Return-Path: Received: from mail-qg0-f41.google.com ([209.85.192.41] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5420873 for AE-List@media-motion.tv; Mon, 31 Mar 2014 01:06:31 +0200 Received: by mail-qg0-f41.google.com with SMTP id i50so706836qgf.14 for ; Sun, 30 Mar 2014 16:07:51 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=zNlb1SGl+/ATvRNkngD9o3G+VOQKY9RPR3Z/+/WLY8U=; b=XQE6HBQOfsHy1Xz4B2fwC3dw0c+3aZh+xJodc6eBcrbxmJIKAgfsVtUWZMEsvIfFw4 UOW81aqMy34es/UIraCM7znO7I2tJcvbzNImeBhafHZwq6tjE16eX1/qSUikn/eRCrmT +MLUXYQoMrldm1vzGAQQClkKYsGy5bi0P9ucBiREYqPjVWu0V9TMSQhAs3rD7zXF8sM9 Gk0Re11oETIfWwZxaBRGKbLXYacVE+viQWyhAfQk+HtA1d/k+e5EcPWi75lT2xohTaoE J6/FJEhhONeQvLnqXSPKktBLSb99uB0K10rh2W/9a3l6gYeTQyDB88A0yYqtguP4hsRf 0nKg== MIME-Version: 1.0 X-Received: by 10.140.87.5 with SMTP id q5mr1935440qgd.31.1396220870902; Sun, 30 Mar 2014 16:07:50 -0700 (PDT) Received: by 10.229.138.81 with HTTP; Sun, 30 Mar 2014 16:07:50 -0700 (PDT) Received: by 10.229.138.81 with HTTP; Sun, 30 Mar 2014 16:07:50 -0700 (PDT) In-Reply-To: References: Date: Sun, 30 Mar 2014 19:07:50 -0400 Message-ID: Subject: Re: [AE] AfterBenchCC - A free total After Effects benchmarking suite for CPU/GPU/RAM From: Greg Balint To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a113ab2ec09c83b04f5db0129 --001a113ab2ec09c83b04f5db0129 Content-Type: text/plain; charset=ISO-8859-1 Sweet! Thanks! Should we also include any info about drives we render to? I personally render to both SSD and HDD depending on size of outputs. Would be interested to see side by side info on sdd to hdd render outputs. ///Greg Balint //Art Director / Motion Graphics Designer /321.514.4839 delRAZOR.com/ On Mar 30, 2014 6:31 PM, "Teddy Gage" wrote: > Available for download at www.teddygage.com/AfterBenchCC/ > > will work on mac and pc, you need the latest AE updates to run I believe. > > I put a ton of work into this and think you folks will find this handy. It > has already been useful around the studio for profiling system strengths > and deficiencies. > > A little background: > > It will generate about 6 GB of video files on your system. Everything here > is procedural, no video files or prerendered assets are needed, it is > created from scratch on your machine. > > This benchmark tests total systems RAM, CPU, and GPU performance in After > Effects Creative Cloud 12.2.1, simulating typical rigorous production > demands with 4k footage output, intensive render-heavy effects and > encoding. Make sure your system is able to handle 100% load on GPU & CPU - > I am not liable for any system crashes, loss of work or mechanical failures > as a result of this test. > > It is recommended that, if you have any GPU released prior to the Nvidia > GTX 480, you disable the "Raytrace & Environment Map" benchmark test in the > render queue, as render times may exceed 1 hour and beyond. This may also > be true for many modern mobile GPUs, or GPUs with less than 1 GB VRAM. This > does not mean your computer is slow, it simply means your GPU is not able > to run the highly specialized AfterEffects CUDA raytrace engine with > reasonable speed. > > Make sure you have latest GPU drivers AE CC version and Quicktime codecs > installed. There is an optional Element 3D benchmark left unchecked, if you > have Element 1.6 installed, you should check the render tickbox. Element 3D > is a great plugin that works extremely fast with many common OpenGL GPUs. > However, it will not affect the benchmark if you do not have Element 3D > installed, simply hit cancel. > > You will have to select all render items and output the project to its own > folder on your fastest drive. You may need to click each item in the render > queue and output each render item to the chosen render folder individually. > > INSTRUCTIONS: > > STEP 1: Purge RAM and disk cache (disk optional) > STEP 2: Confirm output paths to fastest drive available > STEP 3: Confirm roughly 6 GB HDD space available > STEP 4: Confirm system airflow is good and CPU / GPU are stable under load > STEP 5: Confirm MP is ON, at least 2 GB allocated per CPU > > STEP 6: Recommend you render each item separately - cannot guarantee full > run in sequence. May need to purge RAM between each render to avoid memory > warnings. If render crashes, simply delete render files and re-add that > comp to render queue. > > STEP 7: Make sure your VRAM is set to maximum usable in GPU settings and > your GPU is recognized with the latest CUDA drivers, if running the GPU > Envmap Test > > STEP 8: RENDER > > I recommend having PC system resource monitor running and open to watch > CPU / RAM usage. > > Other good apps include TechPowerUp GPU-Z, Real Temp GT for live systems > monitoring. On Mac I would use Activity Monitor or Menu Meters > > TO SUBMIT YOUR SCORES FOR OFFICIAL VERIFICATION: > > Increment and save the file after render. > Delete all compositions and outputs, and save AE project again, with your > name appended to the file name. > Email file to FStopDigital@gmail.com for verification, along with system > specs: > CPU / GPU model, OS, & RAM > Enjoy the benchmark. > > -Teddy Gage > > -- > _____________________________ > VFX & Motion Graphic Artist > teddygage dot com > --001a113ab2ec09c83b04f5db0129 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Sweet! Thanks!

Should we also include any info about drives we render to?

I personally render to both SSD and HDD depending on size of= outputs. Would be interested to see side by side info on sdd to hdd render= outputs.

///Greg Balint
//Art Director / Motion Graphics Designer
/321.514.4839
delRAZOR.com/
=A0=A0=A0

On Mar 30, 2014 6:31 PM, "Teddy Gage" = <teddygage@gmail.com> wrot= e:
Available for download at www.teddygage.com/AfterBenchCC/


I put a ton of work into this and think you folks will find = this handy. It has already been useful around the studio for profiling syst= em strengths and deficiencies.=A0

A little background:

It will generate about 6 GB of video files on your= system. Everything here is procedural, no video files or prerendered asset= s are needed, it is created from scratch on your machine.=A0

This benchmark tests total systems RAM, CPU, and GPU performance= in After Effects Creative Cloud 12.2.1, simulating typical rigorous produc= tion demands with 4k footage output, intensive render-heavy effects and enc= oding. Make sure your system is able to handle 100% load on GPU & CPU -= I am not liable for any system crashes, loss of work or mechanical failure= s as a result of this test.=A0

It is recommended that, if you have any GPU released pr= ior to the Nvidia GTX 480, you disable the "Raytrace & Environment= Map" benchmark test in the render queue, as render times may exceed 1= hour and beyond. This may also be true for many modern mobile GPUs, or GPU= s with less than 1 GB VRAM. This does not mean your computer is slow, it si= mply means your GPU is not able to run the highly specialized AfterEffects = CUDA raytrace engine with reasonable speed. =A0

Make sure you have latest GPU drivers AE CC version and= Quicktime codecs installed. There is an optional Element 3D benchmark left= unchecked, if you have Element 1.6 installed, you should check the render = tickbox. Element 3D is a great plugin that works extremely fast with many c= ommon OpenGL GPUs. However, it will not affect the benchmark if you do not = have Element 3D installed, simply hit cancel.

You will have to select all render items and output the= project to its own folder on your fastest drive. You may need to click eac= h item in the render queue and output each render item to the chosen render= folder individually.=A0

INSTRUCTIONS:

STEP = 1: Purge RAM and disk cache (disk optional)=A0
STEP 2: Confirm ou= tput paths to fastest drive available
STEP 3: Confirm roughly 6 G= B HDD space available
STEP 4: Confirm system airflow is good and CPU / GPU are stable under = load
STEP 5: Confirm MP is ON, at least 2 GB allocated per CPU

STEP 6: Recommend you render each item separately - = cannot guarantee full run in sequence. May need to purge RAM between each r= ender to avoid memory warnings. If render crashes, simply delete render fil= es and re-add that comp to render queue.

STEP 7: Make sure your VRAM is set to maximum usable in= GPU settings and your GPU is recognized with the latest CUDA drivers, if r= unning the GPU Envmap Test

STEP 8: RENDER

I recommend having PC system resource monitor running a= nd open to watch =A0CPU / RAM usage.

Other good ap= ps include TechPowerUp GPU-Z, Real Temp GT for live systems monitoring. On = Mac I would use Activity Monitor or Menu Meters

TO SUBMIT YOUR SCORES FOR OFFICIAL VERIFICATION:
<= div>
Increment and save the file after render.
Dele= te all compositions and outputs, and save AE project again, with your name = appended to the file name.
Email file to FStopDigital@gmail.com for verification, along with system specs:
CPU / GPU model, OS, & RAM
Enjoy the benchmark.=A0

-Teddy Gage

--
_____________________________
VFX & Motion Graphic Artis= t
teddygage dot com
--001a113ab2ec09c83b04f5db0129--