Return-Path: Received: from [208.97.132.202] (HELO homiemail-a10.g.dreamhost.com) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5394059 for AE-List@media-motion.tv; Fri, 28 Feb 2014 20:06:54 +0100 Received: from homiemail-a10.g.dreamhost.com (localhost [127.0.0.1]) by homiemail-a10.g.dreamhost.com (Postfix) with ESMTP id 0E2FD280075 for ; Fri, 28 Feb 2014 11:07:15 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha1; c=relaxed; d=influxx.com; h= mime-version:in-reply-to:references:content-type:message-id:from :subject:date:to; s=influxx.com; bh=4ofOAEeiULaZUTKq9NJv5WO+Wss= ; b=LGWx73pyhvyoJkTQUuxQfb3Fvh9JIdWsgGtiJxlwLlAghUSVCxyG/1XP6JIK dw9uDz04xcMZvIDCu65ThVdNAS0O0LPZs3cGQzHdqCakcsxucbuvZ53TvABcCSUK iRQ4Y+hcrhGYd7N/Q/XxT/HXJanneQb5ii9LnBaj7bUfbJA= Received: from [192.168.0.14] (cpe-98-148-138-81.socal.res.rr.com [98.148.138.81]) (Authenticated sender: adam@influxx.com) by homiemail-a10.g.dreamhost.com (Postfix) with ESMTPA id CECE0280073 for ; Fri, 28 Feb 2014 11:07:14 -0800 (PST) Mime-Version: 1.0 (Apple Message framework v753.1) In-Reply-To: References: Content-Type: multipart/alternative; boundary=Apple-Mail-4-842890899 Message-Id: From: adam mercado Subject: Re: [AE] CS6 Project Collect Fails Date: Fri, 28 Feb 2014 11:07:14 -0800 To: "After Effects Mail List" X-Mailer: Apple Mail (2.753.1) --Apple-Mail-4-842890899 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=ISO-8859-1; delsp=yes; format=flowed I had to do exactly this recently on a massive job that had one or =20 two corrupt files. Took a couple of hours to hone in on the culprits =20 but once I had done it the project was rock solid stable from that =20 point forward. Was time well spent in that case. good luck, sounds like fun times ahead. Adam Mercado Influxx Media Production Fullerton, CA Moving Images. For Business 714=B0928=B09896 http://www.influxx.com http://www.twitter.com/influxx http://www.linkedin.com/in/influxx http://influxx.tumblr.com/archive http://www.flickr.com/photos/influxx On Feb 27, 2014, at 6:59 PM, Allen Ellis wrote: > If you suspect one of your files is causing it to fail, you can try =20= > the old brute force method of finding which one is causing it. Save =20= > a backup copy of your project then... > > Literally delete half the clips from your project. Try collect =20 > files again. If it doesn't work still, delete the other half. If =20 > that works, then undo, and this time only delete half of the clips =20 > that you just deleted. > > Rinse, lather, repeat until you can discover a pattern. > > A more drastic approach would be to delete all of your files or all =20= > except one to prove your theory that its a file problem. Then =20 > gradually undo and keep more and more of your files. > > It sounds like it could take all day, but if you are systematic and =20= > go in huge sections at a time, you could discover a lot by doing =20 > this for 5-10 minutes. > > Good luck! > > On Feb 27, 2014 9:36 PM, "David Torno" wrote: > Yuck, I feel your pain. Similar issue here, I believe image =20 > sequences are involved, but I'll double check. I was trying to help =20= > narrow down a culprit, and that's nearly impossible with so many =20 > files in a project. > > > -- > David Torno > Technical Director > http://www.ghosttownmedia.com > O: 213.739.2290 > C: 818.391.6060 > ------------------------------------------------ > http://aeioweyou.blogspot.com (vfx tutorials and AE scripts blog) > > -----Original Message----- > From: Chris Zwar [mailto:chris@chriszwar.com] > Sent: Thursday, February 27, 2014 06:25 PM > To: 'After Effects Mail List' > Subject: Re: [AE] CS6 Project Collect Fails > > Unfortunately I often have problems with big projects and image =20 > sequences. I'm working on a big one now, AE project file is =20 > approaching 100 meg, overall duration is 5 minutes and there's 200 =20 > gig of pre-rendered image sequences. Collect files seems to hang. =20 > Can't work out if AE has actually crashed or if there's so much =20 > data that it will take a week for it to work. I think it's the =20 > image sequences that do it, but my project has several thousand =20 > imported items so maybe it just can't cope... > I ended up doing it manually. > > -Chris > > Sent from my iPhone > > On 28/02/2014, at 1:20 PM, "David Torno" wrote: > > > Got a co-worker stuck in CS6 trying to use the collect project =20 > feature. It fails every time. All the quicktime files work fine, =20 > the drive is solid and stable. He's tried having the footage local =20 > instead of on our server. Keeps failing. Has anyone else come =20 > across this. Rolling out AE CC to the machines is not an option =20 > unfortunately, if that happens to be THE solution. > > > > -- > > David Torno > > Technical Director > > http://www.ghosttownmedia.com > > O: 213.739.2290 > > C: 818.391.6060 > > ------------------------------------------------ > > http://aeioweyou.blogspot.com (vfx tutorials and AE scripts blog) > > > > > > > > +---End of message---+ > > To unsubscribe send any message to > > > > +---End of message---+ > To unsubscribe send any message to > > > > > +---End of message---+ > To unsubscribe send any message to --Apple-Mail-4-842890899 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=ISO-8859-1 I had to do exactly this recently on a massive job that had one or two = corrupt files. Took a couple of hours to hone in on the culprits but = once I had done it the project was rock solid stable from that point = forward. Was time well spent in that case.

good luck, = sounds like fun times = ahead.




On Feb 27, 2014, at 6:59 PM, Allen Ellis = wrote:

If you suspect one of your files is causing = it to fail, you can try the old brute force method of finding which one = is causing it. Save a backup copy of your project then...

Literally delete half the clips from your project. Try = collect files again. If it doesn't work still, delete the other half. If = that works, then undo, and this time only delete half of the clips that = you just deleted.

Rinse, lather, repeat until you can = discover a pattern.

A more drastic approach would be = to delete all of your files or all except one to prove your theory that = its a file problem. Then gradually undo and keep more and more of your = files.

It sounds like it could take all day, but if = you are systematic and go in huge sections at a time, you could discover = a lot by doing this for 5-10 minutes.

Good luck!

=
On Feb 27, 2014 9:36 PM, "David Torno" <torno@sydefxink.com> = wrote:
= Yuck, I feel your pain. Similar issue here, I believe image sequences = are involved, but I'll double check. I was trying to help narrow down a = culprit, and that's nearly impossible with so many files in a = project.


--
David Torno
Technical Director
http://www.ghosttownmedia.com
O: 213.739.2290
C: = 818.391.6060
= ------------------------------------------------
http://aeioweyou.blogspot.com (vfx tutorials and = AE scripts blog)

-----Original Message-----
From: Chris = Zwar [mailto:chris@chriszwar.com]
Sent: = Thursday, February 27, 2014 06:25 PM
To: 'After Effects Mail = List'
Subject: Re: [AE] CS6 Project Collect Fails

= Unfortunately I often have problems with big projects and image = sequences. I'm working on a big one now, AE project file is approaching = 100 meg, overall duration is 5 minutes and there's 200 gig of = pre-rendered image sequences. Collect files seems to hang. Can't work = out if AE has actually crashed or if there's so much data that it will = take a week for it to work.  I think it's the image sequences that = do it, but my project has several thousand imported items so maybe it = just can't cope...
I ended up doing it manually.

-Chris
=
Sent from my iPhone

On 28/02/2014, at 1:20 PM, "David = Torno" <torno@sydefxink.com> = wrote:

> Got a co-worker stuck in CS6 trying to use the = collect project feature. It fails every time. All the quicktime files = work fine, the drive is solid and stable. He's tried having the footage = local instead of on our server. Keeps failing. Has anyone else come = across this. Rolling out AE CC to the machines is not an option = unfortunately, if that happens to be THE solution.
>
> = --
> David Torno
> Technical Director
> http://www.ghosttownmedia.com
> O: 213.739.2290
= > C: 818.391.6060
> = ------------------------------------------------
> http://aeioweyou.blogspot.com (vfx tutorials and = AE scripts blog)
>
>
>
> +---End of = message---+
> To unsubscribe send any message to <ae-list-off@media-motion.tv>
>

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