Return-Path: Received: from atl4mhob06.myregisteredsite.com ([209.17.115.44] verified) by media-motion.tv (CommuniGate Pro SMTP 4.2.10) with ESMTP id 5472848 for AE-List@media-motion.tv; Wed, 14 May 2014 12:48:40 +0200 Received: from mailpod.hostingplatform.com ([10.30.71.206]) by atl4mhob06.myregisteredsite.com (8.14.4/8.14.4) with ESMTP id s4EAmdB1004368 for ; Wed, 14 May 2014 06:48:39 -0400 Received: (qmail 13481 invoked by uid 0); 14 May 2014 10:48:39 -0000 X-TCPREMOTEIP: 60.225.102.245 X-Authenticated-UID: chris@chriszwar.com Received: from unknown (HELO ?192.168.0.4?) (chris@chriszwar.com@60.225.102.245) by 0 with ESMTPA; 14 May 2014 10:48:38 -0000 From: Chris Zwar Content-Type: multipart/alternative; boundary="Apple-Mail=_9CB33753-10D1-40D0-91A4-F5FFF31AF927" Message-Id: Mime-Version: 1.0 (Mac OS X Mail 6.6 \(1510\)) Subject: Re: [AE] Doppler Weather Graphic Date: Wed, 14 May 2014 20:48:36 +1000 References: To: "After Effects Mail List" In-Reply-To: X-Mailer: Apple Mail (2.1510) --Apple-Mail=_9CB33753-10D1-40D0-91A4-F5FFF31AF927 Content-Transfer-Encoding: quoted-printable Content-Type: text/plain; charset=windows-1252 Well these sorts of questions are always fun=85 here's thinking out = loud: - I'd be thinking about how these types of images are generated. I'd = work greyscale and then use colourama at the end. You could eyedropper = the reference still to get the same colours. - The images are quite low res, and I'm guessing quite low FPS. So I'd = use the mosaic effect to make it blocky, and posterise time (either the = plugin or as a time remapping expression) to reduce the frame rate of = the animation - There's a subtle bend in the graphics. There are a few options for = this in the distort effects, including CC bender, CC bend it and the old = stock favourite Polar Co-Ordinates. - I'd do the actual keyframeable animation in a pre comp. It could be = as simple as white blobs on a transparent background. You might be fine = with animating masks on a solid, or using several small solids. But = start with a simple base composition that has just the bits you need to = control. Then add noise and grunge in another composition - you can = always use fractal noise, turbulent displace, roughen edges to create a = grungy version. Remember - greyscale is fine. add colour at the end, = that's how the real stuff is done. So: 1) Base pre comp with the main elements 2) Grunge version 3) Add mosaic effect and posterise time 4) Bender / bend it / polar coordinates 5) Colourama Have fun, -Chris On 14/05/2014, at 6:03 PM, D wrote: > Hi, >=20 > I think I vaguely remember this coming up once before on here. I need = to create and animate a Doppler radar weather type graphic. Similar to = this: >=20 > http://www.crh.noaa.gov/images/arx/top10/fayette0525.png >=20 > I need to be able to control its centre point and also the position of = colours. The centre of the 'storm' would move between predetermined = points over time.=20 >=20 > Feels like a job for Particular but I'm unsure of the most efficient = way of going about it. I have 27 different positions for the 'storm' to = move between in a minute so ideally the only manual key frames I'll be = pulling will be positional.=20 >=20 > Suggestions for start points appreciated. >=20 > Thanks.=20 --Apple-Mail=_9CB33753-10D1-40D0-91A4-F5FFF31AF927 Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset=windows-1252 Well = these sorts of questions are always fun=85 here's thinking out = loud:

- I'd be thinking about how these types of = images are generated.  I'd work greyscale and then use colourama at = the end.  You could eyedropper the reference still to get the same = colours.

- The images are quite low res, and = I'm guessing quite low FPS.  So I'd use the mosaic effect to make = it blocky, and posterise time (either the plugin or as a time remapping = expression) to reduce the frame rate of the = animation

- There's a subtle bend in the = graphics.  There are a few options for this in the distort effects, = including CC bender, CC bend it and the old stock favourite Polar = Co-Ordinates.

- I'd do the actual keyframeable = animation in a pre comp.  It could be as simple as white blobs on a = transparent background.  You might be fine with animating masks on = a solid, or using several small solids.  But start with a simple = base composition that has just the bits you need to control.  Then = add noise and grunge in another composition - you can always use fractal = noise, turbulent displace, roughen edges to create a grungy version. =  Remember - greyscale is fine.  add colour at the end, that's = how the real stuff is = done.

So:

1) Base pre = comp with the main elements
2) Grunge version
3) Add = mosaic effect and posterise time
4) Bender / bend it / polar = coordinates
5) Colourama

Have = fun,


-Chris

On 14/05/2014, at 6:03 PM, D <dow.hanson@gmail.com> = wrote:

Hi,

I think I vaguely remember this coming = up once before on here. I need to create and animate a Doppler radar = weather type  graphic. Similar to this:


I need to be able to control its centre point = and also the position of colours. The centre of the 'storm' would = move between predetermined points over = time. 

Feels like a job for = Particular but I'm unsure of the most efficient way of = going about it. I have 27 different positions for the 'storm' to move = between in a minute so ideally the only manual key frames I'll be = pulling will be positional. 

Suggestions for start = points appreciated.

Thanks. 

= --Apple-Mail=_9CB33753-10D1-40D0-91A4-F5FFF31AF927--