Return-Path: Received: from miles.ecohosting.com ([174.142.119.245] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5382852 for AE-List@media-motion.tv; Tue, 18 Feb 2014 15:12:22 +0100 Received: from [64.229.165.154] (port=63528 helo=[192.168.2.17]) by miles.ecohosting.com with esmtpa (Exim 4.82) (envelope-from ) id 1WFlPE-0001GK-2v for AE-List@media-motion.tv; Tue, 18 Feb 2014 09:12:16 -0500 Content-Type: text/plain; charset=windows-1252 Mime-Version: 1.0 (Apple Message framework v1085) Subject: Re: [AE] generate water in AE From: Chris Bobotis In-Reply-To: Date: Tue, 18 Feb 2014 09:12:16 -0500 Content-Transfer-Encoding: quoted-printable Message-Id: <4CE179DA-E7E8-4D2E-9524-3C7B01036DAA@mettle.com> References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1085) X-EcoHosting-MailScanner-Information: Please contact the ISP for more information X-EcoHosting-MailScanner-ID: 1WFlPE-0001GK-2v X-EcoHosting-MailScanner: Not scanned: please contact your Internet E-Mail Service Provider for details X-EcoHosting-MailScanner-SpamCheck: X-EcoHosting-MailScanner-From: chris@mettle.com X-Spam-Status: No X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - miles.ecohosting.com X-AntiAbuse: Original Domain - media-motion.tv X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - mettle.com X-Get-Message-Sender-Via: miles.ecohosting.com: authenticated_id: mettle/from_h Shameless plug and touting Tudor Jelescu=92s great work... Tudor Jelescu=92s Aqua Pack for FreeForm Pro yields some really good = results too. Very fast to render on machines with a qualified GPU. See: http://www.mettle.com/aqua-pack/ Tudor also out together 3 tutorials on this (links in page above). Also we added Displacement noise to FreeForm Pro V1.5 so doing static = terrain and animated water together is pretty easy to set-up.=20 The addition of Fog and Mist to FreeForm Pro help sell it too. Here is a = how to: http://www.vimeo.com/68608402 HTH Cheers, Chris mettle.com On 2014-02-18, at 8:56 AM, Steve Oakley wrote: > tsunami from digital anarchy, its now sold by red giant I think. makes = nice water, works with AE camera and lights. slow to render when you = crank up certain quality params but excellent results if you need actual = waves / surface. >=20 > S >=20 > On Feb 17, 2014, at 11:24 PM, Rich Young wrote: >=20 >> Can't see what you want either, but perhaps upscaling footage of big = waves would work best.=20 >>=20 >> I should update the post... >>=20 >> = http://aeportal.blogspot.com/2010/11/underwater-scene-in-after-effects.htm= l >> http://aeportal.blogspot.com/search/label/water >>=20 >> Rich >>=20 >>=20 >> -------------------------------------------- >> On Mon, 2/17/14, Chris Zwar wrote: >>=20 >> Subject: Re: [AE] generate water in AE >> To: "After Effects Mail List" >> Date: Monday, February 17, 2014, 4:11 PM >>=20 >> Without seeing exactly what you're >> doing you can always try precomping some fractal noise and >> using CC Glass. Or use wave world and caustics.=20 >> Or a combination. >> If you just need a top-down view for a texture then you >> might get away with those techniques. If you need >> interaction with the AE camera, or a different 3D camera >> view, then a 3rd party plugin is your only real >> option. You can try using form if you're a masochist >> but it's difficult to get realistic water, if you need >> realism. >> Personally I really like playing around with wave work and >> caustics, but it can be tricky to get the look just >> right. You really need several layers of bump maps >> working together. I've got a tutorial on using them >> together to wave a flag, but if you replaced the flag >> texture with a water texture you'd have something the start >> with: >>=20 >> = http://provideocoalition.com/czwar/video/waving-a-flag-in-after-effects >>=20 >> -Chris >>=20 >> -----Original Message----- >> From: Lou Wirth [mailto:loutv@mindspring.com] >> Sent: Tuesday, February 18, 2014 10:45 AM >> To: 'After Effects Mail List' >> Subject: [AE] generate water in AE >>=20 >> Hi >> Is there a way to generate water in AE other than >> Tsunami? I have it but oddly enough I can't seem to >> generate a "Tsunami". I need to cover the earth with a >> giant wave and so it needs to be a sphere. Any ideas? >>=20 >> Thanks >> Lou >> Lou Wirth Productions >> 500Tamal Plaza, Suite 522 >> Corte Madera, CA 94925 >> www.louwirth.com >> 415-924-9411p >> +---End of message---+ >> To unsubscribe send any message to >>=20 >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >>=20 >>=20 >> +---End of message---+ >> To unsubscribe send any message to >=20 >=20 > +---End of message---+ > To unsubscribe send any message to Cheers, Chris Mettle.com Skype: Mettlecom