Return-Path: Received: from mail-wg0-f49.google.com ([74.125.82.49] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5397621 for AE-List@media-motion.tv; Tue, 04 Mar 2014 21:27:33 +0100 Received: by mail-wg0-f49.google.com with SMTP id b13so62348wgh.20 for ; Tue, 04 Mar 2014 12:28:02 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=BMds8qAgGN4EfaLLu5OUJhCHSnARpO2BIPpPPRRglsU=; b=VhzOVQHTVKdlHLlPPkmGBd0tfTLDu6/4pMRo7nCG4s4zPXuhceKZb9PeML+tzPVlIX 5f5yp/hhORG1RKFdrk0T65e/OUsrvF3U1OYzIMVvpijAz97p1ILigtFrXkCqtwMEyZh9 H57F9EMjAiXvEd6hAMMCB+gh1iroPz2MT9x6xp47Kwn+81Ek4PyAUms1KrZD1HbSrWCg RhEBsUwAxXhpR0v/2i8V6Htd06Uj2Obm1LbYoEjTv8iHg8SEgx042pBnxLFO5MhLnXGK 8f/qcWb2TABb61Rv2KHpiiU4tZkhEzBnbsawf3uQ/QUDV9JpxGn61zXKzBxPtAbNx79i DBZg== MIME-Version: 1.0 X-Received: by 10.194.250.34 with SMTP id yz2mr2560607wjc.18.1393964882632; Tue, 04 Mar 2014 12:28:02 -0800 (PST) Received: by 10.227.240.7 with HTTP; Tue, 4 Mar 2014 12:28:02 -0800 (PST) In-Reply-To: References: Date: Tue, 4 Mar 2014 22:28:02 +0200 Message-ID: Subject: Re: [AE] AI > PSD > AE workflow recommendations? From: Roei Tzoref To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c280b0a8a67d04f3cdbdda --001a11c280b0a8a67d04f3cdbdda Content-Type: text/plain; charset=ISO-8859-1 Teddy you meant on the top right? Stencil alpha/luma is always on top or I misunderstood what you meant On Tue, Mar 4, 2014 at 8:32 PM, Teddy Gage wrote: > That's cool. I use stencil alpha a lot as a blending mode, this takes away > the problem of having to leave it on the bottom of the layer stack. > > As for cool effects that I think go under-utilized, I've been using time > displacement a lot, it can make a simple animation look really complex. > > > On Mon, Mar 3, 2014 at 9:36 PM, rendernyc wrote: > >> one example would be to do a channel blur on a layers alpha (or fast blur >> over the entire layer, etc)... but then CC composite and set it to stencil >> alpha. >> >> now the edge blur gets contained in the layers original alpha >> >> this is the alpha channel ...the top here is just a channel blur, the >> bottom has the CC composite as well >> >> https://www.dropbox.com/s/ox6d6bq04rane3l/Screenshot%202014-03-03%2021.28.37.png >> >> >> >> >> On Mon, Mar 3, 2014 at 6:14 PM, Roei Tzoref wrote: >> >>> could you elaborate on that technique? >>> I didn't quite get the "crop it back to its original borders" >>> >>> if you could, give me a simple set of effects on a layer where I could >>> see the visual practical use for it. >>> thanks >>> >>> >>> On Tue, Mar 4, 2014 at 12:21 AM, rendernyc wrote: >>> >>>> CC composite is great for many things... i tend to reach for it mostly >>>> for its stencil alpha blend modes so that you can apply effects to a layer >>>> and then crop it back to its original borders >>>> >>>> >>>> On Mon, Mar 3, 2014 at 5:16 PM, Roei Tzoref wrote: >>>> >>>>> I see. looks like you managed it well. >>>>> thanks for taking the time to share it visually, I appreciate it. >>>>> >>>>> I will also look into experimenting with CC Composite - behind feature >>>>> technique you mentioned. >>>>> usually I use CC Composite for making blend mode version of my >>>>> composite for enriching the color and atmosphere and not beyond that. >>>>> >>>>> >>>>> On Tue, Mar 4, 2014 at 12:05 AM, rendernyc wrote: >>>>> >>>>>> https://db.tt/8QVmkoIw >>>>>> >>>>>> this would be a precomp within the full piece >>>>>> >>>>>> >>>>>> On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref wrote: >>>>>> >>>>>>> couldn't possibly make an image in my head from all you just wrote >>>>>>> but sounds like you know your stuff. >>>>>>> all the best. >>>>>>> >>>>>>> >>>>>>> On Mon, Mar 3, 2014 at 10:45 PM, rendernyc wrote: >>>>>>> >>>>>>>> just a bunch of diferent shaped dots and ovalish shapes that make >>>>>>>> up part of a globe that is part of a larger logo. >>>>>>>> >>>>>>>> wanted to have them each build on in one color with some inertia >>>>>>>> bounce and then scale back down down leaving the the 100% scale dot in the >>>>>>>> logo color behind. >>>>>>>> >>>>>>>> fill color with the non logo color >>>>>>>> take a layer and use transform effect with 0->100->0 scale with an >>>>>>>> inertia expression >>>>>>>> set anchor and position to width/2 >>>>>>>> CC composite set to behind to leave the logo color at proper size >>>>>>>> and position behind. >>>>>>>> opacity is 0 hold kf then 100 at scale 100 >>>>>>>> >>>>>>>> copy effects category and paste to all >>>>>>>> >>>>>>>> select all and use rift to randmize start point and you have a nice >>>>>>>> effect in a few minutes of work >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref wrote: >>>>>>>> >>>>>>>>> thanks for sharing >>>>>>>>> not to imply you should get rid of the layers :) >>>>>>>>> just that you should merge them if you don't need them separately, >>>>>>>>> which relates to scott's problem. >>>>>>>>> >>>>>>>>> I'm intrigued about the logo with the 600 layers... >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Mar 3, 2014 at 9:29 PM, Rendernyc wrote: >>>>>>>>> >>>>>>>>>> It's a logo. So it needs to be precise. >>>>>>>>>> >>>>>>>>>> Trust me if I didn't I wouldn't :) >>>>>>>>>> >>>>>>>>>> I split it into 3 files to get it to import >>>>>>>>>> >>>>>>>>>> On Mar 3, 2014, at 2:01 PM, Roei Tzoref wrote: >>>>>>>>>> >>>>>>>>>> do you really need all those 600 layers in your composition? >>>>>>>>>> if you don't need to move them separately then the answer is >>>>>>>>>> no... >>>>>>>>>> even if you do I could only imagine its some sort of particles or >>>>>>>>>> fractals that you could recreate in some other way in AE >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Mon, Mar 3, 2014 at 7:47 PM, rendernyc wrote: >>>>>>>>>> >>>>>>>>>>> and here i am reading this thread and have to say i havent >>>>>>>>>>> really come across these issues. >>>>>>>>>>> >>>>>>>>>>> of course now i reading my email because i am waiting for AE to >>>>>>>>>>> import a 600 layer AI file and it seems to have choked... ugh >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist < >>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>> >>>>>>>>>>>> If it's helpful i've posted a little diagram of my process >>>>>>>>>>>> here: http://i.imgur.com/resFDjm.jpg >>>>>>>>>>>> Teddy yes I save all my SVOs into one AI file... still, it is >>>>>>>>>>>> very time-consuming to have to handle each of these layers individually. I >>>>>>>>>>>> have move them to a new layer, group them (if the object isn't grouped), >>>>>>>>>>>> scale them up, name the layer... etc etc. I thought I might be able to open >>>>>>>>>>>> the PS in AE but it treats all the SVOs as placed raster objects, not as >>>>>>>>>>>> vector objects. >>>>>>>>>>>> Roei thanks for your comment. If you have any tips i'd love to >>>>>>>>>>>> hear. >>>>>>>>>>>> >>>>>>>>>>>> I feel like there is no quick solution to this and i simply >>>>>>>>>>>> need to file a feature request asking to be able to convert Smart vector >>>>>>>>>>>> objects to shape layers. >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref wrote: >>>>>>>>>>>> >>>>>>>>>>>>> hey scott. >>>>>>>>>>>>> >>>>>>>>>>>>> I would like to help you solve your workflow problem. >>>>>>>>>>>>> >>>>>>>>>>>>> I work on a news channel where we have to deliver very fast >>>>>>>>>>>>> and rely on fast psd/ai->ae workflow >>>>>>>>>>>>> making the shift from psd vectors to ae is kind of my >>>>>>>>>>>>> expertise. >>>>>>>>>>>>> I also teach students where troubleshooting psd/ai->ae is my >>>>>>>>>>>>> main teaching focus. >>>>>>>>>>>>> but enough about me, please contact if you still need some >>>>>>>>>>>>> help and me I am pretty sure I can help you sort some of this mess out. >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist < >>>>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> I'm frustrated with the amount of redundant file prep i'm >>>>>>>>>>>>>> having to do on a current job and I'm wondering if there's a faster way. >>>>>>>>>>>>>> I'm tasked with animating some little vignettes for a travel show. >>>>>>>>>>>>>> A friend is illustrating the shot in photoshop and then i >>>>>>>>>>>>>> have to animate from the PSD. Ideally I would just import the PSD into AE >>>>>>>>>>>>>> and go, but I can't. A lot of the assets are vector objects so I end up >>>>>>>>>>>>>> opening EVERY SINGLE smart vector object in AI and then I have to save all >>>>>>>>>>>>>> these layers out as AI files. I thought maybe I could import the PSD into >>>>>>>>>>>>>> AE and convert it to shape layers or an AI file there, but no dice. I >>>>>>>>>>>>>> should also mention that I have to scale up all these vector assets 200% >>>>>>>>>>>>>> because sometimes I need layers larger than they appear in the PSD, and if >>>>>>>>>>>>>> I use continually rasterize it often screws up any effects or puppeting I >>>>>>>>>>>>>> have on my layer. This takes an enormous amount of time and my client >>>>>>>>>>>>>> doesn't understand why I can't turn these things out in a day or two, and I >>>>>>>>>>>>>> have to make these dubious-sounding excuses of how I have to 'prepare' all >>>>>>>>>>>>>> these assets for animation. Is there a faster way? And am I the only one >>>>>>>>>>>>>> who scales up all their AI assets before bringing into AE? >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> -- >>>>>>>>>>> danny princz >>>>>>>>>>> >>>>>>>>>>> vimeo.com/rendernyc >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> -- >>>>>>>> danny princz >>>>>>>> >>>>>>>> vimeo.com/rendernyc >>>>>>>> >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> danny princz >>>>>> >>>>>> vimeo.com/rendernyc >>>>>> >>>>> >>>>> >>>> >>>> >>>> -- >>>> danny princz >>>> >>>> vimeo.com/rendernyc >>>> >>> >>> >> >> >> -- >> danny princz >> >> vimeo.com/rendernyc >> > > > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > --001a11c280b0a8a67d04f3cdbdda Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Teddy you meant on the top right? Stencil alpha/luma is al= ways on top
or I misunderstood what you meant


On Tue, Mar 4, 2014 at 8:32= PM, Teddy Gage <teddygage@gmail.com> wrote:
That's cool. I use sten= cil alpha a lot as a blending mode, this takes away the problem of having t= o leave it on the bottom of the layer stack.=A0

As for cool effects that I think go under-utilized, I've= been using time displacement a lot, it can make a simple animation look re= ally complex.


On Mon, Mar 3, 2014 at 9:36 PM, rendernyc <rendernyc@gma= il.com> wrote:
one example would be to do a channel blur on a layers alpha (or fa= st blur over the entire layer, etc)... but then CC composite and set it to = stencil alpha.

now the edge blur gets contained in the layers original alph= a

this is the alpha channel ...the top here is just a cha= nnel blur, the bottom has the CC composite as well




O= n Mon, Mar 3, 2014 at 6:14 PM, Roei Tzoref <yooofi@gmail.com>= wrote:
could you elaborate on that technique?
I didn't quite= get the "crop it back to its original borders"

if you could, give me a simple set of effects on a= layer where I could see the visual practical use for it.
thanks
<= br>
On Tue, Mar 4= , 2014 at 12:21 AM, rendernyc <rendernyc@gmail.com> wrote:=
CC composite is great for many things... i tend to reach= for it mostly for its stencil alpha blend modes so that you can apply effe= cts to a layer and then crop it back to its original borders


On Mon, Mar = 3, 2014 at 5:16 PM, Roei Tzoref <yooofi@gmail.com> wrote:
=
I see. looks like you managed it well.=A0
thanks for t= aking the time to share it visually, I appreciate it.

<= div>I will also look into experimenting with CC Composite - behind feature = technique you mentioned.
usually I use CC Composite for making blend mode version of my composi= te for enriching the color and atmosphere and not beyond that.
<= /div>


On Tue, Mar 4, 2014 at 12:05 AM, rendernyc <rendernyc@gmail.com><= /span> wrote:
htt= ps://db.tt/8QVmkoIw

this would be a precomp within the full piece


On Mon, Mar 3, 2014 at 4:2= 9 PM, Roei Tzoref <yooofi@gmail.com> wrote:
couldn't possibly make an image in my head from all = you just wrote
but sounds like you know your stuff.=A0
all the best.


On Mon, Mar 3, 2014 at 10:45 PM, rendernyc <rendernyc@gmail.com&g= t; wrote:
just a bunch of diferent shaped dots and ovalish shapes that make u= p part of a globe that is part of a larger logo.

wanted to have them each build on in one color with some ine= rtia bounce and then scale back down down leaving the the 100% scale dot in= the logo color behind.

fill color with the non logo color
take a lay= er and use transform effect with 0->100->0 scale with an inertia expr= ession
set anchor and position to width/2
CC composite set to behind to leave the logo color a= t proper size and position behind.=A0
opacity is 0 hold kf then 100 at scale 100

co= py effects category and paste to all

select all an= d use rift to randmize start point and you have a nice effect in a few minu= tes of work


On Mon, Mar 3, 2014 at 2:45 PM, Roei = Tzoref <yooofi@gmail.com> wrote:
thanks for sharing
not to imply you should get rid of = the layers :)
just that you should merge them if you don't need the= m separately, which relates to scott's problem.

I'm intrigued about the logo with the 600 layers...=A0
=


On = Mon, Mar 3, 2014 at 9:29 PM, Rendernyc <rendernyc@gmail.com> wrote:
It's a logo. So i= t needs to be precise.=A0

Trust me if I didn't= I wouldn't :)

I split it into 3 files to get it to import=A0

On Mar 3, 2014, at 2:01 PM, Roei Tzoref <yooofi@gmail.com> wrote:

do you really nee= d all those 600 layers in your composition?
if you don't need to mo= ve them separately then the answer is no...=A0
even if you do I c= ould only imagine its some sort of particles or fractals that you could rec= reate in some other way in AE=A0


On Mon,= Mar 3, 2014 at 7:47 PM, rendernyc <rendernyc@gmail.com> w= rote:
and here i am reading this = thread and have to say i havent really come across these issues.

of course now i reading my email =A0because i am waiting for AE to imp= ort a 600 layer AI file and it seems to have choked... ugh



On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist <scott.aelist@gmail.com> wrote:


On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref <yooofi@gmai= l.com> wrote:
hey scott.

I would like to help you solve your workflow problem.

I work on a news channel where we have to deliver very fast and rely o= n fast psd/ai->ae workflow
making the shift from psd vectors to ae is kind of my expertise.
=
I also teach students where troubleshooting psd/ai->ae is my main t= eaching focus.
but enough about me, please contact if you still n= eed some help and me I am pretty sure I can help you sort some of this mess= out.



On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist <scott= .aelist@gmail.com> wrote:
I'm frustrated wit= h the amount of redundant file prep i'm having to do on a current job a= nd I'm wondering if there's a faster way. I'm tasked with anima= ting some little vignettes for a travel show.
A friend is illustrating the shot in photoshop and then i have to ani= mate from the PSD. Ideally I would just import the PSD into AE and go, but = I can't. A lot of the assets are vector objects so I end up opening EVE= RY SINGLE smart vector object in AI and then I have to save all these layer= s out as AI files. I thought maybe I could import the PSD into AE and conve= rt it to shape layers or an AI file there, but no dice. I should also menti= on that I have to scale up all these vector assets 200% because sometimes I= need layers larger than they appear in the PSD, and if I use continually r= asterize it often screws up any effects or puppeting I have on my layer. Th= is takes an enormous amount of time and my client doesn't understand wh= y I can't turn these things out in a day or two, and I have to make the= se dubious-sounding excuses of how I have to 'prepare' all these as= sets for animation. Is there a faster way? And am I the only one who scales= up all their AI assets before bringing into AE?





<= span>--
danny princz

vimeo.com/rendernyc<= /a>





<= /div>--
danny princz
=
vimeo.com/rend= ernyc




--

<= /span> =

<= br>
--




--
danny princz

vimeo.com/rendernyc



-- =
_____________________________
VFX & Motion Graphic Artist
teddygage dot com

--001a11c280b0a8a67d04f3cdbdda--