Return-Path: Received: from mail-ob0-f180.google.com ([209.85.214.180] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5399553 for AE-List@media-motion.tv; Thu, 06 Mar 2014 20:00:46 +0100 Received: by mail-ob0-f180.google.com with SMTP id wn1so2973564obc.39 for ; Thu, 06 Mar 2014 11:01:18 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=F6/TOPvvhzZDIpXLOkWdNcrMQDqumfPxqjcy4OySORs=; b=erKhYeFq3hlTbOMF37VbLUbUX913wiMcpNsHmimoZ1ZYZxb5jEIPvYUqGvoHfgaJCu jHK31WqU06qzM9fqf6/rqtN0fj+Msdjx1+LdUPGnlxKZ5SV3sH7oal74/gbiUxpCm0G/ x4H2mTIu/UqhfBjlVCi+lWL8edDLTRO9Gnln67ldl9wPz9vDxGR60U0qa+WORomli1Sh jPygTUMYIERd53VpfcKQJBznqHl7CYDJ53SeXE1Sm5W8x4628a7AEN0u50rR68Gp9n0T h8arVg+pBV0o9GXpicVhne26hsx7tg8i4hkW1aBPX2vxw7LYjBR3aLW8qaaWlE3HQ0WU eORA== MIME-Version: 1.0 X-Received: by 10.60.94.231 with SMTP id df7mr2161221oeb.69.1394132478255; Thu, 06 Mar 2014 11:01:18 -0800 (PST) Received: by 10.76.173.134 with HTTP; Thu, 6 Mar 2014 11:01:18 -0800 (PST) In-Reply-To: References: Date: Thu, 6 Mar 2014 14:01:18 -0500 Message-ID: Subject: Re: [AE] AI > PSD > AE workflow recommendations? From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e01176183239ff204f3f4c3ba --089e01176183239ff204f3f4c3ba Content-Type: text/plain; charset=ISO-8859-1 definitely great for UI stuff ;) On Thu, Mar 6, 2014 at 1:56 PM, Jayse Hansen wrote: > Ah Danny I've never used that before but it's SUPER helpful - especially > for glowing things and not having them look flat - used to do it a much > more complicated way! Fantastic man - thanks for taking the time to show it! > > -------------------------------- > Jayse Hansen > www.jayse.tv > jayse@jayse.tv > 702-321-3449 > > > > On Mon, Mar 3, 2014 at 6:41 PM, rendernyc wrote: > >> same idea on a shape layer cloud >> >> https://www.dropbox.com/s/bllavse09pctufs/Screenshot%202014-03-03%2021.40.49.png >> >> >> On Mon, Mar 3, 2014 at 9:36 PM, rendernyc wrote: >> >>> one example would be to do a channel blur on a layers alpha (or fast >>> blur over the entire layer, etc)... but then CC composite and set it to >>> stencil alpha. >>> >>> now the edge blur gets contained in the layers original alpha >>> >>> this is the alpha channel ...the top here is just a channel blur, the >>> bottom has the CC composite as well >>> >>> https://www.dropbox.com/s/ox6d6bq04rane3l/Screenshot%202014-03-03%2021.28.37.png >>> >>> >>> >>> >>> On Mon, Mar 3, 2014 at 6:14 PM, Roei Tzoref wrote: >>> >>>> could you elaborate on that technique? >>>> I didn't quite get the "crop it back to its original borders" >>>> >>>> if you could, give me a simple set of effects on a layer where I could >>>> see the visual practical use for it. >>>> thanks >>>> >>>> >>>> On Tue, Mar 4, 2014 at 12:21 AM, rendernyc wrote: >>>> >>>>> CC composite is great for many things... i tend to reach for it mostly >>>>> for its stencil alpha blend modes so that you can apply effects to a layer >>>>> and then crop it back to its original borders >>>>> >>>>> >>>>> On Mon, Mar 3, 2014 at 5:16 PM, Roei Tzoref wrote: >>>>> >>>>>> I see. looks like you managed it well. >>>>>> thanks for taking the time to share it visually, I appreciate it. >>>>>> >>>>>> I will also look into experimenting with CC Composite - behind >>>>>> feature technique you mentioned. >>>>>> usually I use CC Composite for making blend mode version of my >>>>>> composite for enriching the color and atmosphere and not beyond that. >>>>>> >>>>>> >>>>>> On Tue, Mar 4, 2014 at 12:05 AM, rendernyc wrote: >>>>>> >>>>>>> https://db.tt/8QVmkoIw >>>>>>> >>>>>>> this would be a precomp within the full piece >>>>>>> >>>>>>> >>>>>>> On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref wrote: >>>>>>> >>>>>>>> couldn't possibly make an image in my head from all you just wrote >>>>>>>> but sounds like you know your stuff. >>>>>>>> all the best. >>>>>>>> >>>>>>>> >>>>>>>> On Mon, Mar 3, 2014 at 10:45 PM, rendernyc wrote: >>>>>>>> >>>>>>>>> just a bunch of diferent shaped dots and ovalish shapes that make >>>>>>>>> up part of a globe that is part of a larger logo. >>>>>>>>> >>>>>>>>> wanted to have them each build on in one color with some inertia >>>>>>>>> bounce and then scale back down down leaving the the 100% scale dot in the >>>>>>>>> logo color behind. >>>>>>>>> >>>>>>>>> fill color with the non logo color >>>>>>>>> take a layer and use transform effect with 0->100->0 scale with an >>>>>>>>> inertia expression >>>>>>>>> set anchor and position to width/2 >>>>>>>>> CC composite set to behind to leave the logo color at proper size >>>>>>>>> and position behind. >>>>>>>>> opacity is 0 hold kf then 100 at scale 100 >>>>>>>>> >>>>>>>>> copy effects category and paste to all >>>>>>>>> >>>>>>>>> select all and use rift to randmize start point and you have a >>>>>>>>> nice effect in a few minutes of work >>>>>>>>> >>>>>>>>> >>>>>>>>> On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref wrote: >>>>>>>>> >>>>>>>>>> thanks for sharing >>>>>>>>>> not to imply you should get rid of the layers :) >>>>>>>>>> just that you should merge them if you don't need them >>>>>>>>>> separately, which relates to scott's problem. >>>>>>>>>> >>>>>>>>>> I'm intrigued about the logo with the 600 layers... >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Mon, Mar 3, 2014 at 9:29 PM, Rendernyc wrote: >>>>>>>>>> >>>>>>>>>>> It's a logo. So it needs to be precise. >>>>>>>>>>> >>>>>>>>>>> Trust me if I didn't I wouldn't :) >>>>>>>>>>> >>>>>>>>>>> I split it into 3 files to get it to import >>>>>>>>>>> >>>>>>>>>>> On Mar 3, 2014, at 2:01 PM, Roei Tzoref >>>>>>>>>>> wrote: >>>>>>>>>>> >>>>>>>>>>> do you really need all those 600 layers in your composition? >>>>>>>>>>> if you don't need to move them separately then the answer is >>>>>>>>>>> no... >>>>>>>>>>> even if you do I could only imagine its some sort of particles >>>>>>>>>>> or fractals that you could recreate in some other way in AE >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On Mon, Mar 3, 2014 at 7:47 PM, rendernyc wrote: >>>>>>>>>>> >>>>>>>>>>>> and here i am reading this thread and have to say i havent >>>>>>>>>>>> really come across these issues. >>>>>>>>>>>> >>>>>>>>>>>> of course now i reading my email because i am waiting for AE >>>>>>>>>>>> to import a 600 layer AI file and it seems to have choked... ugh >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist < >>>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>>> >>>>>>>>>>>>> If it's helpful i've posted a little diagram of my process >>>>>>>>>>>>> here: http://i.imgur.com/resFDjm.jpg >>>>>>>>>>>>> Teddy yes I save all my SVOs into one AI file... still, it is >>>>>>>>>>>>> very time-consuming to have to handle each of these layers individually. I >>>>>>>>>>>>> have move them to a new layer, group them (if the object isn't grouped), >>>>>>>>>>>>> scale them up, name the layer... etc etc. I thought I might be able to open >>>>>>>>>>>>> the PS in AE but it treats all the SVOs as placed raster objects, not as >>>>>>>>>>>>> vector objects. >>>>>>>>>>>>> Roei thanks for your comment. If you have any tips i'd love to >>>>>>>>>>>>> hear. >>>>>>>>>>>>> >>>>>>>>>>>>> I feel like there is no quick solution to this and i simply >>>>>>>>>>>>> need to file a feature request asking to be able to convert Smart vector >>>>>>>>>>>>> objects to shape layers. >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>>> On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref >>>>>>>>>>>> > wrote: >>>>>>>>>>>>> >>>>>>>>>>>>>> hey scott. >>>>>>>>>>>>>> >>>>>>>>>>>>>> I would like to help you solve your workflow problem. >>>>>>>>>>>>>> >>>>>>>>>>>>>> I work on a news channel where we have to deliver very fast >>>>>>>>>>>>>> and rely on fast psd/ai->ae workflow >>>>>>>>>>>>>> making the shift from psd vectors to ae is kind of my >>>>>>>>>>>>>> expertise. >>>>>>>>>>>>>> I also teach students where troubleshooting psd/ai->ae is my >>>>>>>>>>>>>> main teaching focus. >>>>>>>>>>>>>> but enough about me, please contact if you still need some >>>>>>>>>>>>>> help and me I am pretty sure I can help you sort some of this mess out. >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist < >>>>>>>>>>>>>> scott.aelist@gmail.com> wrote: >>>>>>>>>>>>>> >>>>>>>>>>>>>>> I'm frustrated with the amount of redundant file prep i'm >>>>>>>>>>>>>>> having to do on a current job and I'm wondering if there's a faster way. >>>>>>>>>>>>>>> I'm tasked with animating some little vignettes for a travel show. >>>>>>>>>>>>>>> A friend is illustrating the shot in photoshop and then i >>>>>>>>>>>>>>> have to animate from the PSD. Ideally I would just import the PSD into AE >>>>>>>>>>>>>>> and go, but I can't. A lot of the assets are vector objects so I end up >>>>>>>>>>>>>>> opening EVERY SINGLE smart vector object in AI and then I have to save all >>>>>>>>>>>>>>> these layers out as AI files. I thought maybe I could import the PSD into >>>>>>>>>>>>>>> AE and convert it to shape layers or an AI file there, but no dice. I >>>>>>>>>>>>>>> should also mention that I have to scale up all these vector assets 200% >>>>>>>>>>>>>>> because sometimes I need layers larger than they appear in the PSD, and if >>>>>>>>>>>>>>> I use continually rasterize it often screws up any effects or puppeting I >>>>>>>>>>>>>>> have on my layer. This takes an enormous amount of time and my client >>>>>>>>>>>>>>> doesn't understand why I can't turn these things out in a day or two, and I >>>>>>>>>>>>>>> have to make these dubious-sounding excuses of how I have to 'prepare' all >>>>>>>>>>>>>>> these assets for animation. Is there a faster way? And am I the only one >>>>>>>>>>>>>>> who scales up all their AI assets before bringing into AE? >>>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> -- >>>>>>>>>>>> danny princz >>>>>>>>>>>> >>>>>>>>>>>> vimeo.com/rendernyc >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> -- >>>>>>>>> danny princz >>>>>>>>> >>>>>>>>> vimeo.com/rendernyc >>>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> danny princz >>>>>>> >>>>>>> vimeo.com/rendernyc >>>>>>> >>>>>> >>>>>> >>>>> >>>>> >>>>> -- >>>>> danny princz >>>>> >>>>> vimeo.com/rendernyc >>>>> >>>> >>>> >>> >>> >>> -- >>> danny princz >>> >>> vimeo.com/rendernyc >>> >> >> >> >> -- >> danny princz >> >> vimeo.com/rendernyc >> > > -- danny princz vimeo.com/rendernyc --089e01176183239ff204f3f4c3ba Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
definitely great for UI stuff ;)


On Thu, Mar 6, 2014 at 1:56 PM, J= ayse Hansen <mographer@gmail.com> wrote:
Ah Danny I've never use= d that before but it's SUPER helpful - especially for glowing things an= d not having them look flat - used to do it a much more complicated way! Fa= ntastic man - thanks for taking the time to show it!

--------------------------------
Jayse Hansen
www.jayse.tv
jayse@jayse.tv



On Mon, Mar 3, 2014 at 6= :41 PM, rendernyc <rendernyc@gmail.com> wrote:


On Mon, Mar 3, 2014 at 9:36 PM, rende= rnyc <rendernyc@gmail.com> wrote:
one example would be to do = a channel blur on a layers alpha (or fast blur over the entire layer, etc).= .. but then CC composite and set it to stencil alpha.

now the edge blur gets contained in the layers original alph= a

this is the alpha channel ...the top here is just a cha= nnel blur, the bottom has the CC composite as well


<= div>

On Mon, Mar 3, 2014 at 6:14 PM, Roei= Tzoref <yooofi@gmail.com> wrote:
could you elaborate on that= technique?
I didn't quite get the "crop it back to its o= riginal borders"

if you could, give me a simple set of effects on a= layer where I could see the visual practical use for it.
thanks


On Tue, Mar 4, 2014 at 12:21 AM, rendernyc <r= endernyc@gmail.com> wrote:
CC composite is = great for many things... i tend to reach for it mostly for its stencil alph= a blend modes so that you can apply effects to a layer and then crop it bac= k to its original borders


On Mon, Mar 3, 2014 at 5:16 PM, Roe= i Tzoref <yooofi@gmail.com> wrote:
I see. looks like you managed it well.=A0
thanks for t= aking the time to share it visually, I appreciate it.

<= div>I will also look into experimenting with CC Composite - behind feature = technique you mentioned.
usually I use CC Composite for making blend mode version of my composi= te for enriching the color and atmosphere and not beyond that.
<= /div>


On Tue, Mar 4, 2014 at 12:05 AM, rendernyc <rendernyc@gmail.com><= /span> wrote:
https://db.tt/8QVmkoIw

this would be a precomp within the full piece


On Mon, Mar 3, 2014 at 4:29 PM, Roei Tzoref <yooofi@gmail.com= > wrote:
couldn't pos= sibly make an image in my head from all you just wrote
but sounds like = you know your stuff.=A0
all the best.


On Mon, Mar 3, 2014 at 10:45 PM,= rendernyc <rendernyc@gmail.com> wrote:
just a bunch of diferent sh= aped dots and ovalish shapes that make up part of a globe that is part of a= larger logo.

wanted to have them each build on in one color with some ine= rtia bounce and then scale back down down leaving the the 100% scale dot in= the logo color behind.

fill color with the non logo color
take a lay= er and use transform effect with 0->100->0 scale with an inertia expr= ession
set anchor and position to width/2
CC composite = set to behind to leave the logo color at proper size and position behind.= =A0
opacity is 0 hold kf then 100 at scale 100

co= py effects category and paste to all

select all an= d use rift to randmize start point and you have a nice effect in a few minu= tes of work


On Mon, Mar 3, 2014 at 2:45 PM, Roei Tzoref <yooofi@gmail.com> wrote:
thanks for sharing
not to imply you should get rid of = the layers :)
just that you should merge them if you don't need the= m separately, which relates to scott's problem.

I'm intrigued about the logo with the 600 layers...=A0
=


On = Mon, Mar 3, 2014 at 9:29 PM, Rendernyc <rendernyc@gmail.com> wrote:
It's a logo. So i= t needs to be precise.=A0

Trust me if I didn't= I wouldn't :)

I split it into 3 files to get it to import=A0

On Mar 3, 2014, at 2:01 PM, Roei Tzoref <yooofi@gmail.com> wrote:

do you really nee= d all those 600 layers in your composition?
if you don't need to mo= ve them separately then the answer is no...=A0
even if you do I c= ould only imagine its some sort of particles or fractals that you could rec= reate in some other way in AE=A0


On Mon,= Mar 3, 2014 at 7:47 PM, rendernyc <rendernyc@gmail.com> w= rote:
and here i am reading this = thread and have to say i havent really come across these issues.

of course now i reading my email =A0because i am waiting for AE to imp= ort a 600 layer AI file and it seems to have choked... ugh



On Sun, Mar 2, 2014 at 2:52 PM, scott.aelist <scott.aelist@gmail.com> wrote:


On Sun, Mar 2, 2014 at 11:34 AM, Roei Tzoref <yooofi@gmai= l.com> wrote:
hey scott.

I would like to help you solve your workflow problem.

I work on a news channel where we have to deliver very fast and rely o= n fast psd/ai->ae workflow
making the shift from psd vectors to ae is kind of my expertise.
=
I also teach students where troubleshooting psd/ai->ae is my main t= eaching focus.
but enough about me, please contact if you still n= eed some help and me I am pretty sure I can help you sort some of this mess= out.



On Sun, Mar 2, 2014 at 1:31 AM, scott.aelist <scott= .aelist@gmail.com> wrote:
I'm frustrated wit= h the amount of redundant file prep i'm having to do on a current job a= nd I'm wondering if there's a faster way. I'm tasked with anima= ting some little vignettes for a travel show.
A friend is illustrating the shot in photoshop and then i have to ani= mate from the PSD. Ideally I would just import the PSD into AE and go, but = I can't. A lot of the assets are vector objects so I end up opening EVE= RY SINGLE smart vector object in AI and then I have to save all these layer= s out as AI files. I thought maybe I could import the PSD into AE and conve= rt it to shape layers or an AI file there, but no dice. I should also menti= on that I have to scale up all these vector assets 200% because sometimes I= need layers larger than they appear in the PSD, and if I use continually r= asterize it often screws up any effects or puppeting I have on my layer. Th= is takes an enormous amount of time and my client doesn't understand wh= y I can't turn these things out in a day or two, and I have to make the= se dubious-sounding excuses of how I have to 'prepare' all these as= sets for animation. Is there a faster way? And am I the only one who scales= up all their AI assets before bringing into AE?





<= span>--
danny princz

vimeo.com/rendernyc<= /a>





<= /div>--
danny princz
=
vimeo.com/rend= ernyc




--

<= /span>
=


--




<= font color=3D"#888888">--
danny princz

vimeo.com/rendernyc



<= /div>--




--
--089e01176183239ff204f3f4c3ba--