Return-Path: Received: from qmta13.emeryville.ca.mail.comcast.net ([76.96.27.243] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5395379 for ae-list@media-motion.tv; Sun, 02 Mar 2014 18:28:01 +0100 Received: from omta17.emeryville.ca.mail.comcast.net ([76.96.30.73]) by qmta13.emeryville.ca.mail.comcast.net with comcast id YhEc1n0031afHeLADhUR9r; Sun, 02 Mar 2014 17:28:25 +0000 Received: from [10.68.89.67] ([166.147.80.90]) by omta17.emeryville.ca.mail.comcast.net with comcast id YhU31n0051wuxFJ8dhU97R; Sun, 02 Mar 2014 17:28:20 +0000 From: Tim Thiessen Content-Type: multipart/alternative; boundary=Apple-Mail-97CB44FB-A93C-4368-952E-963B0F35D688 Content-Transfer-Encoding: 7bit Mime-Version: 1.0 (1.0) Subject: Re: [AE] AI > PSD > AE workflow recommendations? Message-Id: <1A4F65CB-B0B7-4962-8C45-9AC80C69AF72@comcast.net> Date: Sun, 2 Mar 2014 09:28:03 -0800 References: In-Reply-To: To: After Effects Mail List X-Mailer: iPhone Mail (11B651) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=comcast.net; s=q20121106; t=1393781305; bh=PjttaxdV7rNaT5OCGIYyVMMPHVdaalqMontV8Vqu7G4=; h=Received:Received:From:Content-Type:Mime-Version:Subject: Message-Id:Date:To; b=gvAWQuVjXUG7qUR9YZF2Z4WghBktsxZWeTvwyQX8rsr+68dvTTQu2QSluSKbcnnrD 7s4uQX1QNocnjLUaY9yKH4Map5drjXDT+NSlqLhN9DLUnuHcQwvz6tNcYoZaHk6o4H 2MiQg3b9NwxN1UeWeoxH8Mu0g29GphfwDOSKxHKaFB0O/Vz+4SjXJX6w72AIkDk9ed canmJlqO8l5oqz3UAisoxGVPciX26Ui2bLQb9QF0N1dLyS+v7VZmUiLL/sQsJ9u4Ic TBxcFik1qbayGQsPiXn/876YSn5N36ksedsKPs7c0Lr7h7ur34IVvg9ju4tV77F/8O Rh9OECC3WwkRg== --Apple-Mail-97CB44FB-A93C-4368-952E-963B0F35D688 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: quoted-printable At work when three animators get together we call that group "a complaint" We get 200mb + files with multiple duplicate "vector smart objects". Our "de= signers" seem to think "the more the merrier" and if not cleaned up it can g= rind AE to a halt. I spend the time because I know it will come back to bite= me in the butt. But some freelancers don't clean things up and then when it= comes back to me it is a big mess - yes I love working with PSDs. Don't get= me started on later styles! Tt iPhone > On Mar 2, 2014, at 2:37 AM, Chris Zwar wrote: >=20 >> On Sunday, 2 March 2014, Chris Zwar wrote: >>=20 >> 'in order to maximise compatibility, After Effects uses the Photoshop lib= rary in a way that can cause memory issues (this is all on this list, about 4= years ago).' >> Has this been fixed since then? =20 >=20 >=20 > This is a good question, because I was using CS5 and obviously there have b= een some major changes since. I haven't dug through the archives to find th= e original thread, but the jist of what I can remember is that when After Ef= fects uses a Photoshop file, it loads up the actual Photoshop library (i.e. t= he Photoshop rendering engine) but can't control how it uses memory. Unfort= unately the Photoshop library isn't very memory efficient, so if you have la= rge Photoshop files and are on a machine with limited ram - e.g. 12 gig or l= ess - then the computer starts to use virtual memory and everything grinds t= o a halt. It was a problem I had originally blamed on a poor network, but I= realised the problem was exactly the same on Mac and Windows, and at every o= ffice I worked at. Sometimes everything would freeze for over 5 minutes and= a normal person would think the thing had crashed, but it would eventually s= tart working again. I was stoked when Todd explained the problem and the so= lution (don't use Photoshop files). >=20 > I don't want to hijack the thread with this separate issue, but once I inh= erited an After Effects project that took 45 minutes PER FRAME to render, us= ing Photoshop files. I cleaned it up and converted the PSD to tiff layers a= nd got the render time down to about 20 seconds per frame. I actually start= ed to write an article on it because I thought it was a curious case, but th= en I realised I was just writing pages of stuff that was basically bitching a= nd moaning about my co-worker so I let it go=E2=80=A6 >=20 > Since then it is more common to find larger amounts of ram in a machine an= d there have been major upgrades with CS6 and CC, so I'd be interested to he= ar Todd's input on this matter.=20 >=20 > -Chris >=20 --Apple-Mail-97CB44FB-A93C-4368-952E-963B0F35D688 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
At work when three animators get toget= her we call that group "a complaint"

We get 200mb += files with multiple duplicate "vector smart objects". Our "designers" seem t= o think "the more the merrier" and if not cleaned up it can grind AE to a ha= lt. I spend the time because I know it will come back to bite me in the butt= . But some freelancers don't clean things up and then when it comes back to m= e it is a big mess - yes I love working with PSDs. Don't get me started on l= ater styles!

Tt

iPhone

= On Mar 2, 2014, at 2:37 AM, Chris Zwar <chris@chriszwar.com> wrote:

On Sunday, 2 March 2014, Chris Zwar <chris@chriszwar.com> wrote:

'in order to maxi= mise compatibility, After Effects uses the Photoshop library in a way that c= an cause memory issues (this is all on this list, about 4 years ago).'
Ha= s this been fixed since then?  

= This is a good question, because I was using CS5 and obviously there have be= en some major changes since.  I haven't dug through the archives to fin= d the original thread, but the jist of what I can remember is that when Afte= r Effects uses a Photoshop file, it loads up the actual Photoshop library (i= .e. the Photoshop rendering engine) but can't control how it uses memory. &n= bsp;Unfortunately the Photoshop library isn't very memory efficient, so if y= ou have large Photoshop files and are on a machine with limited ram - e.g. 1= 2 gig or less - then the computer starts to use virtual memory and everythin= g grinds to a halt.  It was a problem I had originally blamed on a poor= network, but I realised the problem was exactly the same on Mac and Windows= , and at every office I worked at.  Sometimes everything would freeze f= or over 5 minutes and a normal person would think the thing had crashed, but= it would eventually start working again.  I was stoked when Todd expla= ined the problem and the solution (don't use Photoshop files).

I don't want to hijack the thread with this separate issue, but once I= inherited an After Effects project that took 45 minutes PER FRAME to render= , using Photoshop files.  I cleaned it up and converted the PSD to tiff= layers and got the render time down to about 20 seconds per frame.  I a= ctually started to write an article on it because I thought it was a curious= case, but then I realised I was just writing pages of stuff that was basica= lly bitching and moaning about my co-worker so I let it go=E2=80=A6
=
Since then it is more common to find larger amounts of ram in a mac= hine and there have been major upgrades with CS6 and CC, so I'd be intereste= d to hear Todd's input on this matter. 

-Chris

= --Apple-Mail-97CB44FB-A93C-4368-952E-963B0F35D688--