Return-Path: Received: from mail-yh0-f54.google.com ([209.85.213.54] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5387570 for AE-List@media-motion.tv; Sun, 23 Feb 2014 19:57:07 +0100 Received: by mail-yh0-f54.google.com with SMTP id z6so4355442yhz.41 for ; Sun, 23 Feb 2014 10:57:18 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:from:date:message-id:subject:to:content-type; bh=VKpf3LgGiV2moLSMGDGUNfz9+UWlTD46q3hM8f/3UYg=; b=ZRcwOAMsBDpHpCY9gEfoh46Lge07nXanMse5KCjIKU6ZNkci0duhtE1df4wC12CfoL YW9Go1YhRqVkfskaZz0czGsIkmOBqwmDdIgvmy66w+kUu/jfGsjM+cm7iLxq8Kly9o2n Sf9+xBqRZblS9h7u7WCDFTvRyiXWmzvyJF5wF+X5bWC4OOeJWyuOaoX3v6aY5zsuWhBo vutneIEnc0EXToyjT5E1njLwQHk6eIeGhiANJMNEMYhG5bsZkaZookJ7jfCl7pTFqkUM jjWjpoIiPwTn0DGQ8DJKH0wEmEovxiQRxdKpU5N3EceLZFNkNIrxPwL7MJ2RIfazL2dS Lh4w== X-Received: by 10.236.7.231 with SMTP id 67mr25664709yhp.30.1393181838428; Sun, 23 Feb 2014 10:57:18 -0800 (PST) MIME-Version: 1.0 Received: by 10.170.160.6 with HTTP; Sun, 23 Feb 2014 10:56:38 -0800 (PST) From: Teddy Gage Date: Sun, 23 Feb 2014 13:56:38 -0500 Message-ID: Subject: Building a palette of preset, position-agnostic object move transitions To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c1fd2496514a04f3176c18 --001a11c1fd2496514a04f3176c18 Content-Type: text/plain; charset=ISO-8859-1 Hello folks, So in this project I am building, my goal is to create a series of object moves that can be simply added to a 2.5D element in the scene that will bring an object (photo or video) from out of scene, slide into view, maintain a slight movement, then zoom out of frame smoothly. I would ideally build two or three of these "moves" and then be able to drop them on objects at will for a simple transition as the camera gets near. My current setup is to apply the move to a 3D null, tweak the animation curves to a smooth ease, then parent the object to the null. This way there are no position keyframes on the actual object, which is my goal. This is largely because the whole layout may need to be changed at a moment's notice. However there are a few drawbacks to this setup - Each null needs to be cut and trimmed to target layer - Every object (couple hundred) needs to have its own null, further increasing a complicated project - Every null needs to be moved in 3D space to accompany the parented object so the relative movement remains correct. What I need is something that tells each layer to have this preset animation that won't matter where in 3D space it is, the transform will occur relative to each layer's position. Can't wrap my head around the expression required. Maybe I am overthinking it. One idea I had was to use the overlooked "Transform" EFFECT, but does that effect still use world space coordinates? or are the additional transforms all relative to the layer they are applied on? All ideas welcome, thanks. Hope that's all clear. This project went from "oh just a simple slideshow with some photo and video" to "200 layer 3D-staggered layout, heavy on the motion graphics". And insist on giving me every asset as a 500MB 8500x4500 CMYK .tif. Sigh. First-world problems. -TG -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --001a11c1fd2496514a04f3176c18 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Hello folks,=A0
=A0 =A0 So in this project I am buildi= ng, my goal is to create a series of object moves that can be simply added = to a 2.5D element in the scene that will bring an object (photo or video) f= rom out of scene, slide into view, maintain a slight movement, then zoom ou= t of frame smoothly. I would ideally build two or three of these "move= s" and then be able to drop them on objects at will for a simple trans= ition as the camera gets near.=A0

=A0 =A0 My current setup is to apply the move to a 3D n= ull, tweak the animation curves to a smooth ease, then parent the object to= the null. This way there are no position keyframes on the actual object, w= hich is my goal. This is largely because the whole layout may need to be ch= anged at a moment's notice. However there are a few drawbacks to this s= etup

- Each null needs to be cut and trimmed to target layer=
- Every object (couple hundred) needs to have its own null, furt= her increasing a complicated project
- Every null needs to be mov= ed in 3D space to accompany the parented object so the relative movement re= mains correct.

What I need is something that tells each layer to have = this preset animation that won't matter where in 3D space it is, the tr= ansform will occur relative to each layer's position. Can't wrap my= head around the expression required. Maybe I am overthinking it. One idea = I had was to use the overlooked "Transform" EFFECT, but does that= effect still use world space coordinates? or are the additional transforms= all relative to the layer they are applied on?

All ideas welcome, thanks. Hope that's all clear. T= his project went from "oh just a simple slideshow with some photo and = video" to "200 layer 3D-staggered layout, heavy on the motion gra= phics". And insist on giving me every asset as a 500MB 8500x4500 CMYK = .tif. Sigh. First-world problems.
-TG=A0

--
_____________________________
VFX & Motion Graphic Artist
teddygage dot com
--001a11c1fd2496514a04f3176c18--