Return-Path: Received: from mail-yh0-f49.google.com ([209.85.213.49] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5405664 for AE-List@media-motion.tv; Thu, 13 Mar 2014 03:49:20 +0100 Received: by mail-yh0-f49.google.com with SMTP id z6so437270yhz.36 for ; Wed, 12 Mar 2014 19:50:04 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=subject:references:from:content-type:in-reply-to:message-id:date:to :content-transfer-encoding:mime-version; bh=dtIAxc2zHBDsa77aFXOzZ4zD9lDkyn+0QhOO3hKtQ44=; b=pCymflTyYxj4vrIbXKO7rfrxKXLztxAkRsV99bO3qpX+FFWKSH8TtMnnHmieJLPneI c1VfAcIuYU1S6BWY6rMqV1SxzPR9IXoRphmMvY01pTQfqinng1iPp7CkFOltLIW9V9XB b40bSi5qzqJAthBUk+QR1Y7wEYYY0xPjo2C67o6rO/tU0ytoE82MIsPKNTfLh2UX69Yr wj8vblNrTRwb7Z0Yrx6OE/K5Wtx1/nckGcXC8G8fP1ira4ep5S9sLdt8ivSML3ac4lgD phuNoi/Q8XeVv0nJPpIBKBxOiFYjQh6zXRFZtW+bobpkPPU0N4GVH8dDS+mM1Lv3kDA7 74BA== X-Received: by 10.236.7.47 with SMTP id 35mr1232274yho.23.1394679004539; Wed, 12 Mar 2014 19:50:04 -0700 (PDT) Return-Path: Received: from [192.168.1.64] (c-76-125-125-74.hsd1.ar.comcast.net. [76.125.125.74]) by mx.google.com with ESMTPSA id 44sm2461077yhp.17.2014.03.12.19.50.03 for (version=TLSv1 cipher=ECDHE-RSA-RC4-SHA bits=128/128); Wed, 12 Mar 2014 19:50:03 -0700 (PDT) Subject: Re: [AE] How do I quickly rearrange a Sure Target 2 camera layout? References: From: "croebot@gmail.com" Content-Type: multipart/alternative; boundary=Apple-Mail-40C6983D-41A6-4027-BE2F-E485367CA7ED X-Mailer: iPhone Mail (11A501) In-Reply-To: Message-Id: <55D23321-146F-4175-AB6C-6D936CA280AC@gmail.com> Date: Wed, 12 Mar 2014 21:50:02 -0500 To: After Effects Mail List Content-Transfer-Encoding: 7bit Mime-Version: 1.0 (1.0) --Apple-Mail-40C6983D-41A6-4027-BE2F-E485367CA7ED Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: quoted-printable I came out with a camera rig that works very similar to SureTarget, except t= hat you work with cameras instead of nulls.=20 I have updated the script substantially since 2009, adding features such as s= wapping the location of two cameras for when the client changes their mind a= nd makes you retime.=20 I prefer working with individual cameras instead of nulls, it just feels mor= e intuitive to me. You can animate each camera and then interpolate between t= hem with a slider.. Also works with other camera rigs by allowing you to lin= k two cameras.=20 I'll be releasing the new version with updated features on AE Scripts soon! L= et me know if you'd like to try it out and give me some feedback.=20 You can grab the old version ( from 2009 ) and watch a video here: Video:=20 http://croedesign.com/croecam/croeCamBasics.html Download:=20 http://www.croedesign.com/downloads/croeCam_FirstRelease.zip - Chris=20 > On Mar 11, 2014, at 2:47 PM, Teddy Gage wrote: >=20 > Mathias, that is exactly what I was saying. It seems like a tricky flaw in= the design to get around. Considering it's a free plugin, I doubt they are w= illing to invest the time. That is a smart solution for your autofocus, but n= ot as useful without linking to the move targets. If you made an improved Su= re Target, I would buy it in a second. And by the way, your layer placement s= cripts saved me literally days of work on this project. I am going to post i= t as soon as I am done, I think it is a good example of what your scripts ca= n do.=20 >=20 > For example, I had a sequence where the camera runs down a line of 10 prod= ucts. I set up the products in 3d space aligned using 3D line layer placemen= t plugin, then generated sure targets and used the same iExpression to match= up the products and the camera targets. Then I only needed two 3D null cont= rollers to change the entire camera animation, timing, and product alignment= in 3D space. Notes that would have taken hours were almost instant fixes.=20= >=20 > Anyway, I ended up making a full copy of the original camera rig and the f= irst ten targets, moved the entire timeline of 253 layers ahead by 20 second= s and inserted the new clips at the beginning, cutting and pasting propertie= s between the original targets and the new camera rig system. Then I transit= ioned between the cloned targets and the original targets in the old camera s= ystem where it crossed over so it was seamless. Although I had to counter-ro= tate the entire set at one point in order to loop back to the original coord= inates. It took way too much time to figure that out. > -TG=20 >=20 >=20 >> On Fri, Mar 7, 2014 at 4:26 PM, Robert Davidson w= rote: >> Hi Teddy, >> If I=E2=80=99m understanding correctly=E2=80=A6.couldn=E2=80=99t you just= rename all the targets (and option/drag to replace them), so that the order= of appearance is how the client wants it? >> Cheers, Rob >>=20 >>=20 >>> On 8 Mar 2014, at 5:00 am, Teddy Gage wrote: >>>=20 >>> EDIT: >>> >instead of smoothly animation from where target 35 is in 3d space over= to where target 35 is, so the target order is VERY important.=20 >>>=20 >>> Meant to say: "instead of smoothly animating from where target 25 is in= 3d space over to where target 35 is, so the target order is VERY important.= "=20 >>>=20 >>>=20 >>>> On Fri, Mar 7, 2014 at 12:58 PM, Teddy Gage wrote= : >>>> So this may be a bit complicated to explain, but I will do my best.= I am coming to the end of a project where I did the whole layout using Sure= Target 2.0 (free plugin available from video copilot, it's a life saver) in= conjunction with Simple Camera Rig (plugin from aescripts.com, but not real= ly relevent to this), it has about 35 targets (representing camera move posi= tions) that are represented by 3D nulls. You then plug these nulls into the p= lugin script and it automates camera moves between targets with predefined s= ettings. It makes a lot of issues of working with AE's camera much faster. H= owever, now the client has asked for a section of the piece moved to the beg= inning of the video and this really f***s up the whole layout.=20 >>>>=20 >>>> Because these targets are laid out in sequence numbered 1-35, in order t= o retime the whole thing I'd either have to move every keyframe denoting whi= ch target to hit, or rebuild the entire ordered number sequence of targets. T= his is because if you set a keyframe for the camera to animate between targe= ts 25-35, it will hit every target in sequence between those numbers, instea= d of smoothly animation from where target 35 is in 3d space over to where ta= rget 35 is, so the target order is VERY important.=20 >>>>=20 >>>> At this point I am thinking of simply cheating the middle section to th= e beginning with a second camera in a precomp, while keeping the overall tar= get sequence order intact.=20 >>>>=20 >>>> To anyone not familiar with this plugin this may all sound like nonsens= e, but would anyone familiar with Sure Target be able to offer another idea?= My brain is pretty fried on this one.=20 >>>> -TG >>>>=20 >>>> --=20 >>>> _____________________________ >>>> VFX & Motion Graphic Artist >>>> teddygage dot com >>>=20 >>>=20 >>>=20 >>> --=20 >>> _____________________________ >>> VFX & Motion Graphic Artist >>> teddygage dot com >>=20 >> Robert Davidson >> Multimedia Specialist >> 0419 211175 >> robdav@ozemail.com.au >> http://members.ozemail.com.au/~robdav/SiteRD/Welcome.html >=20 >=20 >=20 > --=20 > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com --Apple-Mail-40C6983D-41A6-4027-BE2F-E485367CA7ED Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable
I came out with a camera rig that works very similar to SureTarget, exce= pt that you work with cameras instead of nulls. 

I have updated the script substantially since 2009, adding featur= es such as swapping the location of two cameras for when the client changes t= heir mind and makes you retime. 

I pre= fer working with individual cameras instead of nulls, it just feels more int= uitive to me. You can animate each camera and then interpolate between them w= ith a slider.. Also works with other camera rigs by allowing you to link two= cameras. 

I'll be releasing the new v= ersion with updated features on AE Scripts soon! Let me know if you'd like t= o try it out and give me some feedback. 

You can grab the old version ( from 2009 ) and watch a video here:
<= div style=3D"-webkit-text-size-adjust: auto;">
On Mar 11, 2014, at 2:47 PM, Teddy Gage <teddygage@gmail.com> wrote:

Mathias, that is exactly what I was saying. It seems like a tricky flaw in t= he design to get around. Considering it's a free plugin, I doubt they are wi= lling to invest the time. That is a smart solution for your autofocus, but n= ot as useful without linking to the move targets. If you made an improved Su= re Target, I would buy it in a second. And by the way, your layer placement s= cripts saved me literally days of work on this project. I am going to post i= t as soon as I am done, I think it is a good example of what your scripts ca= n do. 

For example, I had a sequence where the camera runs down= a line of 10 products. I set up the products in 3d space aligned using 3D l= ine layer placement plugin, then generated sure targets and used the same iE= xpression to match up the products and the camera targets. Then I only neede= d two 3D null controllers to change the entire camera animation, timing, and= product alignment in 3D space. Notes that would have taken hours were almos= t instant fixes. 

Anyway, I ended up making a full copy of the original ca= mera rig and the first ten targets, moved the entire timeline of 253 layers a= head by 20 seconds and inserted the new clips at the beginning, cutting and p= asting properties between the original targets and the new camera rig system= . Then I transitioned between the cloned targets and the original targets in= the old camera system where it crossed over so it was seamless. Although I h= ad to counter-rotate the entire set at one point in order to loop back to th= e original coordinates. It took way too much time to figure that out.
-TG 


On Fri, Mar 7, 2014 at 4:26 PM, Robert Davidson <robdav@ozem= ail.com.au> wrote:
Hi Teddy,<= div>If I=E2=80=99m understanding correctly=E2=80=A6.couldn=E2=80=99t you jus= t rename all the targets (and option/drag to replace them), so that the orde= r of appearance is how the client wants it?
Cheers, Rob


On 8 Mar 2014, at 5:00 am, Teddy Gage <teddygage@gmail.com> wrote:
EDIT:
 >instead of smoothly animatio= n from where target 35 is in 3d space over to where target 35 is, so the tar= get order is VERY important. 

=
Meant= to say:  "instead of smoothly animating from where target 25 is in 3d space over to= where target 35 is, so the target order is VERY important." 


On Fri, M= ar 7, 2014 at 12:58 PM, Teddy Gage <teddygage@gmail.com> wro= te:
    So this may be a= bit complicated to explain, but I will do my best. I am coming to the end o= f a project where I did the whole layout using Sure Target 2.0 (free plugin a= vailable from video copilot, it's a life saver) in conjunction with Simple C= amera Rig (plugin from a= escripts.com, but not really relevent to this), it has about 35 targets (= representing camera move positions) that are represented by 3D nulls. You th= en plug these nulls into the plugin script and it automates camera moves bet= ween targets with predefined settings. It makes a lot of issues of working w= ith AE's camera much faster. However, now the client has asked for a section= of the piece moved to the beginning of the video and this really f***s up t= he whole layout. 

Because these targets are laid out in sequence numbered 1-35,= in order to retime the whole thing I'd either have to move every keyframe d= enoting which target to hit, or rebuild the entire ordered number sequence o= f targets. This is because if you set a keyframe for the camera to animate b= etween targets 25-35, it will hit every target in sequence between those num= bers, instead of smoothly animation from where target 35 is in 3d space over= to where target 35 is, so the target order is VERY important. 

At this point I am thinking of simply cheating the middl= e section to the beginning with a second camera in a precomp, while keeping t= he overall target sequence order intact. 

To anyone not familiar with this plugin this may all sound like nonsense, bu= t would anyone familiar with Sure Target be able to offer another idea? My b= rain is pretty fried on this one. 
-TG

--
_____________________________
VFX & Motion Graphic Artist
teddygage dot com



--
_____________________________
VFX &= Motion Graphic Artist
teddygage dot com



=
--
____________________= _________
VFX & Motion Graph= ic Artist
teddygage dot com
= --Apple-Mail-40C6983D-41A6-4027-BE2F-E485367CA7ED--