| Apple has a list of licensed, supported Prores codec uses on their website. Scratch and Episode Engine are on the list, the others are not. Clearly they are imposing terms to essentially restrict it’s Windows use to the most expensive, less-likely-to-compete products. …at least that’s what one can infer from watching the space with interest.
All other uses are unsupported hacks. They might kinda work, but I wouldn’t bet my business on them.
carey Robert, Glad someone else has finally confirmed the extra frame thing. Now this is the solution! I will review the info but at first glance, this is the answer and right from AE too! Thanks! Eric
On Mar 24, 2014 5:49 AM, "Robert Kjettrup" < robert@stvmayday.dk> wrote:
I use Another GUI as Sean mentions too, but i sometimes also get the extra frames in the end of the ProRes file so i dont use it much.
Another an new thing to consider is this QT codec:
$50 for a true QT codec that makes it possible to make ProRes directly from AE, AME and Premiere. I have not yet bought it, but it seems like good solution, hopefully without any issues :-)
But more and more windows apps are getting ProRes support (Assimilate Scratch just announced it for v8) so maybe Apple is getting more relaxed with the license.
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