Sorry for the delay. From what I can remember now, I think it was an
āoutput moduleā fail/error.
How come when rendering a project directly to QuickTime .MOV it can often
fail/stop during render, while if first rendering out to an image sequence
(TGA) and then rendering that to QuickTime .MOV it usually
works?
Hi,
What sort of fails are you getting? Are they specific to rendering
quicktimes or are they After Effects rendering fails?
It's not hard to get rendering errors and fails but I can't think of many
that are limited to rendering to Quicktimes. The rendering process and the
output process are separate. I often run into problems with the number of
particles in Particular, for example, but that's a general rendering error and
it makes no difference if I'm rendering to a Quicktime or image sequence.
If you have motion blur cranked up too high (e.g. > 360 degrees, I think you
can go up to 720) then you can get some pretty weird results and crashes but
again, not limited to quicktimes. And heaps of plugins can be quirky or
unstable, especially any that use Open GL. But again - not restricted to
quicktimes. Prior to CS5 there was always the risk of a memory buffer
error, but since CS5 in 2010 that hasn't been a problem and was just as much a
problem with image sequences as quicktimes.
If you are rendering to a network drive using CS 6 or earlier then you will
get a fail if the file size goes over 2.15 GB. It's a massive pain in the
**** but I believe it has been fixed in CC. Unfortunately I'm still
on CS6 and am used to rendering to the desktop and then copying the finished
quicktime to the network to avoid this stupid bug. You won't have this
problem rendering an image sequence to a network drive because an individual
frame will not be over 2 gig.
The only other regular quicktime fail that I get is "After Effects error:
internal verification failure, sorry! {could not find itemframe we just now
checked in}". This only happens when using multiprocessing, and I've only
had it when doing a simple conversion of an image sequence to a Quicktime.
It's hugely frustrating because multiprocessing can make things 5 - 6 times
faster. It's a problem I've had at different companies, on different
computers, and it still happens in After Effects CC. Massively annoying
and I hope it is fixed soon.
Are these the problems you're having or is it something else?
Basically - what sorts of error messages or problems are you getting?
-Chris