Return-Path: Received: from mail-yh0-f54.google.com ([209.85.213.54] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5404494 for AE-List@media-motion.tv; Tue, 11 Mar 2014 20:47:11 +0100 Received: by mail-yh0-f54.google.com with SMTP id f73so3518551yha.13 for ; Tue, 11 Mar 2014 12:47:50 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=grvqE6vg8GENhWUq1WGcO19+GinrZuhJxJGrUZPkQYg=; b=03QllAxh1EX9G+/rXXs8ExZQTs07ES1Uq9hMDdK+c3g7uie9wHhkVX+0oMyLI/y5Yw YYOjNMDc2q0MD/I7yDCrn/NNvK7fPxHUy74WgZyU1/4kJ+eYPsdx+f3TidEEK2BQEhQs /LPK49OIFSfN+qG273w2LrSlbu8diOnWk5Mlww/i5/OVFC3ew1JK36AMXbSC0gxP0Rmt ByfyI+tkjtv8zKt/q/BOs3bNCiMuSnhVNkvTxb1BdQ3x4pqLUBH4l3Kxa3cqIy5E2RGd A3YOpq7oMEO9epZSZ2b4Eq0e9EvvE5Nq8VPJz+bAyK0+jxu0XCkakLGwb2DWrJaxg1ZC U8FA== X-Received: by 10.236.88.75 with SMTP id z51mr6155206yhe.109.1394567270632; Tue, 11 Mar 2014 12:47:50 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.160.6 with HTTP; Tue, 11 Mar 2014 12:47:10 -0700 (PDT) In-Reply-To: References: From: Teddy Gage Date: Tue, 11 Mar 2014 15:47:10 -0400 Message-ID: Subject: Re: [AE] How do I quickly rearrange a Sure Target 2 camera layout? To: After Effects Mail List Content-Type: multipart/alternative; boundary=bcaec544ed68c8156704f459fea7 --bcaec544ed68c8156704f459fea7 Content-Type: text/plain; charset=ISO-8859-1 Mathias, that is exactly what I was saying. It seems like a tricky flaw in the design to get around. Considering it's a free plugin, I doubt they are willing to invest the time. That is a smart solution for your autofocus, but not as useful without linking to the move targets. If you made an improved Sure Target, I would buy it in a second. And by the way, your layer placement scripts saved me literally days of work on this project. I am going to post it as soon as I am done, I think it is a good example of what your scripts can do. For example, I had a sequence where the camera runs down a line of 10 products. I set up the products in 3d space aligned using 3D line layer placement plugin, then generated sure targets and used the same iExpression to match up the products and the camera targets. Then I only needed two 3D null controllers to change the entire camera animation, timing, and product alignment in 3D space. Notes that would have taken hours were almost instant fixes. Anyway, I ended up making a full copy of the original camera rig and the first ten targets, moved the entire timeline of 253 layers ahead by 20 seconds and inserted the new clips at the beginning, cutting and pasting properties between the original targets and the new camera rig system. Then I transitioned between the cloned targets and the original targets in the old camera system where it crossed over so it was seamless. Although I had to counter-rotate the entire set at one point in order to loop back to the original coordinates. It took way too much time to figure that out. -TG On Fri, Mar 7, 2014 at 4:26 PM, Robert Davidson wrote: > Hi Teddy, > If I'm understanding correctly....couldn't you just rename all the targets > (and option/drag to replace them), so that the order of appearance is how > the client wants it? > Cheers, Rob > > > On 8 Mar 2014, at 5:00 am, Teddy Gage wrote: > > EDIT: > >instead of smoothly animation from where target 35 is in 3d space over > to where target 35 is, so the target order is VERY important. > > Meant to say: "instead of smoothly animating from where target 25 is in > 3d space over to where target 35 is, so the target order is VERY > important." > > > On Fri, Mar 7, 2014 at 12:58 PM, Teddy Gage wrote: > >> So this may be a bit complicated to explain, but I will do my best. I >> am coming to the end of a project where I did the whole layout using Sure >> Target 2.0 (free plugin available from video copilot, it's a life saver) in >> conjunction with Simple Camera Rig (plugin from aescripts.com, but not >> really relevent to this), it has about 35 targets (representing camera move >> positions) that are represented by 3D nulls. You then plug these nulls into >> the plugin script and it automates camera moves between targets with >> predefined settings. It makes a lot of issues of working with AE's camera >> much faster. However, now the client has asked for a section of the piece >> moved to the beginning of the video and this really f***s up the whole >> layout. >> >> Because these targets are laid out in sequence numbered 1-35, in order to >> retime the whole thing I'd either have to move every keyframe denoting >> which target to hit, or rebuild the entire ordered number sequence of >> targets. This is because if you set a keyframe for the camera to animate >> between targets 25-35, it will hit every target in sequence between those >> numbers, instead of smoothly animation from where target 35 is in 3d space >> over to where target 35 is, so the target order is VERY important. >> >> At this point I am thinking of simply cheating the middle section to the >> beginning with a second camera in a precomp, while keeping the overall >> target sequence order intact. >> >> To anyone not familiar with this plugin this may all sound like nonsense, >> but would anyone familiar with Sure Target be able to offer another idea? >> My brain is pretty fried on this one. >> -TG >> >> -- >> _____________________________ >> VFX & Motion Graphic Artist >> teddygage dot com >> > > > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > > > Robert Davidson > Multimedia Specialist > 0419 211175 > robdav@ozemail.com.au > http://members.ozemail.com.au/~robdav/SiteRD/Welcome.html > > > > > -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --bcaec544ed68c8156704f459fea7 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Mathias, that is exactly what I was saying. It seems like a tricky flaw in = the design to get around. Considering it's a free plugin, I doubt they = are willing to invest the time. That is a smart solution for your autofocus= , but not as useful without linking to the move targets. If you made an imp= roved Sure Target, I would buy it in a second. And by the way, your layer p= lacement scripts saved me literally days of work on this project. I am goin= g to post it as soon as I am done, I think it is a good example of what you= r scripts can do. 

For example, I had a sequence where the camera runs dow= n a line of 10 products. I set up the products in 3d space aligned using 3D= line layer placement plugin, then generated sure targets and used the same= iExpression to match up the products and the camera targets. Then I only n= eeded two 3D null controllers to change the entire camera animation, timing= , and product alignment in 3D space. Notes that would have taken hours were= almost instant fixes. 

Anyway, I ended up making a full copy of the original c= amera rig and the first ten targets, moved the entire timeline of 253 layer= s ahead by 20 seconds and inserted the new clips at the beginning, cutting = and pasting properties between the original targets and the new camera rig = system. Then I transitioned between the cloned targets and the original tar= gets in the old camera system where it crossed over so it was seamless. Alt= hough I had to counter-rotate the entire set at one point in order to loop = back to the original coordinates. It took way too much time to figure that = out.
-TG 


On Fri, Mar 7, 2014 at 4:26 PM, Robert Davidson <robdav@o= zemail.com.au> wrote:
Hi Teddy= ,
If I’m understanding correctly….couldn’t you just = rename all the targets (and option/drag to replace them), so that the order= of appearance is how the client wants it?
Cheers, Rob


On 8 Mar 2014, at 5:00 am, Teddy Gage <teddygage@gmail.com> wrote:
EDIT:
 >instead of smoothly anima= tion from where target 35 is in 3d space over to where target 35 is, so the= target order is VERY important. 

Mea= nt to say:  "instead of smoothly animating from where target 25 is in 3d spa= ce over to where target 35 is, so the target order is VERY important."=  


On Fri,= Mar 7, 2014 at 12:58 PM, Teddy Gage <teddygage@gmail.com>= wrote:
    So this may b= e a bit complicated to explain, but I will do my best. I am coming to the e= nd of a project where I did the whole layout using Sure Target 2.0 (free pl= ugin available from video copilot, it's a life saver) in conjunction wi= th Simple Camera Rig (plugin from aescripts.com, but not really relevent to this), it has abo= ut 35 targets (representing camera move positions) that are represented by = 3D nulls. You then plug these nulls into the plugin script and it automates= camera moves between targets with predefined settings. It makes a lot of i= ssues of working with AE's camera much faster. However, now the client = has asked for a section of the piece moved to the beginning of the video an= d this really f***s up the whole layout. 

Because these targets are laid out in sequence numbered 1-35= , in order to retime the whole thing I'd either have to move every keyf= rame denoting which target to hit, or rebuild the entire ordered number seq= uence of targets. This is because if you set a keyframe for the camera to a= nimate between targets 25-35, it will hit every target in sequence between = those numbers, instead of smoothly animation from where target 35 is in 3d = space over to where target 35 is, so the target order is VERY important.&nb= sp;

At this point I am thinking of simply cheating the midd= le section to the beginning with a second camera in a precomp, while keepin= g the overall target sequence order intact. 

To anyone not familiar with this plugin this may all sound like nonsense, b= ut would anyone familiar with Sure Target be able to offer another idea? My= brain is pretty fried on this one. 
-TG

--
_____________________________
VFX & Motion Graphic Artist<= br> teddygage dot com



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_____________________________
<= font style color=3D"#6aa84f" size=3D"1" face=3D"georgia, serif">VFX & M= otion Graphic Artist
teddygage dot com

Robert Davidson
Multimedia Specialist






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__________________= ___________
VFX & Motion G= raphic Artist
teddygage dot com
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