|
|
Just spitballing here...
Why not use the Stroke Effect and/or the Write on Effect to trace the path?
Then I would try to pick whip the write on position to the balls position.
Benny Christensen
Producers Playhouse
Oklahoma City
405-858-0700
"We are what we pretend to be, so we must be careful what we pretend to be." - Kurt Vonnegut (Mother Night)
On Feb 26, 2014, at 7:12 AM, sean cusson <scusson@mac.com> wrote:
> Just in case someone jumps in with this one solution I figured I would go ahead and post that I just took a screen shot of my comp while the ball was selected and am going to drop that in to my comp and trace the shape path over it.
>
> On 2014-02-26, at 8:06 AM, sean cusson <scusson@mac.com> wrote:
>
>> I have a ball bouncing through my scene and would like to have a line trail behind it. I was going to draw out a shape layer path and then just use Trim Paths on it. What makes it a bit more challenging is that I can only see the ball's animation path while it's selected which brings me to two questions.
>>
>> A) Is it possible to force an object to always show it's path (like a camera or light)?
>> B) Is there a way to extrapolate an animation path from an object and somehow apply that to a shape layer path?
>> +---End of message---+
>> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>
>
> +---End of message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>
|
|