Honestly my first approach would not be particular, but a series of stacked shape layers, each with animated fractal noise scaled really small on both alpha and color channels - this way you get individual control of colors, independent animation for each color (not tied to colorama map) and then parent it all to a null for overall animation. Mettle Freeform pro could come in very handy for shaping the overall forms in real time as well.Â
Particular could definitely work, but you may find yourself with some very particular challenges when doing something like this.
Pun definitely intended.
-TG