Return-Path: Received: from mail-yh0-f46.google.com ([209.85.213.46] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5400358 for AE-List@media-motion.tv; Fri, 07 Mar 2014 18:59:00 +0100 Received: by mail-yh0-f46.google.com with SMTP id b6so1624150yha.5 for ; Fri, 07 Mar 2014 09:59:34 -0800 (PST) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:from:date:message-id:subject:to:content-type; bh=S7p8T1r6QoikAHd7+OhuPANqCwvkoTi8Js1SYRS1FI8=; b=v6JF86IYbfwmLm7501W5ZPH4GPL3SU+ZHT34uDCnoZsdgcUKb8JVf7jfjujLFJGohX eTo0+lMkTaQLQt8CM0iHNY/qn2QeuP8my/Z7nt35xmZ1IkBtCZOA7nZbE0L3SnY9PRLp KWvHoG6mXss2jTwoAS7lPJsTdLqhFxFasTud3ddLYr/TVr5YosSD9pGWCvephYHSy2em YZjPMYrIFL1+9nSwA4uO5beVKxt5PblK4H9qV1b+qaSOtRqpPLDf6sCe+kixK17Q+V5/ qBkyO0Ohh8Dqd2MQZUJlnSeTEzMG4pirwnrLoIA7QnCBGIWvm5mluyIn1+5QS+Pi5FRG LGtQ== X-Received: by 10.236.61.115 with SMTP id v79mr3763963yhc.113.1394215174776; Fri, 07 Mar 2014 09:59:34 -0800 (PST) MIME-Version: 1.0 Received: by 10.170.160.6 with HTTP; Fri, 7 Mar 2014 09:58:54 -0800 (PST) From: Teddy Gage Date: Fri, 7 Mar 2014 12:58:54 -0500 Message-ID: Subject: How do I quickly rearrange a Sure Target 2 camera layout? To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0158be223bb0ad04f408040f --089e0158be223bb0ad04f408040f Content-Type: text/plain; charset=ISO-8859-1 So this may be a bit complicated to explain, but I will do my best. I am coming to the end of a project where I did the whole layout using Sure Target 2.0 (free plugin available from video copilot, it's a life saver) in conjunction with Simple Camera Rig (plugin from aescripts.com, but not really relevent to this), it has about 35 targets (representing camera move positions) that are represented by 3D nulls. You then plug these nulls into the plugin script and it automates camera moves between targets with predefined settings. It makes a lot of issues of working with AE's camera much faster. However, now the client has asked for a section of the piece moved to the beginning of the video and this really f***s up the whole layout. Because these targets are laid out in sequence numbered 1-35, in order to retime the whole thing I'd either have to move every keyframe denoting which target to hit, or rebuild the entire ordered number sequence of targets. This is because if you set a keyframe for the camera to animate between targets 25-35, it will hit every target in sequence between those numbers, instead of smoothly animation from where target 35 is in 3d space over to where target 35 is, so the target order is VERY important. At this point I am thinking of simply cheating the middle section to the beginning with a second camera in a precomp, while keeping the overall target sequence order intact. To anyone not familiar with this plugin this may all sound like nonsense, but would anyone familiar with Sure Target be able to offer another idea? My brain is pretty fried on this one. -TG -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --089e0158be223bb0ad04f408040f Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
=A0 =A0 So this may be a bit complicated to explain, but I= will do my best. I am coming to the end of a project where I did the whole= layout using Sure Target 2.0 (free plugin available from video copilot, it= 's a life saver) in conjunction with Simple Camera Rig (plugin from aescripts.com, but not really relevent to= this), it has about 35 targets (representing camera move positions) that a= re represented by 3D nulls. You then plug these nulls into the plugin scrip= t and it automates camera moves between targets with predefined settings. I= t makes a lot of issues of working with AE's camera much faster. Howeve= r, now the client has asked for a section of the piece moved to the beginni= ng of the video and this really f***s up the whole layout.=A0

Because these targets are laid out in sequence numbered 1-35= , in order to retime the whole thing I'd either have to move every keyf= rame denoting which target to hit, or rebuild the entire ordered number seq= uence of targets. This is because if you set a keyframe for the camera to a= nimate between targets 25-35, it will hit every target in sequence between = those numbers, instead of smoothly animation from where target 35 is in 3d = space over to where target 35 is, so the target order is VERY important.=A0=

At this point I am thinking of simply cheating the midd= le section to the beginning with a second camera in a precomp, while keepin= g the overall target sequence order intact.=A0

To anyone not familiar with this plugin this may all sound like nonsense, b= ut would anyone familiar with Sure Target be able to offer another idea? My= brain is pretty fried on this one.=A0
-TG

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VFX & Motion Graphic Artist
teddygage dot com
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