Return-Path: Received: from mail-yk0-f170.google.com ([209.85.160.170] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5422199 for AE-List@media-motion.tv; Tue, 01 Apr 2014 19:33:52 +0200 Received: by mail-yk0-f170.google.com with SMTP id 9so7757523ykp.15 for ; Tue, 01 Apr 2014 10:35:15 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:from:date:message-id:subject:to :content-type; bh=UWTvXs78MC4tu4HxNqayZzLc57JvYG86d2G3oDQ/ncA=; b=nxu2jv6ncp7CbCpBDqq/8PcLR0EvYOHF39cWT3VK1aiS+OWNB4NI7/DxrQfv3vwxU6 S0EMzpa6/OfjevCb5jUrbuXiycx+ldSLj6IT12+YfndmcNm+NKJ/BslWVH316fTTxLWl 5wIKboio9ttJBNGJ6SNgEAsNG3K/eH+dJx6YK6iHwOkwXA3EzFY0lWRkA9gZG7ISAFVY NQMVfDBBx/Z8IAaJinB0EWtXpDrPPh7+r52AhCDwuo5gmjp3LVERcpcaOkr97HQmt3UD zF3p1vOJCQCeXeF+Y7IOOcKIaVF1nDHPXVul+HbNCVKBHb2NFv8zrzkj95Ch/OjwUc6H 4xjA== X-Received: by 10.236.97.102 with SMTP id s66mr46361375yhf.45.1396373715451; Tue, 01 Apr 2014 10:35:15 -0700 (PDT) MIME-Version: 1.0 Received: by 10.170.160.6 with HTTP; Tue, 1 Apr 2014 10:34:35 -0700 (PDT) In-Reply-To: References: From: Teddy Gage Date: Tue, 1 Apr 2014 13:34:35 -0400 Message-ID: Subject: Re: [AE] AfterBenchCC - A free total After Effects benchmarking suite for CPU/GPU/RAM To: After Effects Mail List Content-Type: multipart/alternative; boundary=001a11c1d7184884ee04f5fe9751 --001a11c1d7184884ee04f5fe9751 Content-Type: text/plain; charset=ISO-8859-1 Greg, here are the results so far, will make it prettier once I get more info. Please send me your scores to fstopdigital@gmail.com or on twitter @teddyrocksteady http://goo.gl/JrNIXd Would love to see this run on a new mac pro, any takers? Should only take about 20 minutes On Mon, Mar 31, 2014 at 12:47 PM, Greg Balint wrote: > Hey Teddy, > > Any way you could do something similar to cbscores.com with the results? > > Maybe ask the 3d Fluff guys for a template of their page with the submit > functionality and such. It's been a great go-to when researching new > processors to see how they fair in the benchmark. > > ///Greg Balint > //Art Director / Motion Graphics Designer > /321.514.4839 > delRAZOR.com/ > > On Mar 31, 2014 11:46 AM, "Teddy Gage" wrote: > >> New update - Here is a sample video of all the files that your machine >> will render in a run of the 60 MB AfterBenchCC project >> >> https://vimeo.com/90489125 >> >> Again, the file is available at www.teddygage.com/AfterBenchCC/ >> >> It's not really recommended for systems older than 2 years, it may take a >> long time to run, especially with older GPUs. However it is broken into >> several 3-5 minute tests, so you can pick and choose which test you want to >> run without demanding too much time or resources. I highly recommend the >> fractal noise CPU test to get a clear idea of system performance in a >> single run. >> >> Here are my current results, the rest of our machines will be added soon. >> >> "IRONMAN" >> 4.7 GHz hex core CPU, 64 GB RAM, 720 GB SSD RAID1, hyperthreading off >> >> MP OFF: 2:28 >> 4K KEYFRAME: 3:12 >> 4K ENCODING H264: 0:26 >> Fractal Noise 4K all CPU: 3:55 >> 4K Encoding MP4: 0:18 >> RT & EnvMap GPU: 5:12 >> Cineware: 8:51 >> Element 3D: 5:02 >> >> >> "The flash" >> 4.3 GHZ quad cpu, 4770k, 16gb ram, 2x gtx 580, hyperthreading on >> >> MP OFF: 2:22 >> 4K KEYFRAME: 3:25 >> 4K ENCODING H264: 0:36 >> Fractal Noise 4K all CPU: 7:11 >> 4K Encoding MP4: 0:22 >> RT & EnvMap GPU: 4:15 >> Cineware: 8:42 >> Element 3D: na >> >> >> "JACKAL" >> Late 2013 Macbook pro >> 2.6 GHZ boost up to 3.8 GHz, quad core cpu, 16gb ram, gtx 720m, 1 TB on >> board SSD, hyperthreading on >> >> MP OFF: 2:34 >> 4K KEYFRAME: 3:36 >> 4K ENCODING H264: 0:35 >> Fractal Noise 4K all CPU: 7:01 >> 4K Encoding MP4: 0:25 >> RT & EnvMap GPU: 43:23 >> Cineware: 9:13 >> Element 3D: na >> >> Some really interesting numbers here, I'm going to create a spreadsheet >> with some nice graphs and have a link on my site. Thanks for checking it >> out! >> -TG >> >> >> >> On Sun, Mar 30, 2014 at 10:30 PM, Teddy Gage wrote: >> >>> Yes of course, already working up my own results for display. Will be >>> updated frequently >>> >>> On Sunday, March 30, 2014, Rich Young wrote: >>> >>>> Are results public? >>>> >>>> Rich >>>> >>>> >>>> -------------------------------------------- >>>> On Sun, 3/30/14, Teddy Gage wrote: >>>> >>>> Subject: [AE] AfterBenchCC - A free total After Effects benchmarking >>>> suite for CPU/GPU/RAM >>>> To: "After Effects Mail List" >>>> Date: Sunday, March 30, 2014, 3:29 PM >>>> >>>> Available for download >>>> at www.teddygage.com/AfterBenchCC/ >>>> will work on mac and pc, you need the latest AE >>>> updates to run I believe. >>>> >>>> >>>> I put a ton of work into this and think you folks will >>>> find this handy. It has already been useful around the >>>> studio for profiling system strengths and >>>> deficiencies. >>>> A little background: >>>> >>>> >>>> It will generate about 6 GB of video files >>>> on your system. Everything here is procedural, no video >>>> files or prerendered assets are needed, it is created from >>>> scratch on your machine. >>>> >>>> >>>> This benchmark tests total systems RAM, CPU, and >>>> GPU performance in After Effects Creative Cloud 12.2.1, >>>> simulating typical rigorous production demands with 4k >>>> footage output, intensive render-heavy effects and encoding. >>>> Make sure your system is able to handle 100% load on GPU >>>> & CPU - I am not liable for any system crashes, loss of >>>> work or mechanical failures as a result of this >>>> test. >>>> >>>> >>>> It is recommended that, if you have any GPU >>>> released prior to the Nvidia GTX 480, you disable the >>>> "Raytrace & Environment Map" benchmark test in >>>> the render queue, as render times may exceed 1 hour and >>>> beyond. This may also be true for many modern mobile GPUs, >>>> or GPUs with less than 1 GB VRAM. This does not mean your >>>> computer is slow, it simply means your GPU is not able to >>>> run the highly specialized AfterEffects CUDA raytrace engine >>>> with reasonable speed. >>>> >>>> >>>> Make sure you have latest GPU drivers AE CC >>>> version and Quicktime codecs installed. There is an optional >>>> Element 3D benchmark left unchecked, if you have Element 1.6 >>>> installed, you should check the render tickbox. Element 3D >>>> is a great plugin that works extremely fast with many common >>>> OpenGL GPUs. However, it will not affect the benchmark if >>>> you do not have Element 3D installed, simply hit >>>> cancel. >>>> >>>> >>>> You will have to select all render items and >>>> output the project to its own folder on your fastest drive. >>>> You may need to click each item in the render queue and >>>> output each render item to the chosen render folder >>>> individually. >>>> >>>> >>>> INSTRUCTIONS: >>>> STEP 1: Purge RAM and disk cache (disk >>>> optional) STEP 2: Confirm output paths to >>>> fastest drive availableSTEP 3: Confirm roughly 6 >>>> GB HDD space available >>>> >>>> STEP 4: Confirm system airflow is good and CPU / GPU >>>> are stable under loadSTEP 5: Confirm MP is ON, at >>>> least 2 GB allocated per CPU >>>> STEP 6: Recommend you render each item separately >>>> - cannot guarantee full run in sequence. May need to purge >>>> RAM between each render to avoid memory warnings. If render >>>> crashes, simply delete render files and re-add that comp to >>>> render queue. >>>> >>>> >>>> STEP 7: Make sure your VRAM is set to maximum >>>> usable in GPU settings and your GPU is recognized with the >>>> latest CUDA drivers, if running the GPU Envmap >>>> Test >>>> STEP 8: RENDER >>>> >>>> >>>> I recommend having PC system resource monitor >>>> running and open to watch CPU / RAM usage. >>>> Other good apps include TechPowerUp GPU-Z, Real >>>> Temp GT for live systems monitoring. On Mac I would use >>>> Activity Monitor or Menu Meters >>>> >>>> >>>> TO SUBMIT YOUR SCORES FOR OFFICIAL >>>> VERIFICATION: >>>> Increment and save the file after >>>> render.Delete all compositions and outputs, and >>>> save AE project again, with your name appended to the file >>>> name. >>>> >>>> Email file to FStopDigital@gmail.com >>>> for verification, along with system specs:CPU / >>>> GPU model, OS, & RAMEnjoy the >>>> benchmark. >>>> >>>> >>>> -Teddy Gage >>>> -- >>>> _____________________________VFX & Motion Graphic >>>> Artist >>>> >>>> >>>> teddygage dot com >>>> >>>> >>>> >>>> +---End of message---+ >>>> To unsubscribe send any message to >>>> >>> >>> >>> -- >>> _____________________________ >>> VFX & Motion Graphic Artist >>> teddygage dot com >>> >>> >> >> >> -- >> _____________________________ >> VFX & Motion Graphic Artist >> teddygage dot com >> > -- _____________________________ VFX & Motion Graphic Artist teddygage dot com --001a11c1d7184884ee04f5fe9751 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable
Greg, here are the results so far, will make it prettier o= nce I get more info. Please send me your scores to fstopdigital@gmail.com or on twitter @teddyrocksteady=

ht= tp://goo.gl/JrNIXd=A0

Would love to see this run on a new mac pro, any takers= ? Should only take about 20 minutes


On Mon, Mar 31, 2014 at 12:47 PM, G= reg Balint <delrazoraelist@gmail.com> wrote:

Hey Teddy,

Any way you could do something similar to cbscores.com with the results?

Maybe ask the 3d Fluff guys for a template of their page wit= h the submit functionality and such. It's been a great go-to when resea= rching new processors to see how they fair in the benchmark.

///Greg Balint
//Art Director / Motion Graphics Designer
/321.= 514.4839
delRAZOR.com/
=A0=A0=A0

On= Mar 31, 2014 11:46 AM, "Teddy Gage" <teddygage@gmail.com> wrote:
New update - Here is a sample video of all the files that = your machine will render in a run of the 60 MB AfterBenchCC project

Again, the file is available at www.teddygage.com/After= BenchCC/

It's not really recommended for s= ystems older than 2 years, it may take a long time to run, especially with = older GPUs. However it is broken into several 3-5 minute tests, so you can = pick and choose which test you want to run without demanding too much time = or resources. I highly recommend the fractal noise CPU test to get a clear = idea of system performance in a single run.=A0

Here are my current results, the rest of our machines w= ill be added soon.

"IRONMAN"
4.7 GHz hex core CPU, 64 GB RAM, 720 GB SSD RAID1, hyperthreading off

MP OFF: 2:28
4K KEYFRAME: 3:12
4K ENC= ODING H264: 0:26
Fractal Noise 4K all CPU: 3:55
4K Enco= ding MP4: 0:18
RT & EnvMap GPU: 5:12
Cineware: 8:51
Element 3= D: 5:02


"The flash"
=
4.3 GHZ quad cpu, 4770k, 16gb ram, 2x gtx 580, hyperthreading on

MP OFF: 2:22
4K KEYFRAME: 3:25
4K E= NCODING H264: 0:36
Fractal Noise 4K all CPU: 7:11
4K En= coding MP4: 0:22
RT & EnvMap GPU: 4:15
Cineware: 8:= 42
Element 3D: na


"JACKAL&qu= ot;=A0
Late 2013 Macbook pro
=A02.6 GHZ boost up to 3.8= GHz, quad core cpu, 16gb ram, =A0gtx 720m, 1 TB on board SSD, hyperthreadi= ng on

MP OFF: 2:34
4K KEYFRAME: 3:36
4K E= NCODING H264: 0:35
Fractal Noise 4K all CPU: 7:01
4K En= coding MP4: 0:25
RT & EnvMap GPU: 43:23
Cineware: 9= :13
Element 3D: na=A0

Some real= ly interesting numbers here, I'm going to create a spreadsheet with som= e nice graphs and have a link on my site. Thanks for checking it out!
-TG



On Sun, Mar 30, 2014 at 10:30 PM, Teddy Gage <tedd= ygage@gmail.com> wrote:
Yes of course, already working up = my own results for display. Will be updated frequently

On Sunday, March 30, 2014, Rich Young <aefilter@yahoo.com> wrote:
Are results public?

Rich


--------------------------------------------
On Sun, 3/30/14, Teddy Gage <teddygage@gmail.com> wrote:

=A0Subject: [AE] AfterBenchCC - A free total After Effects benchmarking sui= te for CPU/GPU/RAM
=A0To: "After Effects Mail List" <AE-List@media-motion.tv>
=A0Date: Sunday, March 30, 2014, 3:29 PM

=A0Available for download
=A0at
= www.teddygage.com/AfterBenchCC/
=A0will work on mac and pc, you need the latest AE
=A0updates to run I believe.=A0


=A0I put a ton of work into this and think you folks will
=A0find this handy. It has already been useful around the
=A0studio for profiling system strengths and
=A0deficiencies.=A0
=A0A little background:


=A0It will generate about 6 GB of video files
=A0on your system. Everything here is procedural, no video
=A0files or prerendered assets are needed, it is created from
=A0scratch on your machine.=A0


=A0This benchmark tests total systems RAM, CPU, and
=A0GPU performance in After Effects Creative Cloud 12.2.1,
=A0simulating typical rigorous production demands with 4k
=A0footage output, intensive render-heavy effects and encoding.
=A0Make sure your system is able to handle 100% load on GPU
=A0& CPU - I am not liable for any system crashes, loss of
=A0work or mechanical failures as a result of this
=A0test.=A0


=A0It is recommended that, if you have any GPU
=A0released prior to the Nvidia GTX 480, you disable the
=A0"Raytrace & Environment Map" benchmark test in
=A0the render queue, as render times may exceed 1 hour and
=A0beyond. This may also be true for many modern mobile GPUs,
=A0or GPUs with less than 1 GB VRAM. This does not mean your
=A0computer is slow, it simply means your GPU is not able to
=A0run the highly specialized AfterEffects CUDA raytrace engine
=A0with reasonable speed. =A0


=A0Make sure you have latest GPU drivers AE CC
=A0version and Quicktime codecs installed. There is an optional
=A0Element 3D benchmark left unchecked, if you have Element 1.6
=A0installed, you should check the render tickbox. Element 3D
=A0is a great plugin that works extremely fast with many common
=A0OpenGL GPUs. However, it will not affect the benchmark if
=A0you do not have Element 3D installed, simply hit
=A0cancel.


=A0You will have to select all render items and
=A0output the project to its own folder on your fastest drive.
=A0You may need to click each item in the render queue and
=A0output each render item to the chosen render folder
=A0individually.=A0


=A0INSTRUCTIONS:
=A0STEP 1: Purge RAM and disk cache (disk
=A0optional)=A0STEP 2: Confirm output paths to
=A0fastest drive availableSTEP 3: Confirm roughly 6
=A0GB HDD space available

=A0STEP 4: Confirm system airflow is good and CPU / GPU
=A0are stable under loadSTEP 5: Confirm MP is ON, at
=A0least 2 GB allocated per CPU
=A0STEP 6: Recommend you render each item separately
=A0- cannot guarantee full run in sequence. May need to purge
=A0RAM between each render to avoid memory warnings. If render
=A0crashes, simply delete render files and re-add that comp to
=A0render queue.


=A0STEP 7: Make sure your VRAM is set to maximum
=A0usable in GPU settings and your GPU is recognized with the
=A0latest CUDA drivers, if running the GPU Envmap
=A0Test
=A0STEP 8: RENDER


=A0I recommend having PC system resource monitor
=A0running and open to watch =A0CPU / RAM usage.
=A0Other good apps include TechPowerUp GPU-Z, Real
=A0Temp GT for live systems monitoring. On Mac I would use
=A0Activity Monitor or Menu Meters


=A0TO SUBMIT YOUR SCORES FOR OFFICIAL
=A0VERIFICATION:
=A0Increment and save the file after
=A0render.Delete all compositions and outputs, and
=A0save AE project again, with your name appended to the file
=A0name.

=A0Email file to FStopDigital@gmail.com
=A0for verification, along with system specs:CPU /
=A0GPU model, OS, & RAMEnjoy the
=A0benchmark.=A0


=A0-Teddy Gage
=A0--
=A0_____________________________VFX & Motion Graphic
=A0Artist


=A0teddygage dot com



+---End of message---+
To unsubscribe send any message to <ae-list-off@media-motion.tv&g= t;


--
________= _____________________
VFX & Motion Graphic Artist
teddygage dot com




--
=
_____________________________=
VFX &= amp; Motion Graphic Artist
teddygage dot com



--
=
_____________________________=
VFX & Motion Graphic Artist
teddygage dot com
--001a11c1d7184884ee04f5fe9751--