Return-Path: Received: from mail-we0-f180.google.com ([74.125.82.180] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5396605 for AE-List@media-motion.tv; Mon, 03 Mar 2014 22:29:12 +0100 Received: by mail-we0-f180.google.com with SMTP id p61so2758735wes.39 for ; Mon, 03 Mar 2014 13:29:40 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=cqeZkpzvB7vKRcrPiJtEDUisIFhoZntMgweQ2OdBwdY=; b=VXgI06ZnOPeEyKbwH/uwHBu6isxeGE0TVZ72d7yvqG90NNSL1BH0si+vCcJc2W3gPz 9axWH1C//iPCvmxU5MtIiegEI8WWhptY1GJ11ICqQxjfbMxGlnlcW8gpEP6SNee7LjOt qpCrSjCOIToo5BVJ9LObK65J14tsjiRaVe+cmfMkaj7d47JO280URFVjfzSlXEVOGPh3 3c0KCn1K0Ylli3YGG01qSZzCeQs1+f+k2bOFFUm+yZwUJXvod8V3hCCHXH4ErQDYAYS2 NwdcQK/Z++kn1siVW4YmiF12lI9qkGq89oiuhPApdLOp+rPPy/J2+FiIZ5DNm78D4cG8 Gt4Q== MIME-Version: 1.0 X-Received: by 10.194.104.39 with SMTP id gb7mr9700073wjb.69.1393882180339; Mon, 03 Mar 2014 13:29:40 -0800 (PST) Received: by 10.227.240.7 with HTTP; Mon, 3 Mar 2014 13:29:40 -0800 (PST) In-Reply-To: References: Date: Mon, 3 Mar 2014 23:29:40 +0200 Message-ID: Subject: Re: [AE] AI > PSD > AE workflow recommendations? From: Roei Tzoref To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0102fae837ce0d04f3ba7c85 --089e0102fae837ce0d04f3ba7c85 Content-Type: text/plain; charset=ISO-8859-1 couldn't possibly make an image in my head from all you just wrote but sounds like you know your stuff. all the best. On Mon, Mar 3, 2014 at 10:45 PM, rendernyc wrote: > just a bunch of diferent shaped dots and ovalish shapes that make up part > of a globe that is part of a larger logo. > > wanted to have them each build on in one color with some inertia bounce > and then scale back down down leaving the the 100% scale dot in the logo > color behind. > > fill color with the non logo color > take a layer and use transform effect with 0->100->0 scale with an inertia > expression > set anchor and position to width/2 > CC composite set to behind to leave the logo color at proper size and > position behind. > opacity is 0 hold kf then 100 at scale 100 > > copy effects category and paste to all > > select all and use rift to randmize start point and you have a nice effect > in a few minutes of work > > > On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref wrote: > >> thanks for sharing >> not to imply you should get rid of the layers :) >> just that you should merge them if you don't need them separately, which >> relates to scott's problem. >> >> I'm intrigued about the logo with the 600 layers... >> >> >> On Mon, Mar 3, 2014 at 9:29 PM, Rendernyc wrote: >> >>> It's a logo. So it needs to be precise. >>> >>> Trust me if I didn't I wouldn't :) >>> >>> I split it into 3 files to get it to import >>> >>> On Mar 3, 2014, at 2:01 PM, Roei Tzoref wrote: >>> >>> do you really need all those 600 layers in your composition? >>> if you don't need to move them separately then the answer is no... >>> even if you do I could only imagine its some sort of particles or >>> fractals that you could recreate in some other way in AE >>> >>> >>> On Mon, Mar 3, 2014 at 7:47 PM, rendernyc wrote: >>> >>>> and here i am reading this thread and have to say i havent really come >>>> across these issues. >>>> >>>> of course now i reading my email because i am waiting for AE to import >>>> a 600 layer AI file and it seems to have choked... ugh >>>> >>>> >>>> >>>> >>>> On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist wrote: >>>> >>>>> If it's helpful i've posted a little diagram of my process here: >>>>> http://i.imgur.com/resFDjm.jpg >>>>> Teddy yes I save all my SVOs into one AI file... still, it is very >>>>> time-consuming to have to handle each of these layers individually. I have >>>>> move them to a new layer, group them (if the object isn't grouped), scale >>>>> them up, name the layer... etc etc. I thought I might be able to open the >>>>> PS in AE but it treats all the SVOs as placed raster objects, not as vector >>>>> objects. >>>>> Roei thanks for your comment. If you have any tips i'd love to hear. >>>>> >>>>> I feel like there is no quick solution to this and i simply need to >>>>> file a feature request asking to be able to convert Smart vector objects to >>>>> shape layers. >>>>> >>>>> >>>>> >>>>> On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref wrote: >>>>> >>>>>> hey scott. >>>>>> >>>>>> I would like to help you solve your workflow problem. >>>>>> >>>>>> I work on a news channel where we have to deliver very fast and rely >>>>>> on fast psd/ai->ae workflow >>>>>> making the shift from psd vectors to ae is kind of my expertise. >>>>>> I also teach students where troubleshooting psd/ai->ae is my main >>>>>> teaching focus. >>>>>> but enough about me, please contact if you still need some help and >>>>>> me I am pretty sure I can help you sort some of this mess out. >>>>>> >>>>>> >>>>>> >>>>>> On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist wrote: >>>>>> >>>>>>> I'm frustrated with the amount of redundant file prep i'm having to >>>>>>> do on a current job and I'm wondering if there's a faster way. I'm tasked >>>>>>> with animating some little vignettes for a travel show. >>>>>>> A friend is illustrating the shot in photoshop and then i have to >>>>>>> animate from the PSD. Ideally I would just import the PSD into AE and go, >>>>>>> but I can't. A lot of the assets are vector objects so I end up opening >>>>>>> EVERY SINGLE smart vector object in AI and then I have to save all these >>>>>>> layers out as AI files. I thought maybe I could import the PSD into AE and >>>>>>> convert it to shape layers or an AI file there, but no dice. I should also >>>>>>> mention that I have to scale up all these vector assets 200% because >>>>>>> sometimes I need layers larger than they appear in the PSD, and if I use >>>>>>> continually rasterize it often screws up any effects or puppeting I have on >>>>>>> my layer. This takes an enormous amount of time and my client doesn't >>>>>>> understand why I can't turn these things out in a day or two, and I have to >>>>>>> make these dubious-sounding excuses of how I have to 'prepare' all these >>>>>>> assets for animation. Is there a faster way? And am I the only one who >>>>>>> scales up all their AI assets before bringing into AE? >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>>> >>>> -- >>>> danny princz >>>> >>>> vimeo.com/rendernyc >>>> >>> >>> >> > > > -- > danny princz > > vimeo.com/rendernyc > --089e0102fae837ce0d04f3ba7c85 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
couldn't possibly make an image in my head from all yo= u just wrote
but sounds like you know your stuff.=A0
all the = best.


On Mon, Mar 3, 2014 at 10:45 PM, rendernyc <rendernyc@gmail.com&= gt; wrote:
just a bunch of diferent sh= aped dots and ovalish shapes that make up part of a globe that is part of a= larger logo.

wanted to have them each build on in one color with some ine= rtia bounce and then scale back down down leaving the the 100% scale dot in= the logo color behind.

fill color with the non logo color
take a lay= er and use transform effect with 0->100->0 scale with an inertia expr= ession
set anchor and position to width/2
CC composite = set to behind to leave the logo color at proper size and position behind.= =A0
opacity is 0 hold kf then 100 at scale 100

co= py effects category and paste to all

select all an= d use rift to randmize start point and you have a nice effect in a few minu= tes of work


On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref <yooofi@gmail.= com> wrote:
thanks for sharing
not to imply you should get rid of = the layers :)
just that you should merge them if you don't need the= m separately, which relates to scott's problem.

I'm intrigued about the logo with the 600 layers...=A0
=


On = Mon, Mar 3, 2014 at 9:29 PM, Rendernyc <rendernyc@gmail.com> wrote:
It's a logo. So i= t needs to be precise.=A0

Trust me if I didn't= I wouldn't :)

I split it into 3 files to get it to import=A0

On Mar 3, 2014, at 2:01 PM, Roei Tzoref <yooofi@gmail.com> wrote:

do you really nee= d all those 600 layers in your composition?
if you don't need to mo= ve them separately then the answer is no...=A0
even if you do I c= ould only imagine its some sort of particles or fractals that you could rec= reate in some other way in AE=A0


On Mon,= Mar 3, 2014 at 7:47 PM, rendernyc <rendernyc@gmail.com> w= rote:
and here i am reading this = thread and have to say i havent really come across these issues.

of course now i reading my email =A0because i am waiting for AE to imp= ort a 600 layer AI file and it seems to have choked... ugh



On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist <scott.aelist@gmail.com> wrote:


On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref <yooofi@gmai= l.com> wrote:
hey scott.

I would like to help you solve your workflow problem.

I work on a news channel where we have to deliver very fast and rely o= n fast psd/ai->ae workflow
making the shift from psd vectors to ae is kind of my expertise.
=
I also teach students where troubleshooting psd/ai->ae is my main t= eaching focus.
but enough about me, please contact if you still n= eed some help and me I am pretty sure I can help you sort some of this mess= out.



On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist <scott= .aelist@gmail.com> wrote:
I'm frustrated wit= h the amount of redundant file prep i'm having to do on a current job a= nd I'm wondering if there's a faster way. I'm tasked with anima= ting some little vignettes for a travel show.
A friend is illustrating the shot in photoshop and then i have to ani= mate from the PSD. Ideally I would just import the PSD into AE and go, but = I can't. A lot of the assets are vector objects so I end up opening EVE= RY SINGLE smart vector object in AI and then I have to save all these layer= s out as AI files. I thought maybe I could import the PSD into AE and conve= rt it to shape layers or an AI file there, but no dice. I should also menti= on that I have to scale up all these vector assets 200% because sometimes I= need layers larger than they appear in the PSD, and if I use continually r= asterize it often screws up any effects or puppeting I have on my layer. Th= is takes an enormous amount of time and my client doesn't understand wh= y I can't turn these things out in a day or two, and I have to make the= se dubious-sounding excuses of how I have to 'prepare' all these as= sets for animation. Is there a faster way? And am I the only one who scales= up all their AI assets before bringing into AE?





<= span>--
danny princz

vimeo.com/rendernyc<= /a>





<= /div>--

--089e0102fae837ce0d04f3ba7c85--