Return-Path: Received: from mail-ob0-f169.google.com ([209.85.214.169] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5396856 for AE-List@media-motion.tv; Tue, 04 Mar 2014 03:40:54 +0100 Received: by mail-ob0-f169.google.com with SMTP id va2so2922757obc.14 for ; Mon, 03 Mar 2014 18:41:21 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=6cGm45zsOfqF6XlKnkebTDWWFzBXDQCWsRgZ8/oIXC8=; b=pNsesVIJPyBgWbunPNIEULrKys3saLPa28H1wPIPfmtSbHxRIKwuWpV/BoooI1Wmxm ndAf2nITH65RXQnRfHTmebEtghfWxaMHj9piSVqRvF8Pf3wS+fuUhDx7UK1xH/zJ0XSd 4vfSQ3JFwfCXt4jJzY0BShXTN+SLkqRgn0n7Qj6D0QRGxrsnaaZMTvitI39DLd9XtoxB hD46chnEEDjmfD4cNxJbR1m+09CBJpl6Nv++p9DWFsqLJtK5WSe7H6KP88qvq/QCwpiT vgtGmmitafii56RC8ZR8Zp0xFwNFfxwLPZkiquQj7sFRsgKdWoneb+HxBTxl5NJPi3jI ROUg== MIME-Version: 1.0 X-Received: by 10.60.173.233 with SMTP id bn9mr19330359oec.9.1393900881362; Mon, 03 Mar 2014 18:41:21 -0800 (PST) Received: by 10.76.173.134 with HTTP; Mon, 3 Mar 2014 18:41:21 -0800 (PST) In-Reply-To: References: Date: Mon, 3 Mar 2014 21:41:21 -0500 Message-ID: Subject: Re: [AE] AI > PSD > AE workflow recommendations? From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e01182544e2c2fd04f3bed6ba --089e01182544e2c2fd04f3bed6ba Content-Type: text/plain; charset=ISO-8859-1 same idea on a shape layer cloud https://www.dropbox.com/s/bllavse09pctufs/Screenshot%202014-03-03%2021.40.49.png On Mon, Mar 3, 2014 at 9:36 PM, rendernyc wrote: > one example would be to do a channel blur on a layers alpha (or fast blur > over the entire layer, etc)... but then CC composite and set it to stencil > alpha. > > now the edge blur gets contained in the layers original alpha > > this is the alpha channel ...the top here is just a channel blur, the > bottom has the CC composite as well > > https://www.dropbox.com/s/ox6d6bq04rane3l/Screenshot%202014-03-03%2021.28.37.png > > > > > On Mon, Mar 3, 2014 at 6:14 PM, Roei Tzoref wrote: > >> could you elaborate on that technique? >> I didn't quite get the "crop it back to its original borders" >> >> if you could, give me a simple set of effects on a layer where I could >> see the visual practical use for it. >> thanks >> >> >> On Tue, Mar 4, 2014 at 12:21 AM, rendernyc wrote: >> >>> CC composite is great for many things... i tend to reach for it mostly >>> for its stencil alpha blend modes so that you can apply effects to a layer >>> and then crop it back to its original borders >>> >>> >>> On Mon, Mar 3, 2014 at 5:16 PM, Roei Tzoref wrote: >>> >>>> I see. looks like you managed it well. >>>> thanks for taking the time to share it visually, I appreciate it. >>>> >>>> I will also look into experimenting with CC Composite - behind feature >>>> technique you mentioned. >>>> usually I use CC Composite for making blend mode version of my >>>> composite for enriching the color and atmosphere and not beyond that. >>>> >>>> >>>> On Tue, Mar 4, 2014 at 12:05 AM, rendernyc wrote: >>>> >>>>> https://db.tt/8QVmkoIw >>>>> >>>>> this would be a precomp within the full piece >>>>> >>>>> >>>>> On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref wrote: >>>>> >>>>>> couldn't possibly make an image in my head from all you just wrote >>>>>> but sounds like you know your stuff. >>>>>> all the best. >>>>>> >>>>>> >>>>>> On Mon, Mar 3, 2014 at 10:45 PM, rendernyc wrote: >>>>>> >>>>>>> just a bunch of diferent shaped dots and ovalish shapes that make up >>>>>>> part of a globe that is part of a larger logo. >>>>>>> >>>>>>> wanted to have them each build on in one color with some inertia >>>>>>> bounce and then scale back down down leaving the the 100% scale dot in the >>>>>>> logo color behind. >>>>>>> >>>>>>> fill color with the non logo color >>>>>>> take a layer and use transform effect with 0->100->0 scale with an >>>>>>> inertia expression >>>>>>> set anchor and position to width/2 >>>>>>> CC composite set to behind to leave the logo color at proper size >>>>>>> and position behind. >>>>>>> opacity is 0 hold kf then 100 at scale 100 >>>>>>> >>>>>>> copy effects category and paste to all >>>>>>> >>>>>>> select all and use rift to randmize start point and you have a nice >>>>>>> effect in a few minutes of work >>>>>>> >>>>>>> >>>>>>> On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref wrote: >>>>>>> >>>>>>>> thanks for sharing >>>>>>>> not to imply you should get rid of the layers :) >>>>>>>> just that you should merge them if you don't need them separately, >>>>>>>> which relates to scott's problem. >>>>>>>> >>>>>>>> I'm intrigued about the logo with the 600 layers... >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Mar 3, 2014 at 9:29 PM, Rendernyc wrote: >>>>>>>> >>>>>>>>> It's a logo. So it needs to be precise. >>>>>>>>> >>>>>>>>> Trust me if I didn't I wouldn't :) >>>>>>>>> >>>>>>>>> I split it into 3 files to get it to import >>>>>>>>> >>>>>>>>> On Mar 3, 2014, at 2:01 PM, Roei Tzoref wrote: >>>>>>>>> >>>>>>>>> do you really need all those 600 layers in your composition? >>>>>>>>> if you don't need to move them separately then the answer is no... >>>>>>>>> even if you do I could only imagine its some sort of particles or >>>>>>>>> fractals that you could recreate in some other way in AE >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Mar 3, 2014 at 7:47 PM, rendernyc wrote: >>>>>>>>> >>>>>>>>>> and here i am reading this thread and have to say i havent really >>>>>>>>>> come across these issues. >>>>>>>>>> >>>>>>>>>> of course now i reading my email because i am waiting for AE to >>>>>>>>>> import a 600 layer AI file and it seems to have choked... ugh >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist < >>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>> >>>>>>>>>>> If it's helpful i've posted a little diagram of my process here: >>>>>>>>>>> http://i.imgur.com/resFDjm.jpg >>>>>>>>>>> Teddy yes I save all my SVOs into one AI file... still, it is >>>>>>>>>>> very time-consuming to have to handle each of these layers individually. I >>>>>>>>>>> have move them to a new layer, group them (if the object isn't grouped), >>>>>>>>>>> scale them up, name the layer... etc etc. I thought I might be able to open >>>>>>>>>>> the PS in AE but it treats all the SVOs as placed raster objects, not as >>>>>>>>>>> vector objects. >>>>>>>>>>> Roei thanks for your comment. If you have any tips i'd love to >>>>>>>>>>> hear. >>>>>>>>>>> >>>>>>>>>>> I feel like there is no quick solution to this and i simply need >>>>>>>>>>> to file a feature request asking to be able to convert Smart vector objects >>>>>>>>>>> to shape layers. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref wrote: >>>>>>>>>>> >>>>>>>>>>>> hey scott. >>>>>>>>>>>> >>>>>>>>>>>> I would like to help you solve your workflow problem. >>>>>>>>>>>> >>>>>>>>>>>> I work on a news channel where we have to deliver very fast and >>>>>>>>>>>> rely on fast psd/ai->ae workflow >>>>>>>>>>>> making the shift from psd vectors to ae is kind of my expertise. >>>>>>>>>>>> I also teach students where troubleshooting psd/ai->ae is my >>>>>>>>>>>> main teaching focus. >>>>>>>>>>>> but enough about me, please contact if you still need some help >>>>>>>>>>>> and me I am pretty sure I can help you sort some of this mess out. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist < >>>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> I'm frustrated with the amount of redundant file prep i'm >>>>>>>>>>>>> having to do on a current job and I'm wondering if there's a faster way. >>>>>>>>>>>>> I'm tasked with animating some little vignettes for a travel show. >>>>>>>>>>>>> A friend is illustrating the shot in photoshop and then i have >>>>>>>>>>>>> to animate from the PSD. Ideally I would just import the PSD into AE and >>>>>>>>>>>>> go, but I can't. A lot of the assets are vector objects so I end up opening >>>>>>>>>>>>> EVERY SINGLE smart vector object in AI and then I have to save all these >>>>>>>>>>>>> layers out as AI files. I thought maybe I could import the PSD into AE and >>>>>>>>>>>>> convert it to shape layers or an AI file there, but no dice. I should also >>>>>>>>>>>>> mention that I have to scale up all these vector assets 200% because >>>>>>>>>>>>> sometimes I need layers larger than they appear in the PSD, and if I use >>>>>>>>>>>>> continually rasterize it often screws up any effects or puppeting I have on >>>>>>>>>>>>> my layer. This takes an enormous amount of time and my client doesn't >>>>>>>>>>>>> understand why I can't turn these things out in a day or two, and I have to >>>>>>>>>>>>> make these dubious-sounding excuses of how I have to 'prepare' all these >>>>>>>>>>>>> assets for animation. Is there a faster way? And am I the only one who >>>>>>>>>>>>> scales up all their AI assets before bringing into AE? >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> danny princz >>>>>>>>>> >>>>>>>>>> vimeo.com/rendernyc >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> danny princz >>>>>>> >>>>>>> vimeo.com/rendernyc >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> danny princz >>>>> >>>>> vimeo.com/rendernyc >>>>> >>>> >>>> >>> >>> >>> -- >>> danny princz >>> >>> vimeo.com/rendernyc >>> >> >> > > > -- > danny princz > > vimeo.com/rendernyc > -- danny princz vimeo.com/rendernyc --089e01182544e2c2fd04f3bed6ba Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable


O= n Mon, Mar 3, 2014 at 9:36 PM, rendernyc <rendernyc@gmail.com> wrote:
one example would be to do = a channel blur on a layers alpha (or fast blur over the entire layer, etc).= .. but then CC composite and set it to stencil alpha.

now the edge blur gets contained in the layers original alph= a

this is the alpha channel ...the top here is just a cha= nnel blur, the bottom has the CC composite as well


<= div class=3D"h5">

On Mon, Mar 3, 2014 at = 6:14 PM, Roei Tzoref <yooofi@gmail.com> wrote:
could you elaborate on that= technique?
I didn't quite get the "crop it back to its o= riginal borders"

if you could, give me a simple set of effects on a= layer where I could see the visual practical use for it.
thanks


On Tue, Mar 4, 2014 at 12:21 AM, rendernyc <r= endernyc@gmail.com> wrote:
CC composite is = great for many things... i tend to reach for it mostly for its stencil alph= a blend modes so that you can apply effects to a layer and then crop it bac= k to its original borders


On Mon, Mar 3, 2014 at 5:16 PM, Roe= i Tzoref <yooofi@gmail.com> wrote:
I see. looks like you managed it well.=A0
thanks for t= aking the time to share it visually, I appreciate it.

<= div>I will also look into experimenting with CC Composite - behind feature = technique you mentioned.
usually I use CC Composite for making blend mode version of my composi= te for enriching the color and atmosphere and not beyond that.
<= /div>


On Tue, Mar 4, 2014 at 12:05 AM, rendernyc <rendernyc@gmail.com><= /span> wrote:
https://db.tt/8QVmkoIw

this would be a precomp within the full piece


On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref <yooofi@gmail.com= > wrote:
couldn't pos= sibly make an image in my head from all you just wrote
but sounds like = you know your stuff.=A0
all the best.


On Mon, Mar 3, 2014 at 10:45 PM,= rendernyc <rendernyc@gmail.com> wrote:
just a bunch of diferent sh= aped dots and ovalish shapes that make up part of a globe that is part of a= larger logo.

wanted to have them each build on in one color with some ine= rtia bounce and then scale back down down leaving the the 100% scale dot in= the logo color behind.

fill color with the non logo color
take a lay= er and use transform effect with 0->100->0 scale with an inertia expr= ession
set anchor and position to width/2
CC composite = set to behind to leave the logo color at proper size and position behind.= =A0
opacity is 0 hold kf then 100 at scale 100

co= py effects category and paste to all

select all an= d use rift to randmize start point and you have a nice effect in a few minu= tes of work


On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref <yooofi@gmail.com> wrote:
thanks for sharing
not to imply you should get rid of = the layers :)
just that you should merge them if you don't need the= m separately, which relates to scott's problem.

I'm intrigued about the logo with the 600 layers...=A0
=


On = Mon, Mar 3, 2014 at 9:29 PM, Rendernyc <rendernyc@gmail.com> wrote:
It's a logo. So i= t needs to be precise.=A0

Trust me if I didn't= I wouldn't :)

I split it into 3 files to get it to import=A0

On Mar 3, 2014, at 2:01 PM, Roei Tzoref <yooofi@gmail.com> wrote:

do you really nee= d all those 600 layers in your composition?
if you don't need to mo= ve them separately then the answer is no...=A0
even if you do I c= ould only imagine its some sort of particles or fractals that you could rec= reate in some other way in AE=A0


On Mon,= Mar 3, 2014 at 7:47 PM, rendernyc <rendernyc@gmail.com> w= rote:
and here i am reading this = thread and have to say i havent really come across these issues.

of course now i reading my email =A0because i am waiting for AE to imp= ort a 600 layer AI file and it seems to have choked... ugh



On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist <scott.aelist@gmail.com> wrote:


On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref <yooofi@gmai= l.com> wrote:
hey scott.

I would like to help you solve your workflow problem.

I work on a news channel where we have to deliver very fast and rely o= n fast psd/ai->ae workflow
making the shift from psd vectors to ae is kind of my expertise.
=
I also teach students where troubleshooting psd/ai->ae is my main t= eaching focus.
but enough about me, please contact if you still n= eed some help and me I am pretty sure I can help you sort some of this mess= out.



On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist <scott= .aelist@gmail.com> wrote:
I'm frustrated wit= h the amount of redundant file prep i'm having to do on a current job a= nd I'm wondering if there's a faster way. I'm tasked with anima= ting some little vignettes for a travel show.
A friend is illustrating the shot in photoshop and then i have to ani= mate from the PSD. Ideally I would just import the PSD into AE and go, but = I can't. A lot of the assets are vector objects so I end up opening EVE= RY SINGLE smart vector object in AI and then I have to save all these layer= s out as AI files. I thought maybe I could import the PSD into AE and conve= rt it to shape layers or an AI file there, but no dice. I should also menti= on that I have to scale up all these vector assets 200% because sometimes I= need layers larger than they appear in the PSD, and if I use continually r= asterize it often screws up any effects or puppeting I have on my layer. Th= is takes an enormous amount of time and my client doesn't understand wh= y I can't turn these things out in a day or two, and I have to make the= se dubious-sounding excuses of how I have to 'prepare' all these as= sets for animation. Is there a faster way? And am I the only one who scales= up all their AI assets before bringing into AE?





<= span>--
danny princz

vimeo.com/rendernyc<= /a>





<= /div>--
danny princz
=
vimeo.com/rend= ernyc




--

<= /span>
=


--




--
danny princ= z

vimeo.com= /rendernyc



--
--089e01182544e2c2fd04f3bed6ba--