? Keying, maybe? > > Brian > > ------ Original Message ------ > From: "Robert Kjettrup" > To: "After Effects Mail List" > Sent: 1/22/2014 3:56:13 PM > Subject: Re: [AE] Integrating Virtual Set into AE > > > > I think its completely the wrong approach. get a Tricaster that does > a live virtual set, > > or rent as needed. as a starting point http://www.newtek.com/vse > > > > doing this all live will be vastly simpler / faster / easier / > better.... and saner ! > > > Other than Tricaster doesnt do 3d virtual sets that his client want to > use, it only does a nodal pan on a static image of a studio setup. Or at > least that is the only way to do it in the Tricaster we have for small live > web productions > > There are other live solutions that does real 3d studios, with realtime > tracking of camera, but they are all very expensive as far as i know. > > ...regarding the slow nonrealtime AE solution... Element3d does import > .obj, but you wont get any material setup for you automatic this way, you > have to reshade the whole setup. And be prepared to go back to a 3d program > and fix polygons that will triangulate (!) wrong in element. I have found > importing the .obj into Cinema4d Lite and saving it as an .c4d will be read > more correctly in Element than a straight .obj. Well my only real use of > the bundled Cinema4d yet :-) > > - Robert > > --001a11c364026ad55d04f095cf7c Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
I've worked on a "real" virtual set a long t= ime ago. It supposedly used Israeli missile tracking technology. It worked = so horribly that at the time I would have felt fairly safe if the Israeli&#= 39;s tried to attack my house with tracked missiles! All in all it was a ba= d experience but I'm sure the real-time tracking has come leaps and bou= nds in the last decade. I do agree with the sentiment here that you should = try to do real-time keying and switching to save time. Trying to key an ent= ire show in AE sounds like punishment.=A0


On Wed, Jan 2= 2, 2014 at 4:13 PM, Todd Kopriva <kopriva@adobe.com> wrote:<= br>
We did try to make use of the virtual sets. It was a much hairier mess= than predicted.

The keying technology has been useful, though.

That said, my personal opinion is that we the main benefit of having b= ought the company is the employees. Several of my favorite coworkers are fr= om the Serious Magic acquisition.


From: "brian@totaltraining.com" <= ;brian@totaltr= aining.com>
Reply-To: After List <AE-List@media-motion.tv<= /a>>, "brian@totaltraining.com" <brian@totaltraining.com>
Date: Wednesday, 22 January 2014 13= :02
To: After List <AE-List@media-motion.tv>= ;
Subject: [AE] Re[2]: [AE] Integrati= ng Virtual Set into AE

Ironic that Adobe acquired a virtual set company (Serious Magic) but t= hen failed to ever develop the software into a tool for AE or Premiere. I g= uess they bought the tech for other reasons? Keying, maybe?

Brian
=A0
------ Original Message ------
From: "Robert Kjettrup" <robert@stvmayday.dk>
To: "After Effects Mail List" <AE-List@media-motion.tv>
Sent: 1/22/2014 3:56:13 PM
Subject: Re: [AE] Integrating Virtual Set into AE
=A0
> I think its completely the wrong approach. get a Tricaster that d= oes a live virtual set,=A0
> or rent as needed. as a starting point http://www.newtek.com/vse
>
> doing this all live will be vastly simpler / faster / easier / be= tter.... and saner !


Other than Tricaster doesnt do 3d virtual sets that his client want to= use, it only does a nodal pan on a static image of a studio setup. Or at l= east that is the only way to do it in the Tricaster we have for small live = web productions

There are other live solutions that does real 3d studios, with realtim= e tracking of camera, but they are all very expensive as far as i know.

...regarding the slow nonrealtime AE solution... Element3d does import= .obj, but you wont get any material setup for you automatic this way, you = have to reshade the whole setup. And be prepared to go back to a 3d program= and fix polygons that will triangulate (!) wrong in element. I have found importing the .obj into Cinema4d Lite a= nd saving it as an .c4d will be read more correctly in Element than a strai= ght .obj. Well my only real use of the bundled Cinema4d yet :-)

- Robert


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