Mailing List AE-List@media-motion.tv ? Message #53556
From: Stephen van Vuuren <stephen@sv2studios.com>
Subject: RE: [AE] AE network rendering questions
Date: Mon, 14 Apr 2014 14:11:27 +0000
To: After Effects Mail List <AE-List@media-motion.tv>

> Good luck. AE + 3rd party plugins does not play well on a farm.

 

Agreed – at least in my small scale testing I got tired of troubleshooting render problems. I would be interested anyone who has a small to medium AE render farm with plugins, fonts working well under CC.

 

I’ve move to individual multi-core machines running AE in local mode for rendering now which does not have the theoretical load balancing etc. of a farm, but it works all the time. The monthly CC pricing is actually in the range of render farm software licenses for the short term (discounted pricing).

 

stephen van vuuren

336.202.4777

 

http://www.insaturnsrings.com/

http://www.sv2dcp.com/

http://www.sv2studios.com/

 

A film is – or should be – more like music than like fiction. It should be a progression of moods and feelings. The theme, what’s behind the emotion, the meaning, all that comes later.

Stanley Kubrick

 

From: After Effects Mail List [mailto:AE-List@media-motion.tv] On Behalf Of Louai Abu-Osba
Sent: Saturday, April 12, 2014 2:28 PM
To: After Effects Mail List
Subject: Re: [AE] AE network rendering questions

 

Deadline hands down! It's the best render manager I've ever used and deals all the non standard aerender craziness pretty well. It's all Python, comes with excellent submitters, great support, well priced, and has lots of really nice admin features. And Draft is so awesome, way better than FFMPEG for post processing tasks. My team has very heavy render experience (like Blue Sky and Weta films) and we've used almost every major package out there. Deadline is the best so far. I haven't used Smedge but the rest of the team hates it, apparently theres a lot of things that fall apart under heavy usage and lots of nodes, for a small farm it might be fine.

 

Good luck. AE + 3rd party plugins does not play well on a farm.

 

-louai

 

On Fri, Apr 11, 2014 at 4:53 PM, Phil Spitler <phil@bonfirelabs.com> wrote:

We use Smedge for AE, Maya, C4d and Houdini and I love it.

 

I have also tried Rush Render which sucked.

 

Ping me off list if you have any specific questions.

 

Phil

 

 

Phil Spitler  |  Creative Technologist   |  Bonfire Labs  |  t : 415.394.8200  m : 415.571.3139

Website | Facebook | LinkedIn

 

On Apr 11, 2014, at 12:06 PM, David Torno <torno@sydefxink.com> wrote:



Hey everyone,

I am in the process of implementing an AE network render setup for our office and wanted to get input from other users actively doing this. Oddly enough we really haven't had a real need for one until now.

So far I have been pointed towards:

Smedge: http://www.uberware.net/smedge/

Rush: http://seriss.com/rush/

Deadline: http://www.thinkboxsoftware.com/deadline/

The ultimate goal and process our house is dealing with will be outputting 2K-4K DPX sequences. I already know about making sure that all machines involved being uniform software wise across the board. I am more curious about real world experience with these setups. Looking for recommendations, pitfalls, etc...

Right now I am setting up our Macs only. I might add the PC's later, but would keep them isolated to prevent PC and MAC issues with variances.

At the moment we have 7 macs available for this setup. I appreciate any input, thanks.



--
David Torno
Technical Director
http://www.ghosttownmedia.com
O: 213.739.2290
C: 818.391.6060
------------------------------------------------
http://aeioweyou.blogspot.com (vfx tutorials and AE scripts blog)



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