Return-Path: Received: from dub0-omc4-s32.dub0.hotmail.com ([157.55.2.107] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5364780 for AE-List@media-motion.tv; Mon, 03 Feb 2014 10:42:24 +0100 Received: from DUB128-DS7 ([157.55.2.71]) by dub0-omc4-s32.dub0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4675); Mon, 3 Feb 2014 01:46:51 -0800 X-TMN: [8bTaOjcBhmF7TZieRsb9RTdB8M+uTA2v] X-Originating-Email: [sundstedt@hotmail.com] Message-ID: Return-Path: sundstedt@hotmail.com From: Anders Sundstedt To: "After Effects Mail List" References: In-Reply-To: Subject: Skipping Frames Very Slow Date: Mon, 3 Feb 2014 09:46:49 +0000 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0059_01CF20C4.DC238D30" X-Priority: 3 X-MSMail-Priority: Normal Importance: Normal X-Mailer: Microsoft Windows Live Mail 16.4.3508.205 X-MimeOLE: Produced By Microsoft MimeOLE V16.4.3508.205 X-OriginalArrivalTime: 03 Feb 2014 09:46:51.0555 (UTC) FILETIME=[DD4D6730:01CF20C4] ------=_NextPart_000_0059_01CF20C4.DC238D30 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Trying to render. Have selected skip existing frames in settings. Now for some reason, currently for this 2 minute comp, it has taken 19 = minutes 25 sec to skip 405 frames. (without actually rendering a single frame) How can this be? The first 2000 frames of the comp exists. Rendering to TGA sequence. The same happens when trying for example plugin BG Renderer. >From what I can see, it takes an average of 3 seconds to skip each = frame.=20 (some take 7 seconds). Should this skipping not be almost instant or at least a quick process? -Anders http://sundstedt.co.uk ------=_NextPart_000_0059_01CF20C4.DC238D30 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
Trying to render.

Have selected skip = existing=20 frames in settings.

Now for some reason, currently for this 2 = minute=20 comp, it has taken 19 minutes 25 sec to skip 405 frames.

(without = actually rendering a single frame)

How can this be? The first = 2000 frames=20 of the comp exists.

Rendering to TGA sequence.

The same = happens=20 when trying for example plugin BG Renderer.

From what I can see, = it takes=20 an average of 3 seconds to skip each frame.
(some take 7=20 seconds).

Should this skipping not be almost instant or at least = a quick=20 process?

-Anders
http://sundstedt.co.uk
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