Return-Path: Received: from spike.lmi.net ([66.117.140.17] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5472310 for AE-List@media-motion.tv; Tue, 13 May 2014 18:03:51 +0200 Received: from [10.0.1.10] (c-71-198-249-239.hsd1.ca.comcast.net [71.198.249.239]) by spike.lmi.net (Postfix) with ESMTP id 6E8C015404F for ; Tue, 13 May 2014 09:03:45 -0700 (PDT) Content-Type: text/plain; charset=us-ascii Mime-Version: 1.0 (Apple Message framework v1085) Subject: Re: [AE] Lossless movie format From: Brendan Bolles In-Reply-To: Date: Tue, 13 May 2014 09:03:44 -0700 Content-Transfer-Encoding: quoted-printable Message-Id: References: To: "After Effects Mail List" X-Mailer: Apple Mail (2.1085) On May 13, 2014, at 7:41 AM, Jim Curtis wrote: > The amount of money you want to raise seems almost trivial. Where can = I go to contribute? Link? Well, then maybe I should raise more! Not just because I'm greedy, but = because software always takes longer than you expect it to. And really, = the work to nurture POM will go on for decades if it is as successful as = OpenEXR. The more money I can raise, the more energy I can devote to = it. I want to raise enough so that I can really get it off the ground, but = then I don't want to set the levels so high that it's unattainable. I really don't know how to calculate that number, so I am very open to = opinions about that. Ditto if you think the perk pricing should be = altered. My guess is that with something like this where the end = product is free, there probably won't be many donations after the goals = have been met. I guess the magic question is: how many people can we expect to = contribute, and how much can we expect from them on average? Brendan