Return-Path: Received: from omr-m07.mx.aol.com ([64.12.143.81] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5386232 for AE-List@media-motion.tv; Sat, 22 Feb 2014 00:30:51 +0100 Received: from mtaout-mbb02.mx.aol.com (mtaout-mbb02.mx.aol.com [172.26.254.110]) by omr-m07.mx.aol.com (Outbound Mail Relay) with ESMTP id 107947003547F for ; Fri, 21 Feb 2014 18:30:58 -0500 (EST) Received: from tarawa.home (pool-173-51-29-245.lsanca.fios.verizon.net [173.51.29.245]) (using TLSv1 with cipher AES128-SHA (128/128 bits)) (No client certificate requested) by mtaout-mbb02.mx.aol.com (MUA/Third Party Client Interface) with ESMTPSA id 3FA8938000085; Fri, 21 Feb 2014 18:30:57 -0500 (EST) Content-Type: multipart/alternative; boundary="Apple-Mail=_E5465EEC-6259-41AC-9E80-18C19A4C9307" Mime-Version: 1.0 (Mac OS X Mail 7.1 \(1827\)) Subject: Re: [AE] New 'Ender's Game' Motion Graphics Reel! From: Tim Sassoon In-Reply-To: Date: Fri, 21 Feb 2014 15:30:56 -0800 Cc: Timothy Sassoon Message-Id: <7957DED7-93C7-40AB-B6FF-A7B30BD18D54@aol.com> References: To: After Effects Mail List X-Mailer: Apple Mail (2.1827) x-aol-global-disposition: G DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=mx.aol.com; s=20121107; t=1393025458; bh=kM9PO4EGIGrjoYedQfZeP+ikJmME6UaycDMNn0HzGHI=; h=From:To:Subject:Message-Id:Date:Mime-Version:Content-Type; b=mHiEApiVAQRxlRL/hUNNlo2zFeOJlE1XArVGEnksAYrI7jgNvaF24YpfNGQHSTMTi H79XLyrv0K8KS5Zjk5EDifBHIjWIkrvLh6qjPrttvXDyGlXweNNvPueMuyRuK0TmRB EOs0yjGPj8OkAXGpiokLX4Q9gjeH0Rg5sYadxeQg= x-aol-sid: 3039ac1afe6e5307e1b17fd0 X-AOL-IP: 173.51.29.245 --Apple-Mail=_E5465EEC-6259-41AC-9E80-18C19A4C9307 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=iso-8859-1 IMAX does a proprietary "DMR" up-rez from 2K digital intermediates = that's really quite good. Tim Sassoon SFD Venice, CA On Feb 21, 2014, at 3:25 PM, Greg Balint = wrote: > Quick question, Jayse. >=20 > Those resolutions you mentioned seem really low to me. Am I just out = of the loop? I mean 2048x880? I know they were elements used for = composite, but some things were full screen at times in that movie. = Seems a bit low. Like if this film were shown in IMAX things would have = been quite blurry. >=20 > Maybe I'm just too inexperienced with film motion graphics to = understand the workflow. >=20 > ///Greg Balint > //Art Director / Motion Graphics Designer > /321.514.4839 > delRAZOR.com/ > =20 >=20 > Ha Coleran is the MAN! He's the one that got me into it - thanks to = Angie Taylor who introduced us long ago! He's a wizard! >=20 > Yeah the machines used to really choke playing full-sized videos full = screen, as you can imagine. Not as much of an issue now - I was just = doing screens for onset playback on Mocking Jay, and we are using ProRes = - a fave codec!=20 >=20 > Thanks for all the comments guys! Was a great team! :-D >=20 >=20 > -------------------------------- > Jayse Hansen > www.jayse.tv > jayse@jayse.tv > 702-321-3449 >=20 >=20 >=20 > On Thu, Feb 20, 2014 at 10:06 AM, Richard Green = wrote: > Great work Jayse, and an excellent website too. Anyone interested in > this stuff, there's a really good 50min talk by Mark Coleran from 2010 > on YouTube. At one point, he talks about using DeBabelizer to render > his stuff down to 256 colours and exporting to an ancient QT codec > called Graphix. So a lot of those live on-set screen animations he > used to produce were less than 1Mb in size! >=20 > http://www.youtube.com/watch?v=3DEp4nLFjEu20 >=20 > Cheers > Rich >=20 > www.loopcorp.com >=20 > +---End of message---+ > To unsubscribe send any message to >=20 --Apple-Mail=_E5465EEC-6259-41AC-9E80-18C19A4C9307 Content-Transfer-Encoding: 7bit Content-Type: text/html; charset=iso-8859-1 IMAX does a proprietary "DMR" up-rez from 2K digital intermediates that's really quite good.


Tim Sassoon
SFD
Venice, CA



On Feb 21, 2014, at 3:25 PM, Greg Balint <delrazoraelist@gmail.com> wrote:

Quick question, Jayse.

Those resolutions you mentioned seem really low to me. Am I just out of the loop? I mean 2048x880? I know they were elements used for composite, but some things were full screen at times in that movie. Seems a bit low. Like if this film were shown in IMAX things would have been quite blurry.

Maybe I'm just too inexperienced with film motion graphics to understand the workflow.

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/
  

Ha Coleran is the MAN! He's the one that got me into it - thanks to Angie Taylor who introduced us long ago! He's a wizard!

Yeah the machines used to really choke playing full-sized videos full screen, as you can imagine. Not as much of an issue now - I was just doing screens for onset playback on Mocking Jay, and we are using ProRes - a fave codec! 

Thanks for all the comments guys! Was a great team! :-D


--------------------------------
Jayse Hansen



On Thu, Feb 20, 2014 at 10:06 AM, Richard Green <Rich@loopcorp.com> wrote:
Great work Jayse, and an excellent website too. Anyone interested in
this stuff, there's a really good 50min talk by Mark Coleran from 2010
on YouTube. At one point, he talks about using DeBabelizer to render
his stuff down to 256 colours and exporting to an ancient QT codec
called Graphix. So a lot of those live on-set screen animations he
used to produce were less than 1Mb in size!

http://www.youtube.com/watch?v=Ep4nLFjEu20

Cheers
Rich

www.loopcorp.com

+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv>


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