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I have a ball bouncing through my scene and would like to have a line trail behind it. I was going to draw out a shape layer path and then just use Trim Paths on it. What makes it a bit more challenging is that I can only see the ball's animation path while it's selected which brings me to two questions.
A) Is it possible to force an object to always show it's path (like a camera or light)?
B) Is there a way to extrapolate an animation path from an object and somehow apply that to a shape layer path?
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