Return-Path: Received: from mail-oa0-f42.google.com ([209.85.219.42] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP-TLS id 5452299 for AE-List@media-motion.tv; Thu, 24 Apr 2014 16:24:42 +0200 Received: by mail-oa0-f42.google.com with SMTP id i4so2700831oah.15 for ; Thu, 24 Apr 2014 07:24:40 -0700 (PDT) DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=20120113; h=mime-version:in-reply-to:references:date:message-id:subject:from:to :content-type; bh=HwCmjupSwFpxjCE2KBXtdfU96OOOWVgRkVgMR+XwtXE=; b=vVioyZ0qnpNMkz/UxQ0bWso0Ep9WEfZAIu4yUnka5tT6tFductE4qwnlXeX1HArDlC ULsTwjjnd2I0TcBUkWbnEodTrCewXbq9eyQvWaj77MvmQA/hLKqWE7nbU0rquP4GkgUn xlsvOZS8/5BDckBrJM6drRQ0F+EuBQMNsNPNH4h/J8UGl2CUQ9CKb7XeEbThk/NnSeqX 2xy0ESIN7hvol1kZlYs0xyb1G+KQEDYLU5rsjomVnxGqGxkQtgqUVHCxVCl2Dsp31jpR PbomeNfZGzEH+87cmAB/vB/nnWmGRtQojLbpqq6OMKRMQTGUMa2xxQwVOTleYqCUhDDg u+Tw== MIME-Version: 1.0 X-Received: by 10.60.98.139 with SMTP id ei11mr1701715oeb.43.1398349480418; Thu, 24 Apr 2014 07:24:40 -0700 (PDT) Received: by 10.76.133.165 with HTTP; Thu, 24 Apr 2014 07:24:40 -0700 (PDT) In-Reply-To: References: Date: Thu, 24 Apr 2014 10:24:40 -0400 Message-ID: Subject: Re: [AE] Automatic render of image sequence and audio file then rendered out to .MOV? From: rendernyc To: After Effects Mail List Content-Type: multipart/alternative; boundary=089e0122991c0d79a304f7ca9c66 --089e0122991c0d79a304f7ca9c66 Content-Type: text/plain; charset=UTF-8 iirc you can script that in BG Renderer.. manually you can set up the render in the render queue then drag the output module(s) back to the project panel to get a placeholder for the render. drag that back to the RQ and set it to render as .mov. that will create a comp where you can drop your audio (or audio placeholder) On Thu, Apr 24, 2014 at 5:24 AM, Anders Sundstedt wrote: > Hi, > > To avoid the issues with sometimes getting an error rendering to .MOV > that I described in my last post. > > Is there an easy way to setup a render so that it renders to an image > sequence and audio file first and then uses those images and audio files to > render out a video file? > > I.e. For example render comp to TGA sequence and .WAV and then render to > .MOV without having to setup a new project importing TGA sequence and WAV > file and setting up a new render? > > -Thanks > Anders > -- danny princz vimeo.com/rendernyc --089e0122991c0d79a304f7ca9c66 Content-Type: text/html; charset=UTF-8 Content-Transfer-Encoding: quoted-printable
iirc you can script that in BG Renderer..

manually you can set up the render in the render queue then drag the out= put module(s) back to the project panel to get a placeholder for the render= .
drag that back to the RQ and set it to render as .mov. that will creat= e a comp where you can drop your audio (or audio placeholder)


On Thu, Apr 24, 2014 at 5:24 AM, Anders Sundstedt <anders@sundstedt.c= o.uk> wrote:
Hi,
=C2=A0
To=20 avoid the issues with sometimes getting an error rendering to .MOV that I= =20 described in my last post.
=C2=A0
Is=20 there an easy way to setup a render so that it renders to an image sequence= and=20 audio file first and then uses those images and audio files to render out a= =20 video file?
=C2=A0
I.e.=20 For example render comp to TGA sequence and .WAV and then render to .MOV wi= thout=20 having to setup a new project importing TGA sequence and WAV file and setti= ng up=20 a new render?
=C2=A0
-Thanks
Anders=20



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