Return-Path: Received: from mail-wg0-f50.google.com ([74.125.82.50] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5397186 for AE-List@media-motion.tv; Tue, 04 Mar 2014 12:19:03 +0100 Received: by mail-wg0-f50.google.com with SMTP id x13so526647wgg.21 for ; Tue, 04 Mar 2014 03:19:32 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=qLdCrbNalTogKYTxW+e09m4vV2jcvRg8VYQU50IQRVM=; b=uYSnRA/YekH9lU45WTtSopoKgih8+LHTIjBonGJnyQCrfFJg2egHUYV6CqDlIwAncx Xjfdr3NldWYG9bwWIz2ld39e+ObnMn6qOX13gbpCX3zmoHcI+mzgvLCFh7cwuLTmthG9 z0Uhi3opQrzHXtbs/l3JBdRm9dd79HJ07TGOgJRsGJ2eObKcoe19bJUtgJE8H7n6acly c8mcnjv9OFzsOFPYpWvQdgI05BXSp9Ni6dJTdZuC0xJVRQQwo9tjYWqHHsNk5iSc3EeU b6RqW0ri9uLjE+OZ5ukbTgl5LwBNaF6/Jh20qtB62q0x2Iw3logm+CjBMoxhYnYUnCx9 4Yag== MIME-Version: 1.0 X-Received: by 10.194.190.10 with SMTP id gm10mr16299759wjc.55.1393931971956; Tue, 04 Mar 2014 03:19:31 -0800 (PST) Received: by 10.227.240.7 with HTTP; Tue, 4 Mar 2014 03:19:31 -0800 (PST) In-Reply-To: References: Date: Tue, 4 Mar 2014 13:19:31 +0200 Message-ID: Subject: Re: [AE] AI > PSD > AE workflow recommendations? From: Roei Tzoref To: After Effects Mail List Content-Type: multipart/alternative; boundary=047d7bea39f407936304f3c614dd --047d7bea39f407936304f3c614dd Content-Type: text/plain; charset=ISO-8859-1 now I get it. its for also a kind of light wrap effect. thanks for the example. nice to know other people still benefit from our thread now that we're so off topic. On Tue, Mar 4, 2014 at 4:36 AM, rendernyc wrote: > one example would be to do a channel blur on a layers alpha (or fast blur > over the entire layer, etc)... but then CC composite and set it to stencil > alpha. > > now the edge blur gets contained in the layers original alpha > > this is the alpha channel ...the top here is just a channel blur, the > bottom has the CC composite as well > > https://www.dropbox.com/s/ox6d6bq04rane3l/Screenshot%202014-03-03%2021.28.37.png > > > > > On Mon, Mar 3, 2014 at 6:14 PM, Roei Tzoref wrote: > >> could you elaborate on that technique? >> I didn't quite get the "crop it back to its original borders" >> >> if you could, give me a simple set of effects on a layer where I could >> see the visual practical use for it. >> thanks >> >> >> On Tue, Mar 4, 2014 at 12:21 AM, rendernyc wrote: >> >>> CC composite is great for many things... i tend to reach for it mostly >>> for its stencil alpha blend modes so that you can apply effects to a layer >>> and then crop it back to its original borders >>> >>> >>> On Mon, Mar 3, 2014 at 5:16 PM, Roei Tzoref wrote: >>> >>>> I see. looks like you managed it well. >>>> thanks for taking the time to share it visually, I appreciate it. >>>> >>>> I will also look into experimenting with CC Composite - behind feature >>>> technique you mentioned. >>>> usually I use CC Composite for making blend mode version of my >>>> composite for enriching the color and atmosphere and not beyond that. >>>> >>>> >>>> On Tue, Mar 4, 2014 at 12:05 AM, rendernyc wrote: >>>> >>>>> https://db.tt/8QVmkoIw >>>>> >>>>> this would be a precomp within the full piece >>>>> >>>>> >>>>> On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref wrote: >>>>> >>>>>> couldn't possibly make an image in my head from all you just wrote >>>>>> but sounds like you know your stuff. >>>>>> all the best. >>>>>> >>>>>> >>>>>> On Mon, Mar 3, 2014 at 10:45 PM, rendernyc wrote: >>>>>> >>>>>>> just a bunch of diferent shaped dots and ovalish shapes that make up >>>>>>> part of a globe that is part of a larger logo. >>>>>>> >>>>>>> wanted to have them each build on in one color with some inertia >>>>>>> bounce and then scale back down down leaving the the 100% scale dot in the >>>>>>> logo color behind. >>>>>>> >>>>>>> fill color with the non logo color >>>>>>> take a layer and use transform effect with 0->100->0 scale with an >>>>>>> inertia expression >>>>>>> set anchor and position to width/2 >>>>>>> CC composite set to behind to leave the logo color at proper size >>>>>>> and position behind. >>>>>>> opacity is 0 hold kf then 100 at scale 100 >>>>>>> >>>>>>> copy effects category and paste to all >>>>>>> >>>>>>> select all and use rift to randmize start point and you have a nice >>>>>>> effect in a few minutes of work >>>>>>> >>>>>>> >>>>>>> On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref wrote: >>>>>>> >>>>>>>> thanks for sharing >>>>>>>> not to imply you should get rid of the layers :) >>>>>>>> just that you should merge them if you don't need them separately, >>>>>>>> which relates to scott's problem. >>>>>>>> >>>>>>>> I'm intrigued about the logo with the 600 layers... >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Mar 3, 2014 at 9:29 PM, Rendernyc wrote: >>>>>>>> >>>>>>>>> It's a logo. So it needs to be precise. >>>>>>>>> >>>>>>>>> Trust me if I didn't I wouldn't :) >>>>>>>>> >>>>>>>>> I split it into 3 files to get it to import >>>>>>>>> >>>>>>>>> On Mar 3, 2014, at 2:01 PM, Roei Tzoref wrote: >>>>>>>>> >>>>>>>>> do you really need all those 600 layers in your composition? >>>>>>>>> if you don't need to move them separately then the answer is no... >>>>>>>>> even if you do I could only imagine its some sort of particles or >>>>>>>>> fractals that you could recreate in some other way in AE >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Mar 3, 2014 at 7:47 PM, rendernyc wrote: >>>>>>>>> >>>>>>>>>> and here i am reading this thread and have to say i havent really >>>>>>>>>> come across these issues. >>>>>>>>>> >>>>>>>>>> of course now i reading my email because i am waiting for AE to >>>>>>>>>> import a 600 layer AI file and it seems to have choked... ugh >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist < >>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>> >>>>>>>>>>> If it's helpful i've posted a little diagram of my process here: >>>>>>>>>>> http://i.imgur.com/resFDjm.jpg >>>>>>>>>>> Teddy yes I save all my SVOs into one AI file... still, it is >>>>>>>>>>> very time-consuming to have to handle each of these layers individually. I >>>>>>>>>>> have move them to a new layer, group them (if the object isn't grouped), >>>>>>>>>>> scale them up, name the layer... etc etc. I thought I might be able to open >>>>>>>>>>> the PS in AE but it treats all the SVOs as placed raster objects, not as >>>>>>>>>>> vector objects. >>>>>>>>>>> Roei thanks for your comment. If you have any tips i'd love to >>>>>>>>>>> hear. >>>>>>>>>>> >>>>>>>>>>> I feel like there is no quick solution to this and i simply need >>>>>>>>>>> to file a feature request asking to be able to convert Smart vector objects >>>>>>>>>>> to shape layers. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref wrote: >>>>>>>>>>> >>>>>>>>>>>> hey scott. >>>>>>>>>>>> >>>>>>>>>>>> I would like to help you solve your workflow problem. >>>>>>>>>>>> >>>>>>>>>>>> I work on a news channel where we have to deliver very fast and >>>>>>>>>>>> rely on fast psd/ai->ae workflow >>>>>>>>>>>> making the shift from psd vectors to ae is kind of my expertise. >>>>>>>>>>>> I also teach students where troubleshooting psd/ai->ae is my >>>>>>>>>>>> main teaching focus. >>>>>>>>>>>> but enough about me, please contact if you still need some help >>>>>>>>>>>> and me I am pretty sure I can help you sort some of this mess out. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist < >>>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> I'm frustrated with the amount of redundant file prep i'm >>>>>>>>>>>>> having to do on a current job and I'm wondering if there's a faster way. >>>>>>>>>>>>> I'm tasked with animating some little vignettes for a travel show. >>>>>>>>>>>>> A friend is illustrating the shot in photoshop and then i have >>>>>>>>>>>>> to animate from the PSD. Ideally I would just import the PSD into AE and >>>>>>>>>>>>> go, but I can't. A lot of the assets are vector objects so I end up opening >>>>>>>>>>>>> EVERY SINGLE smart vector object in AI and then I have to save all these >>>>>>>>>>>>> layers out as AI files. I thought maybe I could import the PSD into AE and >>>>>>>>>>>>> convert it to shape layers or an AI file there, but no dice. I should also >>>>>>>>>>>>> mention that I have to scale up all these vector assets 200% because >>>>>>>>>>>>> sometimes I need layers larger than they appear in the PSD, and if I use >>>>>>>>>>>>> continually rasterize it often screws up any effects or puppeting I have on >>>>>>>>>>>>> my layer. This takes an enormous amount of time and my client doesn't >>>>>>>>>>>>> understand why I can't turn these things out in a day or two, and I have to >>>>>>>>>>>>> make these dubious-sounding excuses of how I have to 'prepare' all these >>>>>>>>>>>>> assets for animation. Is there a faster way? And am I the only one who >>>>>>>>>>>>> scales up all their AI assets before bringing into AE? >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> danny princz >>>>>>>>>> >>>>>>>>>> vimeo.com/rendernyc >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> danny princz >>>>>>> >>>>>>> vimeo.com/rendernyc >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> danny princz >>>>> >>>>> vimeo.com/rendernyc >>>>> >>>> >>>> >>> >>> >>> -- >>> danny princz >>> >>> vimeo.com/rendernyc >>> >> >> > > > -- > danny princz > > vimeo.com/rendernyc > --047d7bea39f407936304f3c614dd Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
now I get it. its for also a kind of light wrap effect.
thanks for the example.=A0

ni= ce to know other people still benefit from our thread now that we're so= off topic.


On Tue, Mar 4, 2014 at 4:36 AM, rendernyc <= rendernyc@gmail.co= m> wrote:
one example would be to do = a channel blur on a layers alpha (or fast blur over the entire layer, etc).= .. but then CC composite and set it to stencil alpha.

now the edge blur gets contained in the layers original alph= a

this is the alpha channel ...the top here is just a cha= nnel blur, the bottom has the CC composite as well


<= div class=3D"h5">

On Mon, Mar 3, 2014 at = 6:14 PM, Roei Tzoref <yooofi@gmail.com> wrote:
could you elaborate on that= technique?
I didn't quite get the "crop it back to its o= riginal borders"

if you could, give me a simple set of effects on a= layer where I could see the visual practical use for it.
thanks


On Tue, Mar 4, 2014 at 12:21 AM, rendernyc <r= endernyc@gmail.com> wrote:
CC composite is = great for many things... i tend to reach for it mostly for its stencil alph= a blend modes so that you can apply effects to a layer and then crop it bac= k to its original borders


On Mon, Mar 3, 2014 at 5:16 PM, Roe= i Tzoref <yooofi@gmail.com> wrote:
I see. looks like you managed it well.=A0
thanks for t= aking the time to share it visually, I appreciate it.

<= div>I will also look into experimenting with CC Composite - behind feature = technique you mentioned.
usually I use CC Composite for making blend mode version of my composi= te for enriching the color and atmosphere and not beyond that.
<= /div>


On Tue, Mar 4, 2014 at 12:05 AM, rendernyc <rendernyc@gmail.com><= /span> wrote:
https://db.tt/8QVmkoIw

this would be a precomp within the full piece


On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref <yooofi@gmail.com= > wrote:
couldn't pos= sibly make an image in my head from all you just wrote
but sounds like = you know your stuff.=A0
all the best.


On Mon, Mar 3, 2014 at 10:45 PM,= rendernyc <rendernyc@gmail.com> wrote:
just a bunch of diferent sh= aped dots and ovalish shapes that make up part of a globe that is part of a= larger logo.

wanted to have them each build on in one color with some ine= rtia bounce and then scale back down down leaving the the 100% scale dot in= the logo color behind.

fill color with the non logo color
take a lay= er and use transform effect with 0->100->0 scale with an inertia expr= ession
set anchor and position to width/2
CC composite = set to behind to leave the logo color at proper size and position behind.= =A0
opacity is 0 hold kf then 100 at scale 100

co= py effects category and paste to all

select all an= d use rift to randmize start point and you have a nice effect in a few minu= tes of work


On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref <yooofi@gmail.com> wrote:
thanks for sharing
not to imply you should get rid of = the layers :)
just that you should merge them if you don't need the= m separately, which relates to scott's problem.

I'm intrigued about the logo with the 600 layers...=A0
=


On = Mon, Mar 3, 2014 at 9:29 PM, Rendernyc <rendernyc@gmail.com> wrote:
It's a logo. So i= t needs to be precise.=A0

Trust me if I didn't= I wouldn't :)

I split it into 3 files to get it to import=A0

On Mar 3, 2014, at 2:01 PM, Roei Tzoref <yooofi@gmail.com> wrote:

do you really nee= d all those 600 layers in your composition?
if you don't need to mo= ve them separately then the answer is no...=A0
even if you do I c= ould only imagine its some sort of particles or fractals that you could rec= reate in some other way in AE=A0


On Mon,= Mar 3, 2014 at 7:47 PM, rendernyc <rendernyc@gmail.com> w= rote:
and here i am reading this = thread and have to say i havent really come across these issues.

of course now i reading my email =A0because i am waiting for AE to imp= ort a 600 layer AI file and it seems to have choked... ugh



On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist <scott.aelist@gmail.com> wrote:


On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref <yooofi@gmai= l.com> wrote:
hey scott.

I would like to help you solve your workflow problem.

I work on a news channel where we have to deliver very fast and rely o= n fast psd/ai->ae workflow
making the shift from psd vectors to ae is kind of my expertise.
=
I also teach students where troubleshooting psd/ai->ae is my main t= eaching focus.
but enough about me, please contact if you still n= eed some help and me I am pretty sure I can help you sort some of this mess= out.



On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist <scott= .aelist@gmail.com> wrote:
I'm frustrated wit= h the amount of redundant file prep i'm having to do on a current job a= nd I'm wondering if there's a faster way. I'm tasked with anima= ting some little vignettes for a travel show.
A friend is illustrating the shot in photoshop and then i have to ani= mate from the PSD. Ideally I would just import the PSD into AE and go, but = I can't. A lot of the assets are vector objects so I end up opening EVE= RY SINGLE smart vector object in AI and then I have to save all these layer= s out as AI files. I thought maybe I could import the PSD into AE and conve= rt it to shape layers or an AI file there, but no dice. I should also menti= on that I have to scale up all these vector assets 200% because sometimes I= need layers larger than they appear in the PSD, and if I use continually r= asterize it often screws up any effects or puppeting I have on my layer. Th= is takes an enormous amount of time and my client doesn't understand wh= y I can't turn these things out in a day or two, and I have to make the= se dubious-sounding excuses of how I have to 'prepare' all these as= sets for animation. Is there a faster way? And am I the only one who scales= up all their AI assets before bringing into AE?





<= span>--
danny princz

vimeo.com/rendernyc<= /a>





<= /div>--
danny princz
=
vimeo.com/rend= ernyc




--

<= /span>
=


--




--
danny princ= z

vimeo.com= /rendernyc

--047d7bea39f407936304f3c614dd--