Return-Path: Received: from mail-qa0-f49.google.com ([209.85.216.49] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5392994 for AE-List@media-motion.tv; Thu, 27 Feb 2014 18:56:53 +0100 Received: by mail-qa0-f49.google.com with SMTP id j7so3104492qaq.8 for ; Thu, 27 Feb 2014 09:57:12 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=FPPViCOW2n0wrkBG7ly+yp8EFz6FvzilWMD5q6u/FgA=; b=ReTnFbz1F+Zrghh5YzA3geDWOc5aRM5nSsb8V4iVxtDVqLq/Z6Uenx1s1wfZ7TjHyx iXIEIgPBsG3dMMDDtIOv2GJaMehfSh5l5vhdDkIgeUvCWa3D9QJZOD/9S5MnPeKBZbMM i1I+3oIue9ojK5BC+dua4XvvVABBjzOM7w4dSxGSAeArGI8zF9KiByptnj83G3x8Udvx t5guc8ILG6qLN28M0awpHJOLNU3H+ew+ocpSPROnZVoSn0nZ5UdZKqvyUsReYte9tLUN fdms9pD23+p/ORBV1NFE3PXab6FdxncBESovUaUyeHhmJe0EX2G/bUrccm8Yyz0iNyUz 5A8w== X-Received: by 10.140.47.101 with SMTP id l92mr9229934qga.9.1393523828603; Thu, 27 Feb 2014 09:57:08 -0800 (PST) MIME-Version: 1.0 Received: by 10.96.53.66 with HTTP; Thu, 27 Feb 2014 09:56:48 -0800 (PST) In-Reply-To: References: From: Hillary Knox Date: Thu, 27 Feb 2014 12:56:48 -0500 Message-ID: Subject: Re: [AE] AE CC and Mavericks To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c1640eca69a904f3670c52 --001a11c1640eca69a904f3670c52 Content-Type: text/plain; charset=UTF-8 So you're saying that there would be a benefit to having a Titan or other lots-of-VRAM GPU, even if you aren't using CUDA-enabled features? In AE, is that VRAM cumulative across multiple GPUs? On Thu, Feb 27, 2014 at 7:08 AM, Todd Kopriva wrote: > One place where more VRAM helps a lot is when you have an > animated/changing environment map layer. When you have little VRAM, there's > a lot of time wasted uploading and clearing textures to and from the VRAM; > with a lot of VRAM, more can be held on the GPU at once. > > > > Also, plug-ins like Element 3D that rely on the GPU perform better (and > crash less) with more VRAM. > > > > > > *From:* After Effects Mail List [mailto:AE-List@media-motion.tv] *On > Behalf Of *Rendernyc > > > > I have seen significantly less errors in ae and pr as well as crashes due > to low VRAM after switching from 2gb to 4gb. > > > > --001a11c1640eca69a904f3670c52 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
So you're saying that there would be a benefit to havi= ng a Titan or other lots-of-VRAM GPU, even if you aren't using CUDA-ena= bled features? In AE, is that VRAM cumulative across multiple GPUs?


On Thu, Feb 27, 2014 at 7:08 AM, Todd Ko= priva <kopriva@adobe.com> wrote:

One place where more VRAM= helps a lot is when you have an animated/changing environment map layer. W= hen you have little VRAM, there's a lot of time wasted uploading and clearing textures to = and from the VRAM; with a lot of VRAM, more can be held on the GPU at once.=

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Also, plug-ins like Eleme= nt 3D that rely on the GPU perform better (and crash less) with more VRAM.<= u>

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From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Rendernyc<= /u>

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I have seen significantly less errors in ae an= d pr as well as crashes due to low VRAM after switching from 2gb to 4gb.=C2= =A0

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